Package toon :: Module chromakey
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Module chromakey

GLSL shaders with SDL, OpenGL texture and Python

Classes [hide private]
  ChromaKeyEffect
Chroma keying filter using GLSL.
Functions [hide private]
 
get_effect()
Factory for the effect in this module.
Variables [hide private]
  ACTIVEEVENT = 1
  ANYFORMAT = 268435456
  ASYNCBLIT = 4
  AUDIO_S16 = 32784
  AUDIO_S16LSB = 32784
  AUDIO_S16MSB = 36880
  AUDIO_S16SYS = 32784
  AUDIO_S8 = 32776
  AUDIO_U16 = 16
  AUDIO_U16LSB = 16
  AUDIO_U16MSB = 4112
  AUDIO_U16SYS = 16
  AUDIO_U8 = 8
  BIG_ENDIAN = 4321
  BLEND_ADD = 1
  BLEND_MAX = 5
  BLEND_MIN = 4
  BLEND_MULT = 3
  BLEND_RGBA_ADD = 6
  BLEND_RGBA_MAX = 16
  BLEND_RGBA_MIN = 9
  BLEND_RGBA_MULT = 8
  BLEND_RGBA_SUB = 7
  BLEND_RGB_ADD = 1
  BLEND_RGB_MAX = 5
  BLEND_RGB_MIN = 4
  BLEND_RGB_MULT = 3
  BLEND_RGB_SUB = 2
  BLEND_SUB = 2
  BUTTON_X1 = 6
  BUTTON_X2 = 7
  DOUBLEBUF = 1073741824
  EXTENSION_NAME = 'GL_VERSION_GL_3_0'
  FULLSCREEN = -2147483648
  GLU_AUTO_LOAD_MATRIX = GLU_AUTO_LOAD_MATRIX
  GLU_BEGIN = GLU_BEGIN
  GLU_CCW = GLU_CCW
  GLU_CULLING = GLU_CULLING
  GLU_CW = GLU_CW
  GLU_DISPLAY_MODE = GLU_DISPLAY_MODE
  GLU_DOMAIN_DISTANCE = GLU_DOMAIN_DISTANCE
  GLU_EDGE_FLAG = GLU_EDGE_FLAG
  GLU_END = GLU_END
  GLU_ERROR = GLU_ERROR
  GLU_EXTENSIONS = GLU_EXTENSIONS
  GLU_EXTERIOR = GLU_EXTERIOR
  GLU_FALSE = GLU_FALSE
  GLU_FILL = GLU_FILL
  GLU_FLAT = GLU_FLAT
  GLU_INCOMPATIBLE_GL_VERSION = GLU_INCOMPATIBLE_GL_VERSION
  GLU_INSIDE = GLU_INSIDE
  GLU_INTERIOR = GLU_INTERIOR
  GLU_INVALID_ENUM = GLU_INVALID_ENUM
  GLU_INVALID_OPERATION = GLU_INVALID_OPERATION
  GLU_INVALID_VALUE = GLU_INVALID_VALUE
  GLU_LINE = GLU_LINE
  GLU_MAP1_TRIM_2 = GLU_MAP1_TRIM_2
  GLU_MAP1_TRIM_3 = GLU_MAP1_TRIM_3
  GLU_NONE = GLU_NONE
  GLU_NURBS_BEGIN = GLU_NURBS_BEGIN
  GLU_NURBS_BEGIN_DATA = GLU_NURBS_BEGIN_DATA
  GLU_NURBS_BEGIN_DATA_EXT = GLU_NURBS_BEGIN_DATA_EXT
  GLU_NURBS_BEGIN_EXT = GLU_NURBS_BEGIN_EXT
  GLU_NURBS_COLOR = GLU_NURBS_COLOR
  GLU_NURBS_COLOR_DATA = GLU_NURBS_COLOR_DATA
  GLU_NURBS_COLOR_DATA_EXT = GLU_NURBS_COLOR_DATA_EXT
  GLU_NURBS_COLOR_EXT = GLU_NURBS_COLOR_EXT
  GLU_NURBS_END = GLU_NURBS_END
  GLU_NURBS_END_DATA = GLU_NURBS_END_DATA
  GLU_NURBS_END_DATA_EXT = GLU_NURBS_END_DATA_EXT
  GLU_NURBS_END_EXT = GLU_NURBS_END_EXT
  GLU_NURBS_ERROR = GLU_NURBS_ERROR
  GLU_NURBS_ERROR1 = GLU_NURBS_ERROR1
  GLU_NURBS_ERROR10 = GLU_NURBS_ERROR10
  GLU_NURBS_ERROR11 = GLU_NURBS_ERROR11
  GLU_NURBS_ERROR12 = GLU_NURBS_ERROR12
  GLU_NURBS_ERROR13 = GLU_NURBS_ERROR13
  GLU_NURBS_ERROR14 = GLU_NURBS_ERROR14
  GLU_NURBS_ERROR15 = GLU_NURBS_ERROR15
  GLU_NURBS_ERROR16 = GLU_NURBS_ERROR16
  GLU_NURBS_ERROR17 = GLU_NURBS_ERROR17
  GLU_NURBS_ERROR18 = GLU_NURBS_ERROR18
  GLU_NURBS_ERROR19 = GLU_NURBS_ERROR19
  GLU_NURBS_ERROR2 = GLU_NURBS_ERROR2
  GLU_NURBS_ERROR20 = GLU_NURBS_ERROR20
  GLU_NURBS_ERROR21 = GLU_NURBS_ERROR21
  GLU_NURBS_ERROR22 = GLU_NURBS_ERROR22
  GLU_NURBS_ERROR23 = GLU_NURBS_ERROR23
  GLU_NURBS_ERROR24 = GLU_NURBS_ERROR24
  GLU_NURBS_ERROR25 = GLU_NURBS_ERROR25
  GLU_NURBS_ERROR26 = GLU_NURBS_ERROR26
  GLU_NURBS_ERROR27 = GLU_NURBS_ERROR27
  GLU_NURBS_ERROR28 = GLU_NURBS_ERROR28
  GLU_NURBS_ERROR29 = GLU_NURBS_ERROR29
  GLU_NURBS_ERROR3 = GLU_NURBS_ERROR3
  GLU_NURBS_ERROR30 = GLU_NURBS_ERROR30
  GLU_NURBS_ERROR31 = GLU_NURBS_ERROR31
  GLU_NURBS_ERROR32 = GLU_NURBS_ERROR32
  GLU_NURBS_ERROR33 = GLU_NURBS_ERROR33
