Manages GLSL programs.
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__init__(self)
x.__init__(...) initializes x; see x.__class__.__doc__ for signature |
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checkExtensions(self,
extensions)
Checks if all extensions in a list are present. |
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_checkOpenGLError(self)
Checks if there are OpenGL error messages. |
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reset(self)
Disables and removes all shader programs. |
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add_shader_text(self,
shaderType,
sourceString)
Loads a program from string and compiles it. |
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linkShaders(self)
Links compiled shader programs. |
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disable(self)
De-activates shader programs. |
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indexOfUniformVariable(self,
variableName)
Finds the index of a uniform variable. |
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indexOfVertexAttribute(self,
attributeName)
Finds the index of an attribute variable. |
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Inherited from object :
__delattr__ ,
__format__ ,
__getattribute__ ,
__hash__ ,
__new__ ,
__reduce__ ,
__reduce_ex__ ,
__repr__ ,
__setattr__ ,
__sizeof__ ,
__str__ ,
__subclasshook__
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