  GLU_NURBS_ERROR34 = GLU_NURBS_ERROR34
  GLU_NURBS_ERROR35 = GLU_NURBS_ERROR35
  GLU_NURBS_ERROR36 = GLU_NURBS_ERROR36
  GLU_NURBS_ERROR37 = GLU_NURBS_ERROR37
  GLU_NURBS_ERROR4 = GLU_NURBS_ERROR4
  GLU_NURBS_ERROR5 = GLU_NURBS_ERROR5
  GLU_NURBS_ERROR6 = GLU_NURBS_ERROR6
  GLU_NURBS_ERROR7 = GLU_NURBS_ERROR7
  GLU_NURBS_ERROR8 = GLU_NURBS_ERROR8
  GLU_NURBS_ERROR9 = GLU_NURBS_ERROR9
  GLU_NURBS_MODE = GLU_NURBS_MODE
  GLU_NURBS_MODE_EXT = GLU_NURBS_MODE_EXT
  GLU_NURBS_NORMAL = GLU_NURBS_NORMAL
  GLU_NURBS_NORMAL_DATA = GLU_NURBS_NORMAL_DATA
  GLU_NURBS_NORMAL_DATA_EXT = GLU_NURBS_NORMAL_DATA_EXT
  GLU_NURBS_NORMAL_EXT = GLU_NURBS_NORMAL_EXT
  GLU_NURBS_RENDERER = GLU_NURBS_RENDERER
  GLU_NURBS_RENDERER_EXT = GLU_NURBS_RENDERER_EXT
  GLU_NURBS_TESSELLATOR = GLU_NURBS_TESSELLATOR
  GLU_NURBS_TESSELLATOR_EXT = GLU_NURBS_TESSELLATOR_EXT
  GLU_NURBS_TEXTURE_COORD = GLU_NURBS_TEXTURE_COORD
  GLU_NURBS_TEXTURE_COORD_DATA = GLU_NURBS_TEXTURE_COORD_DATA
  GLU_NURBS_TEX_COORD_DATA_EXT = GLU_NURBS_TEX_COORD_DATA_EXT
  GLU_NURBS_TEX_COORD_EXT = GLU_NURBS_TEX_COORD_EXT
  GLU_NURBS_VERTEX = GLU_NURBS_VERTEX
  GLU_NURBS_VERTEX_DATA = GLU_NURBS_VERTEX_DATA
  GLU_NURBS_VERTEX_DATA_EXT = GLU_NURBS_VERTEX_DATA_EXT
  GLU_NURBS_VERTEX_EXT = GLU_NURBS_VERTEX_EXT
  GLU_OBJECT_PARAMETRIC_ERROR = GLU_OBJECT_PARAMETRIC_ERROR
  GLU_OBJECT_PARAMETRIC_ERROR_EXT = GLU_OBJECT_PARAMETRIC_ERROR_EXT
  GLU_OBJECT_PATH_LENGTH = GLU_OBJECT_PATH_LENGTH
  GLU_OBJECT_PATH_LENGTH_EXT = GLU_OBJECT_PATH_LENGTH_EXT
  GLU_OUTLINE_PATCH = GLU_OUTLINE_PATCH
  GLU_OUTLINE_POLYGON = GLU_OUTLINE_POLYGON
  GLU_OUTSIDE = GLU_OUTSIDE
  GLU_OUT_OF_MEMORY = GLU_OUT_OF_MEMORY
  GLU_PARAMETRIC_ERROR = GLU_PARAMETRIC_ERROR
  GLU_PARAMETRIC_TOLERANCE = GLU_PARAMETRIC_TOLERANCE
  GLU_PATH_LENGTH = GLU_PATH_LENGTH
  GLU_POINT = GLU_POINT
  GLU_SAMPLING_METHOD = GLU_SAMPLING_METHOD
  GLU_SAMPLING_TOLERANCE = GLU_SAMPLING_TOLERANCE
  GLU_SILHOUETTE = GLU_SILHOUETTE
  GLU_SMOOTH = GLU_SMOOTH
  GLU_TESS_BEGIN = GLU_TESS_BEGIN
  GLU_TESS_BEGIN_DATA = GLU_TESS_BEGIN_DATA
  GLU_TESS_BOUNDARY_ONLY = GLU_TESS_BOUNDARY_ONLY
  GLU_TESS_COMBINE = GLU_TESS_COMBINE
  GLU_TESS_COMBINE_DATA = GLU_TESS_COMBINE_DATA
  GLU_TESS_COORD_TOO_LARGE = GLU_TESS_COORD_TOO_LARGE
  GLU_TESS_EDGE_FLAG = GLU_TESS_EDGE_FLAG
  GLU_TESS_EDGE_FLAG_DATA = GLU_TESS_EDGE_FLAG_DATA
  GLU_TESS_END = GLU_TESS_END
  GLU_TESS_END_DATA = GLU_TESS_END_DATA
  GLU_TESS_ERROR = GLU_TESS_ERROR
  GLU_TESS_ERROR1 = GLU_TESS_ERROR1
  GLU_TESS_ERROR2 = GLU_TESS_ERROR2
  GLU_TESS_ERROR3 = GLU_TESS_ERROR3
  GLU_TESS_ERROR4 = GLU_TESS_ERROR4
  GLU_TESS_ERROR5 = GLU_TESS_ERROR5
  GLU_TESS_ERROR6 = GLU_TESS_ERROR6
  GLU_TESS_ERROR7 = GLU_TESS_ERROR7
  GLU_TESS_ERROR8 = GLU_TESS_ERROR8
  GLU_TESS_ERROR_DATA = GLU_TESS_ERROR_DATA
  GLU_TESS_MAX_COORD = GLU_TESS_MAX_COORD
  GLU_TESS_MISSING_BEGIN_CONTOUR = GLU_TESS_MISSING_BEGIN_CONTOUR
  GLU_TESS_MISSING_BEGIN_POLYGON = GLU_TESS_MISSING_BEGIN_POLYGON
  GLU_TESS_MISSING_END_CONTOUR = GLU_TESS_MISSING_END_CONTOUR
  GLU_TESS_MISSING_END_POLYGON = GLU_TESS_MISSING_END_POLYGON
  GLU_TESS_NEED_COMBINE_CALLBACK = GLU_TESS_NEED_COMBINE_CALLBACK
  GLU_TESS_TOLERANCE = GLU_TESS_TOLERANCE
  GLU_TESS_VERTEX = GLU_TESS_VERTEX
  GLU_TESS_VERTEX_DATA = GLU_TESS_VERTEX_DATA
  GLU_TESS_WINDING_ABS_GEQ_TWO = GLU_TESS_WINDING_ABS_GEQ_TWO
  GLU_TESS_WINDING_NEGATIVE = GLU_TESS_WINDING_NEGATIVE
  GLU_TESS_WINDING_NONZERO = GLU_TESS_WINDING_NONZERO
  GLU_TESS_WINDING_ODD = GLU_TESS_WINDING_ODD
  GLU_TESS_WINDING_POSITIVE = GLU_TESS_WINDING_POSITIVE
  GLU_TESS_WINDING_RULE = GLU_TESS_WINDING_RULE
  GLU_TRUE = GLU_TRUE
  GLU_UNKNOWN = GLU_UNKNOWN
  GLU_U_STEP = GLU_U_STEP
  GLU_VERSION = GLU_VERSION
  GLU_VERSION_1_1 = GLU_VERSION_1_1
  GLU_VERSION_1_2 = GLU_VERSION_1_2
  GLU_VERSION_1_3 = GLU_VERSION_1_3
  GLU_VERTEX = GLU_VERTEX
  GLU_V_STEP = GLU_V_STEP
  GL_1PASS_EXT = GL_1PASS_EXT
  GL_1PASS_SGIS = GL_1PASS_SGIS
  GL_2D = GL_2D
  GL_2PASS_0_EXT = GL_2PASS_0_EXT
  GL_2PASS_0_SGIS = GL_2PASS_0_SGIS
  GL_2PASS_1_EXT = GL_2PASS_1_EXT
  GL_2PASS_1_SGIS = GL_2PASS_1_SGIS
  GL_2X_BIT_ATI = GL_2X_BIT_ATI
  GL_2_BYTES = GL_2_BYTES
  GL_3D = GL_3D
  GL_3D_COLOR = GL_3D_COLOR
  GL_3D_COLOR_TEXTURE = GL_3D_COLOR_TEXTURE
  GL_3_BYTES = GL_3_BYTES
  GL_422_AVERAGE_EXT = GL_422_AVERAGE_EXT
  GL_422_EXT = GL_422_EXT
  GL_422_REV_AVERAGE_EXT = GL_422_REV_AVERAGE_EXT
  GL_422_REV_EXT = GL_422_REV_EXT
  GL_4D_COLOR_TEXTURE = GL_4D_COLOR_TEXTURE
  GL_4PASS_0_EXT = GL_4PASS_0_EXT
  GL_4PASS_0_SGIS = GL_4PASS_0_SGIS
  GL_4PASS_1_EXT = GL_4PASS_1_EXT
  GL_4PASS_1_SGIS = GL_4PASS_1_SGIS
  GL_4PASS_2_EXT = GL_4PASS_2_EXT
  GL_4PASS_2_SGIS = GL_4PASS_2_SGIS
  GL_4PASS_3_EXT = GL_4PASS_3_EXT
  GL_4PASS_3_SGIS = GL_4PASS_3_SGIS
  GL_4X_BIT_ATI = GL_4X_BIT_ATI
  GL_4_BYTES = GL_4_BYTES
  GL_8X_BIT_ATI = GL_8X_BIT_ATI
  GL_ABGR_EXT = GL_ABGR_EXT
  GL_ACCELERATED_VISUAL = 15
  GL_ACCUM = GL_ACCUM
  GL_ACCUM_ALPHA_BITS = GL_ACCUM_ALPHA_BITS
  GL_ACCUM_ALPHA_SIZE = 11
  GL_ACCUM_BLUE_BITS = GL_ACCUM_BLUE_BITS
  GL_ACCUM_BLUE_SIZE = 10
  GL_ACCUM_BUFFER_BIT = GL_ACCUM_BUFFER_BIT
  GL_ACCUM_CLEAR_VALUE = GL_ACCUM_CLEAR_VALUE
  GL_ACCUM_GREEN_BITS = GL_ACCUM_GREEN_BITS
  GL_ACCUM_GREEN_SIZE = 9
  GL_ACCUM_RED_BITS = GL_ACCUM_RED_BITS
  GL_ACCUM_RED_SIZE = 8
  GL_ACTIVE_ATTRIBUTES = GL_ACTIVE_ATTRIBUTES
  GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
  GL_ACTIVE_STENCIL_FACE_EXT = GL_ACTIVE_STENCIL_FACE_EXT
  GL_ACTIVE_TEXTURE = GL_ACTIVE_TEXTURE
  GL_ACTIVE_TEXTURE_ARB = GL_ACTIVE_TEXTURE_ARB
  GL_ACTIVE_UNIFORMS = GL_ACTIVE_UNIFORMS
  GL_ACTIVE_UNIFORM_MAX_LENGTH = GL_ACTIVE_UNIFORM_MAX_LENGTH
  GL_ACTIVE_VERTEX_UNITS_ARB = GL_ACTIVE_VERTEX_UNITS_ARB
  GL_ADD = GL_ADD
  GL_ADD_ATI = GL_ADD_ATI
  GL_ADD_SIGNED = GL_ADD_SIGNED
  GL_ADD_SIGNED_ARB = GL_ADD_SIGNED_ARB
  GL_ADD_SIGNED_EXT = GL_ADD_SIGNED_EXT
  GL_ALIASED_LINE_WIDTH_RANGE = GL_ALIASED_LINE_WIDTH_RANGE
  GL_ALIASED_POINT_SIZE_RANGE = GL_ALIASED_POINT_SIZE_RANGE
  GL_ALLOW_DRAW_FRG_HINT_PGI = GL_ALLOW_DRAW_FRG_HINT_PGI
  GL_ALLOW_DRAW_MEM_HINT_PGI = GL_ALLOW_DRAW_MEM_HINT_PGI
  GL_ALLOW_DRAW_OBJ_HINT_PGI = GL_ALLOW_DRAW_OBJ_HINT_PGI
  GL_ALLOW_DRAW_WIN_HINT_PGI = GL_ALLOW_DRAW_WIN_HINT_PGI
  GL_ALL_ATTRIB_BITS = GL_ALL_ATTRIB_BITS
  GL_ALL_COMPLETED_NV = GL_ALL_COMPLETED_NV
  GL_ALPHA = GL_ALPHA
  GL_ALPHA12 = GL_ALPHA12
  GL_ALPHA12_EXT = GL_ALPHA12_EXT
  GL_ALPHA16 = GL_ALPHA16
  GL_ALPHA16F_ARB = GL_ALPHA16F_ARB
  GL_ALPHA16_EXT = GL_ALPHA16_EXT
  GL_ALPHA32F_ARB = GL_ALPHA32F_ARB
  GL_ALPHA4 = GL_ALPHA4
  GL_ALPHA4_EXT = GL_ALPHA4_EXT
  GL_ALPHA8 = GL_ALPHA8
  GL_ALPHA8_EXT = GL_ALPHA8_EXT
  GL_ALPHA_BIAS = GL_ALPHA_BIAS
  GL_ALPHA_BITS = GL_ALPHA_BITS
  GL_ALPHA_FLOAT16_ATI = GL_ALPHA_FLOAT16_ATI
  GL_ALPHA_FLOAT32_ATI = GL_ALPHA_FLOAT32_ATI
  GL_ALPHA_INTEGER = GL_ALPHA_INTEGER
  GL_ALPHA_MAX_CLAMP_INGR = GL_ALPHA_MAX_CLAMP_INGR
  GL_ALPHA_MAX_SGIX = GL_ALPHA_MAX_SGIX
  GL_ALPHA_MIN_CLAMP_INGR = GL_ALPHA_MIN_CLAMP_INGR
  GL_ALPHA_MIN_SGIX = GL_ALPHA_MIN_SGIX
  GL_ALPHA_SCALE = GL_ALPHA_SCALE
  GL_ALPHA_SIZE = 3
  GL_ALPHA_TEST = GL_ALPHA_TEST
  GL_ALPHA_TEST_FUNC = GL_ALPHA_TEST_FUNC
  GL_ALPHA_TEST_REF = GL_ALPHA_TEST_REF
  GL_ALWAYS = GL_ALWAYS
  GL_ALWAYS_FAST_HINT_PGI = GL_ALWAYS_FAST_HINT_PGI
  GL_ALWAYS_SOFT_HINT_PGI = GL_ALWAYS_SOFT_HINT_PGI
  GL_AMBIENT = GL_AMBIENT
  GL_AMBIENT_AND_DIFFUSE = GL_AMBIENT_AND_DIFFUSE
  GL_AND = GL_AND
  GL_AND_INVERTED = GL_AND_INVERTED
  GL_AND_REVERSE = GL_AND_REVERSE
  GL_ARRAY_BUFFER = GL_ARRAY_BUFFER
  GL_ARRAY_BUFFER_ARB = GL_ARRAY_BUFFER_ARB
  GL_ARRAY_BUFFER_BINDING = GL_ARRAY_BUFFER_BINDING
  GL_ARRAY_BUFFER_BINDING_ARB = GL_ARRAY_BUFFER_BINDING_ARB
  GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = GL_ARRAY_ELEMENT_LOCK_COUNT_EXT
  GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = GL_ARRAY_ELEMENT_LOCK_FIRST_EXT
  GL_ARRAY_OBJECT_BUFFER_ATI = GL_ARRAY_OBJECT_BUFFER_ATI
  GL_ARRAY_OBJECT_OFFSET_ATI = GL_ARRAY_OBJECT_OFFSET_ATI
  GL_ASYNC_DRAW_PIXELS_SGIX = GL_ASYNC_DRAW_PIXELS_SGIX
  GL_ASYNC_HISTOGRAM_SGIX = GL_ASYNC_HISTOGRAM_SGIX
  GL_ASYNC_MARKER_SGIX = GL_ASYNC_MARKER_SGIX
  GL_ASYNC_READ_PIXELS_SGIX = GL_ASYNC_READ_PIXELS_SGIX
  GL_ASYNC_TEX_IMAGE_SGIX = GL_ASYNC_TEX_IMAGE_SGIX
  GL_ATTACHED_SHADERS = GL_ATTACHED_SHADERS
  GL_ATTENUATION_EXT = GL_ATTENUATION_EXT
  GL_ATTRIB_ARRAY_POINTER_NV = GL_ATTRIB_ARRAY_POINTER_NV
  GL_ATTRIB_ARRAY_SIZE_NV = GL_ATTRIB_ARRAY_SIZE_NV
  GL_ATTRIB_ARRAY_STRIDE_NV = GL_ATTRIB_ARRAY_STRIDE_NV
  GL_ATTRIB_ARRAY_TYPE_NV = GL_ATTRIB_ARRAY_TYPE_NV
  GL_ATTRIB_STACK_DEPTH = GL_ATTRIB_STACK_DEPTH
  GL_AUTO_NORMAL = GL_AUTO_NORMAL
  GL_AUX0 = GL_AUX0
  GL_AUX1 = GL_AUX1
  GL_AUX2 = GL_AUX2
  GL_AUX3 = GL_AUX3
  GL_AUX_BUFFERS = GL_AUX_BUFFERS
  GL_AVERAGE_EXT = GL_AVERAGE_EXT
  GL_AVERAGE_HP = GL_AVERAGE_HP
  GL_BACK = GL_BACK
  GL_BACK_LEFT = GL_BACK_LEFT
  GL_BACK_NORMALS_HINT_PGI = GL_BACK_NORMALS_HINT_PGI
  GL_BACK_RIGHT = GL_BACK_RIGHT
  GL_BGR = GL_BGR
  GL_BGRA = GL_BGRA
  GL_BGRA_EXT = GL_BGRA_EXT
  GL_BGRA_INTEGER = GL_BGRA_INTEGER
  GL_BGR_EXT = GL_BGR_EXT
  GL_BGR_INTEGER = GL_BGR_INTEGER
  GL_BIAS_BIT_ATI = GL_BIAS_BIT_ATI
  GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = GL_BIAS_BY_NEGATIVE_ONE_HALF_NV
  GL_BINORMAL_ARRAY_EXT = GL_BINORMAL_ARRAY_EXT
  GL_BINORMAL_ARRAY_POINTER_EXT = GL_BINORMAL_ARRAY_POINTER_EXT
  GL_BINORMAL_ARRAY_STRIDE_EXT = GL_BINORMAL_ARRAY_STRIDE_EXT
  GL_BINORMAL_ARRAY_TYPE_EXT = GL_BINORMAL_ARRAY_TYPE_EXT
  GL_BITMAP = GL_BITMAP
  GL_BITMAP_TOKEN = GL_BITMAP_TOKEN
  GL_BLEND = GL_BLEND
  GL_BLEND_COLOR = GL_BLEND_COLOR
  GL_BLEND_COLOR_EXT = GL_BLEND_COLOR_EXT
  GL_BLEND_DST = GL_BLEND_DST
  GL_BLEND_DST_ALPHA = GL_BLEND_DST_ALPHA
  GL_BLEND_DST_ALPHA_EXT = GL_BLEND_DST_ALPHA_EXT
  GL_BLEND_DST_RGB = GL_BLEND_DST_RGB
  GL_BLEND_DST_RGB_EXT = GL_BLEND_DST_RGB_EXT
  GL_BLEND_EQUATION = GL_BLEND_EQUATION
  GL_BLEND_EQUATION_ALPHA = GL_BLEND_EQUATION_ALPHA
  GL_BLEND_EQUATION_ALPHA_EXT = GL_BLEND_EQUATION_ALPHA_EXT
  GL_BLEND_EQUATION_EXT = GL_BLEND_EQUATION_EXT
  GL_BLEND_EQUATION_RGB = GL_BLEND_EQUATION
  GL_BLEND_EQUATION_RGB_EXT = GL_BLEND_EQUATION
  GL_BLEND_SRC = GL_BLEND_SRC
  GL_BLEND_SRC_ALPHA = GL_BLEND_SRC_ALPHA
  GL_BLEND_SRC_ALPHA_EXT = GL_BLEND_SRC_ALPHA_EXT
  GL_BLEND_SRC_RGB = GL_BLEND_SRC_RGB
  GL_BLEND_SRC_RGB_EXT = GL_BLEND_SRC_RGB_EXT
  GL_BLUE = GL_BLUE
  GL_BLUE_BIAS = GL_BLUE_BIAS
  GL_BLUE_BITS = GL_BLUE_BITS
  GL_BLUE_BIT_ATI = GL_BLUE_BIT_ATI
  GL_BLUE_INTEGER = GL_BLUE_INTEGER
  GL_BLUE_MAX_CLAMP_INGR = GL_BLUE_MAX_CLAMP_INGR
  GL_BLUE_MIN_CLAMP_INGR = GL_BLUE_MIN_CLAMP_INGR
  GL_BLUE_SCALE = GL_BLUE_SCALE
  GL_BLUE_SIZE = 2
  GL_BOOL = GL_BOOL
  GL_BOOL_ARB = GL_BOOL_ARB
  GL_BOOL_VEC2 = GL_BOOL_VEC2
  GL_BOOL_VEC2_ARB = GL_BOOL_VEC2_ARB
  GL_BOOL_VEC3 = GL_BOOL_VEC3
  GL_BOOL_VEC3_ARB = GL_BOOL_VEC3_ARB
  GL_BOOL_VEC4 = GL_BOOL_VEC4
  GL_BOOL_VEC4_ARB = GL_BOOL_VEC4_ARB
  GL_BUFFER_ACCESS = GL_BUFFER_ACCESS
  GL_BUFFER_ACCESS_ARB = GL_BUFFER_ACCESS_ARB
  GL_BUFFER_MAPPED = GL_BUFFER_MAPPED
  GL_BUFFER_MAPPED_ARB = GL_BUFFER_MAPPED_ARB
  GL_BUFFER_MAP_POINTER = GL_BUFFER_MAP_POINTER
  GL_BUFFER_MAP_POINTER_ARB = GL_BUFFER_MAP_POINTER_ARB
  GL_BUFFER_SIZE = GL_BUFFER_SIZE
  GL_BUFFER_SIZE_ARB = GL_BUFFER_SIZE_ARB
  GL_BUFFER_USAGE = GL_BUFFER_USAGE
  GL_BUFFER_USAGE_ARB = GL_BUFFER_USAGE_ARB
  GL_BUMP_ENVMAP_ATI = GL_BUMP_ENVMAP_ATI
  GL_BUMP_NUM_TEX_UNITS_ATI = GL_BUMP_NUM_TEX_UNITS_ATI
  GL_BUMP_ROT_MATRIX_ATI = GL_BUMP_ROT_MATRIX_ATI
  GL_BUMP_ROT_MATRIX_SIZE_ATI = GL_BUMP_ROT_MATRIX_SIZE_ATI
  GL_BUMP_TARGET_ATI = GL_BUMP_TARGET_ATI
  GL_BUMP_TEX_UNITS_ATI = GL_BUMP_TEX_UNITS_ATI
  GL_BYTE = GL_BYTE
  GL_C3F_V3F = GL_C3F_V3F
  GL_C4F_N3F_V3F = GL_C4F_N3F_V3F
  GL_C4UB_V2F = GL_C4UB_V2F
  GL_C4UB_V3F = GL_C4UB_V3F
  GL_CALLIGRAPHIC_FRAGMENT_SGIX = GL_CALLIGRAPHIC_FRAGMENT_SGIX
  GL_CCW = GL_CCW
  GL_CLAMP = GL_CLAMP
  GL_CLAMP_FRAGMENT_COLOR = GL_CLAMP_FRAGMENT_COLOR
  GL_CLAMP_FRAGMENT_COLOR_ARB = GL_CLAMP_FRAGMENT_COLOR_ARB
  GL_CLAMP_READ_COLOR = GL_CLAMP_READ_COLOR
  GL_CLAMP_READ_COLOR_ARB = GL_CLAMP_READ_COLOR_ARB
  GL_CLAMP_TO_BORDER = GL_CLAMP_TO_BORDER
  GL_CLAMP_TO_BORDER_ARB = GL_CLAMP_TO_BORDER_ARB
  GL_CLAMP_TO_BORDER_SGIS = GL_CLAMP_TO_BORDER_SGIS
  GL_CLAMP_TO_EDGE = GL_CLAMP_TO_EDGE
  GL_CLAMP_TO_EDGE_SGIS = GL_CLAMP_TO_EDGE_SGIS
  GL_CLAMP_VERTEX_COLOR = GL_CLAMP_VERTEX_COLOR
  GL_CLAMP_VERTEX_COLOR_ARB = GL_CLAMP_VERTEX_COLOR_ARB
  GL_CLEAR = GL_CLEAR
  GL_CLIENT_ACTIVE_TEXTURE = GL_CLIENT_ACTIVE_TEXTURE
  GL_CLIENT_ACTIVE_TEXTURE_ARB = GL_CLIENT_ACTIVE_TEXTURE_ARB
  GL_CLIENT_ALL_ATTRIB_BITS = GL_CLIENT_ALL_ATTRIB_BITS
  GL_CLIENT_ATTRIB_STACK_DEPTH = GL_CLIENT_ATTRIB_STACK_DEPTH
  GL_CLIENT_PIXEL_STORE_BIT = GL_CLIENT_PIXEL_STORE_BIT
  GL_CLIENT_VERTEX_ARRAY_BIT = GL_CLIENT_VERTEX_ARRAY_BIT
  GL_CLIP_FAR_HINT_PGI = GL_CLIP_FAR_HINT_PGI
  GL_CLIP_NEAR_HINT_PGI = GL_CLIP_NEAR_HINT_PGI
  GL_CLIP_PLANE0 = GL_CLIP_PLANE0
  GL_CLIP_PLANE1 = GL_CLIP_PLANE1
  GL_CLIP_PLANE2 = GL_CLIP_PLANE2
  GL_CLIP_PLANE3 = GL_CLIP_PLANE3
  GL_CLIP_PLANE4 = GL_CLIP_PLANE4
  GL_CLIP_PLANE5 = GL_CLIP_PLANE5
  GL_CLIP_VOLUME_CLIPPING_HINT_EXT = GL_CLIP_VOLUME_CLIPPING_HIN...
  GL_CMYKA_EXT = GL_CMYKA_EXT
  GL_CMYK_EXT = GL_CMYK_EXT
  GL_CND0_ATI = GL_CND0_ATI
  GL_CND_ATI = GL_CND_ATI
  GL_COEFF = GL_COEFF
  GL_COLOR = GL_COLOR
  GL_COLOR3_BIT_PGI = GL_COLOR3_BIT_PGI
  GL_COLOR4_BIT_PGI = GL_COLOR4_BIT_PGI
  GL_COLOR_ALPHA_PAIRING_ATI = GL_COLOR_ALPHA_PAIRING_ATI
  GL_COLOR_ARRAY = GL_COLOR_ARRAY
  GL_COLOR_ARRAY_BUFFER_BINDING = GL_COLOR_ARRAY_BUFFER_BINDING
  GL_COLOR_ARRAY_BUFFER_BINDING_ARB = GL_COLOR_ARRAY_BUFFER_BIND...
  GL_COLOR_ARRAY_COUNT_EXT = GL_COLOR_ARRAY_COUNT_EXT
  GL_COLOR_ARRAY_EXT = GL_COLOR_ARRAY_EXT
  GL_COLOR_ARRAY_LIST_IBM = GL_COLOR_ARRAY_LIST_IBM
  GL_COLOR_ARRAY_LIST_STRIDE_IBM = GL_COLOR_ARRAY_LIST_STRIDE_IBM
  GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = GL_COLOR_ARRAY_PARALL...
  GL_COLOR_ARRAY_POINTER = GL_COLOR_ARRAY_POINTER
  GL_COLOR_ARRAY_POINTER_EXT = GL_COLOR_ARRAY_POINTER_EXT
  GL_COLOR_ARRAY_SIZE = GL_COLOR_ARRAY_SIZE
  GL_COLOR_ARRAY_SIZE_EXT = GL_COLOR_ARRAY_SIZE_EXT
  GL_COLOR_ARRAY_STRIDE = GL_COLOR_ARRAY_STRIDE
  GL_COLOR_ARRAY_STRIDE_EXT = GL_COLOR_ARRAY_STRIDE_EXT
  GL_COLOR_ARRAY_TYPE = GL_COLOR_ARRAY_TYPE
  GL_COLOR_ARRAY_TYPE_EXT = GL_COLOR_ARRAY_TYPE_EXT
  GL_COLOR_ATTACHMENT0_EXT = GL_COLOR_ATTACHMENT0_EXT
  GL_COLOR_ATTACHMENT10_EXT = GL_COLOR_ATTACHMENT10_EXT
  GL_COLOR_ATTACHMENT11_EXT = GL_COLOR_ATTACHMENT11_EXT
  GL_COLOR_ATTACHMENT12_EXT = GL_COLOR_ATTACHMENT12_EXT
  GL_COLOR_ATTACHMENT13_EXT = GL_COLOR_ATTACHMENT13_EXT
  GL_COLOR_ATTACHMENT14_EXT = GL_COLOR_ATTACHMENT14_EXT
  GL_COLOR_ATTACHMENT15_EXT = GL_COLOR_ATTACHMENT15_EXT
  GL_COLOR_ATTACHMENT1_EXT = GL_COLOR_ATTACHMENT1_EXT
  GL_COLOR_ATTACHMENT2_EXT = GL_COLOR_ATTACHMENT2_EXT
  GL_COLOR_ATTACHMENT3_EXT = GL_COLOR_ATTACHMENT3_EXT
  GL_COLOR_ATTACHMENT4_EXT = GL_COLOR_ATTACHMENT4_EXT
  GL_COLOR_ATTACHMENT5_EXT = GL_COLOR_ATTACHMENT5_EXT
  GL_COLOR_ATTACHMENT6_EXT = GL_COLOR_ATTACHMENT6_EXT
  GL_COLOR_ATTACHMENT7_EXT = GL_COLOR_ATTACHMENT7_EXT
  GL_COLOR_ATTACHMENT8_EXT = GL_COLOR_ATTACHMENT8_EXT
  GL_COLOR_ATTACHMENT9_EXT = GL_COLOR_ATTACHMENT9_EXT
  GL_COLOR_BUFFER_BIT = GL_COLOR_BUFFER_BIT
  GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = GL_COLOR_CLEAR_UNCLAMPED_...
  GL_COLOR_CLEAR_VALUE = GL_COLOR_CLEAR_VALUE
  GL_COLOR_INDEX = GL_COLOR_INDEX
  GL_COLOR_INDEX12_EXT = GL_COLOR_INDEX12_EXT
  GL_COLOR_INDEX16_EXT = GL_COLOR_INDEX16_EXT
  GL_COLOR_INDEX1_EXT = GL_COLOR_INDEX1_EXT
  GL_COLOR_INDEX2_EXT = GL_COLOR_INDEX2_EXT
  GL_COLOR_INDEX4_EXT = GL_COLOR_INDEX4_EXT
  GL_COLOR_INDEX8_EXT = GL_COLOR_INDEX8_EXT
  GL_COLOR_INDEXES = GL_COLOR_INDEXES
  GL_COLOR_LOGIC_OP = GL_COLOR_LOGIC_OP
  GL_COLOR_MATERIAL = GL_COLOR_MATERIAL
  GL_COLOR_MATERIAL_FACE = GL_COLOR_MATERIAL_FACE
  GL_COLOR_MATERIAL_PARAMETER = GL_COLOR_MATERIAL_PARAMETER
  GL_COLOR_MATRIX = GL_COLOR_MATRIX
  GL_COLOR_MATRIX_SGI = GL_COLOR_MATRIX_SGI
  GL_COLOR_MATRIX_STACK_DEPTH = GL_COLOR_MATRIX_STACK_DEPTH
  GL_COLOR_MATRIX_STACK_DEPTH_SGI = GL_COLOR_MATRIX_STACK_DEPTH_SGI
  GL_COLOR_SUM = GL_COLOR_SUM
  GL_COLOR_SUM_ARB = GL_COLOR_SUM_ARB
  GL_COLOR_SUM_CLAMP_NV = GL_COLOR_SUM_CLAMP_NV
  GL_COLOR_SUM_EXT = GL_COLOR_SUM_EXT
  GL_COLOR_TABLE = GL_COLOR_TABLE
  GL_COLOR_TABLE_ALPHA_SIZE = GL_COLOR_TABLE_ALPHA_SIZE
  GL_COLOR_TABLE_ALPHA_SIZE_SGI = GL_COLOR_TABLE_ALPHA_SIZE_SGI
  GL_COLOR_TABLE_BIAS = GL_COLOR_TABLE_BIAS
  GL_COLOR_TABLE_BIAS_SGI = GL_COLOR_TABLE_BIAS_SGI
  GL_COLOR_TABLE_BLUE_SIZE = GL_COLOR_TABLE_BLUE_SIZE
  GL_COLOR_TABLE_BLUE_SIZE_SGI = GL_COLOR_TABLE_BLUE_SIZE_SGI
  GL_COLOR_TABLE_FORMAT = GL_COLOR_TABLE_FORMAT
  GL_COLOR_TABLE_FORMAT_SGI = GL_COLOR_TABLE_FORMAT_SGI
  GL_COLOR_TABLE_GREEN_SIZE = GL_COLOR_TABLE_GREEN_SIZE
  GL_COLOR_TABLE_GREEN_SIZE_SGI = GL_COLOR_TABLE_GREEN_SIZE_SGI
  GL_COLOR_TABLE_INTENSITY_SIZE = GL_COLOR_TABLE_INTENSITY_SIZE
  GL_COLOR_TABLE_INTENSITY_SIZE_SGI = GL_COLOR_TABLE_INTENSITY_S...
  GL_COLOR_TABLE_LUMINANCE_SIZE = GL_COLOR_TABLE_LUMINANCE_SIZE
  GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = GL_COLOR_TABLE_LUMINANCE_S...
  GL_COLOR_TABLE_RED_SIZE = GL_COLOR_TABLE_RED_SIZE
  GL_COLOR_TABLE_RED_SIZE_SGI = GL_COLOR_TABLE_RED_SIZE_SGI
  GL_COLOR_TABLE_SCALE = GL_COLOR_TABLE_SCALE
  GL_COLOR_TABLE_SCALE_SGI = GL_COLOR_TABLE_SCALE_SGI
  GL_COLOR_TABLE_SGI = GL_COLOR_TABLE_SGI
  GL_COLOR_TABLE_WIDTH = GL_COLOR_TABLE_WIDTH
  GL_COLOR_TABLE_WIDTH_SGI = GL_COLOR_TABLE_WIDTH_SGI
  GL_COLOR_WRITEMASK = GL_COLOR_WRITEMASK
  GL_COMBINE = GL_COMBINE
  GL_COMBINE4_NV = GL_COMBINE4_NV
  GL_COMBINER0_NV = GL_COMBINER0_NV
  GL_COMBINER1_NV = GL_COMBINER1_NV
  GL_COMBINER2_NV = GL_COMBINER2_NV
  GL_COMBINER3_NV = GL_COMBINER3_NV
  GL_COMBINER4_NV = GL_COMBINER4_NV
  GL_COMBINER5_NV = GL_COMBINER5_NV
  GL_COMBINER6_NV = GL_COMBINER6_NV
  GL_COMBINER7_NV = GL_COMBINER7_NV
  GL_COMBINER_AB_DOT_PRODUCT_NV = GL_COMBINER_AB_DOT_PRODUCT_NV
  GL_COMBINER_AB_OUTPUT_NV = GL_COMBINER_AB_OUTPUT_NV
  GL_COMBINER_BIAS_NV = GL_COMBINER_BIAS_NV
  GL_COMBINER_CD_DOT_PRODUCT_NV = GL_COMBINER_CD_DOT_PRODUCT_NV
  GL_COMBINER_CD_OUTPUT_NV = GL_COMBINER_CD_OUTPUT_NV
  GL_COMBINER_COMPONENT_USAGE_NV = GL_COMBINER_COMPONENT_USAGE_NV
  GL_COMBINER_INPUT_NV = GL_COMBINER_INPUT_NV
  GL_COMBINER_MAPPING_NV = GL_COMBINER_MAPPING_NV
  GL_COMBINER_MUX_SUM_NV = GL_COMBINER_MUX_SUM_NV
  GL_COMBINER_SCALE_NV = GL_COMBINER_SCALE_NV
  GL_COMBINER_SUM_OUTPUT_NV = GL_COMBINER_SUM_OUTPUT_NV
  GL_COMBINE_ALPHA = GL_COMBINE_ALPHA
  GL_COMBINE_ALPHA_ARB = GL_COMBINE_ALPHA_ARB
  GL_COMBINE_ALPHA_EXT = GL_COMBINE_ALPHA_EXT
  GL_COMBINE_ARB = GL_COMBINE_ARB
  GL_COMBINE_EXT = GL_COMBINE_EXT
  GL_COMBINE_RGB = GL_COMBINE_RGB
  GL_COMBINE_RGB_ARB = GL_COMBINE_RGB_ARB
  GL_COMBINE_RGB_EXT = GL_COMBINE_RGB_EXT
  GL_COMPARE_R_TO_TEXTURE = GL_COMPARE_R_TO_TEXTURE
  GL_COMPARE_R_TO_TEXTURE_ARB = GL_COMPARE_R_TO_TEXTURE_ARB
  GL_COMPILE = GL_COMPILE
  GL_COMPILE_AND_EXECUTE = GL_COMPILE_AND_EXECUTE
  GL_COMPILE_STATUS = GL_COMPILE_STATUS
  GL_COMPRESSED_ALPHA = GL_COMPRESSED_ALPHA
  GL_COMPRESSED_ALPHA_ARB = GL_COMPRESSED_ALPHA_ARB
  GL_COMPRESSED_INTENSITY = GL_COMPRESSED_INTENSITY
  GL_COMPRESSED_INTENSITY_ARB = GL_COMPRESSED_INTENSITY_ARB
  GL_COMPRESSED_LUMINANCE = GL_COMPRESSED_LUMINANCE
  GL_COMPRESSED_LUMINANCE_ALPHA = GL_COMPRESSED_LUMINANCE_ALPHA
  GL_COMPRESSED_LUMINANCE_ALPHA_ARB = GL_COMPRESSED_LUMINANCE_AL...
  GL_COMPRESSED_LUMINANCE_ARB = GL_COMPRESSED_LUMINANCE_ARB
  GL_COMPRESSED_RED = GL_COMPRESSED_RED
  GL_COMPRESSED_RG = GL_COMPRESSED_RG
  GL_COMPRESSED_RGB = GL_COMPRESSED_RGB
  GL_COMPRESSED_RGBA = GL_COMPRESSED_RGBA
  GL_COMPRESSED_RGBA_ARB = GL_COMPRESSED_RGBA_ARB
  GL_COMPRESSED_RGBA_FXT1_3DFX = GL_COMPRESSED_RGBA_FXT1_3DFX
  GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = GL_COMPRESSED_RGBA_S3TC_DXT...
  GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = GL_COMPRESSED_RGBA_S3TC_DXT...
  GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = GL_COMPRESSED_RGBA_S3TC_DXT...
  GL_COMPRESSED_RGB_ARB = GL_COMPRESSED_RGB_ARB
  GL_COMPRESSED_RGB_FXT1_3DFX = GL_COMPRESSED_RGB_FXT1_3DFX
  GL_COMPRESSED_RGB_S3TC_DXT1_EXT = GL_COMPRESSED_RGB_S3TC_DXT1_EXT
  GL_COMPRESSED_SLUMINANCE = GL_COMPRESSED_SLUMINANCE
  GL_COMPRESSED_SLUMINANCE_ALPHA = GL_COMPRESSED_SLUMINANCE_ALPHA
  GL_COMPRESSED_SRGB = GL_COMPRESSED_SRGB
  GL_COMPRESSED_SRGB_ALPHA = GL_COMPRESSED_SRGB_ALPHA
  GL_COMPRESSED_TEXTURE_FORMATS = GL_COMPRESSED_TEXTURE_FORMATS
  GL_COMPRESSED_TEXTURE_FORMATS_ARB = GL_COMPRESSED_TEXTURE_FORM...
  GL_COMP_BIT_ATI = GL_COMP_BIT_ATI
  GL_CONSERVE_MEMORY_HINT_PGI = GL_CONSERVE_MEMORY_HINT_PGI
  GL_CONSTANT = GL_CONSTANT
  GL_CONSTANT_ALPHA = GL_CONSTANT_ALPHA
  GL_CONSTANT_ALPHA_EXT = GL_CONSTANT_ALPHA_EXT
  GL_CONSTANT_ARB = GL_CONSTANT_ARB
  GL_CONSTANT_ATTENUATION = GL_CONSTANT_ATTENUATION
  GL_CONSTANT_BORDER = GL_CONSTANT_BORDER
  GL_CONSTANT_BORDER_HP = GL_CONSTANT_BORDER_HP
  GL_CONSTANT_COLOR = GL_CONSTANT_COLOR
  GL_CONSTANT_COLOR0_NV = GL_CONSTANT_COLOR0_NV
  GL_CONSTANT_COLOR1_NV = GL_CONSTANT_COLOR1_NV
  GL_CONSTANT_COLOR_EXT = GL_CONSTANT_COLOR_EXT
  GL_CONSTANT_EXT = GL_CONSTANT_EXT
  GL_CONST_EYE_NV = GL_CONST_EYE_NV
  GL_CONTEXT_FLAGS = GL_CONTEXT_FLAGS
  GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = GL_CONTEXT_FLAG_FORWA...
  GL_CONVOLUTION_1D = GL_CONVOLUTION_1D
  GL_CONVOLUTION_1D_EXT = GL_CONVOLUTION_1D_EXT
  GL_CONVOLUTION_2D = GL_CONVOLUTION_2D
  GL_CONVOLUTION_2D_EXT = GL_CONVOLUTION_2D_EXT
  GL_CONVOLUTION_BORDER_COLOR = GL_CONVOLUTION_BORDER_COLOR
  GL_CONVOLUTION_BORDER_COLOR_HP = GL_CONVOLUTION_BORDER_COLOR_HP
  GL_CONVOLUTION_BORDER_MODE = GL_CONVOLUTION_BORDER_MODE
  GL_CONVOLUTION_BORDER_MODE_EXT = GL_CONVOLUTION_BORDER_MODE_EXT
  GL_CONVOLUTION_FILTER_BIAS = GL_CONVOLUTION_FILTER_BIAS
  GL_CONVOLUTION_FILTER_BIAS_EXT = GL_CONVOLUTION_FILTER_BIAS_EXT
  GL_CONVOLUTION_FILTER_SCALE = GL_CONVOLUTION_FILTER_SCALE
  GL_CONVOLUTION_FILTER_SCALE_EXT = GL_CONVOLUTION_FILTER_SCALE_EXT
  GL_CONVOLUTION_FORMAT = GL_CONVOLUTION_FORMAT
  GL_CONVOLUTION_FORMAT_EXT = GL_CONVOLUTION_FORMAT_EXT
  GL_CONVOLUTION_HEIGHT = GL_CONVOLUTION_HEIGHT
  GL_CONVOLUTION_HEIGHT_EXT = GL_CONVOLUTION_HEIGHT_EXT
  GL_CONVOLUTION_HINT_SGIX = GL_CONVOLUTION_HINT_SGIX
  GL_CONVOLUTION_WIDTH = GL_CONVOLUTION_WIDTH
  GL_CONVOLUTION_WIDTH_EXT = GL_CONVOLUTION_WIDTH_EXT
  GL_CON_0_ATI = GL_CON_0_ATI
  GL_CON_10_ATI = GL_CON_10_ATI
  GL_CON_11_ATI = GL_CON_11_ATI
  GL_CON_12_ATI = GL_CON_12_ATI
  GL_CON_13_ATI = GL_CON_13_ATI
  GL_CON_14_ATI = GL_CON_14_ATI
  GL_CON_15_ATI = GL_CON_15_ATI
  GL_CON_16_ATI = GL_CON_16_ATI
  GL_CON_17_ATI = GL_CON_17_ATI
  GL_CON_18_ATI = GL_CON_18_ATI
  GL_CON_19_ATI = GL_CON_19_ATI
  GL_CON_1_ATI = GL_CON_1_ATI
  GL_CON_20_ATI = GL_CON_20_ATI
  GL_CON_21_ATI = GL_CON_21_ATI
  GL_CON_22_ATI = GL_CON_22_ATI
  GL_CON_23_ATI = GL_CON_23_ATI
  GL_CON_24_ATI = GL_CON_24_ATI
  GL_CON_25_ATI = GL_CON_25_ATI
  GL_CON_26_ATI = GL_CON_26_ATI
  GL_CON_27_ATI = GL_CON_27_ATI
  GL_CON_28_ATI = GL_CON_28_ATI
  GL_CON_29_ATI = GL_CON_29_ATI
  GL_CON_2_ATI = GL_CON_2_ATI
  GL_CON_30_ATI = GL_CON_30_ATI
  GL_CON_31_ATI = GL_CON_31_ATI
  GL_CON_3_ATI = GL_CON_3_ATI
  GL_CON_4_ATI = GL_CON_4_ATI
  GL_CON_5_ATI = GL_CON_5_ATI
  GL_CON_6_ATI = GL_CON_6_ATI
  GL_CON_7_ATI = GL_CON_7_ATI
  GL_CON_8_ATI = GL_CON_8_ATI
  GL_CON_9_ATI = GL_CON_9_ATI
  GL_COORD_REPLACE = GL_COORD_REPLACE
  GL_COORD_REPLACE_ARB = GL_COORD_REPLACE_ARB
  GL_COORD_REPLACE_NV = GL_COORD_REPLACE_NV
  GL_COPY = GL_COPY
  GL_COPY_INVERTED = GL_COPY_INVERTED
  GL_COPY_PIXEL_TOKEN = GL_COPY_PIXEL_TOKEN
  GL_CUBIC_EXT = GL_CUBIC_EXT
  GL_CUBIC_HP = GL_CUBIC_HP
  GL_CULL_FACE = GL_CULL_FACE
  GL_CULL_FACE_MODE = GL_CULL_FACE_MODE
  GL_CULL_FRAGMENT_NV = GL_CULL_FRAGMENT_NV
  GL_CULL_MODES_NV = GL_CULL_MODES_NV
  GL_CULL_VERTEX_EXT = GL_CULL_VERTEX_EXT
  GL_CULL_VERTEX_EYE_POSITION_EXT = GL_CULL_VERTEX_EYE_POSITION_EXT
  GL_CULL_VERTEX_IBM = GL_CULL_VERTEX_IBM
  GL_CULL_VERTEX_OBJECT_POSITION_EXT = GL_CULL_VERTEX_OBJECT_POS...
  GL_CURRENT_ATTRIB_NV = GL_CURRENT_ATTRIB_NV
  GL_CURRENT_BINORMAL_EXT = GL_CURRENT_BINORMAL_EXT
  GL_CURRENT_BIT = GL_CURRENT_BIT
  GL_CURRENT_COLOR = GL_CURRENT_COLOR
  GL_CURRENT_FOG_COORD = GL_CURRENT_FOG_COORDINATE
  GL_CURRENT_FOG_COORDINATE = GL_CURRENT_FOG_COORDINATE
  GL_CURRENT_FOG_COORDINATE_EXT = GL_CURRENT_FOG_COORDINATE_EXT
  GL_CURRENT_INDEX = GL_CURRENT_INDEX
  GL_CURRENT_MATRIX_ARB = GL_CURRENT_MATRIX_ARB
  GL_CURRENT_MATRIX_INDEX_ARB = GL_CURRENT_MATRIX_INDEX_ARB
  GL_CURRENT_MATRIX_NV = GL_CURRENT_MATRIX_NV
  GL_CURRENT_MATRIX_STACK_DEPTH_ARB = GL_CURRENT_MATRIX_STACK_DE...
  GL_CURRENT_MATRIX_STACK_DEPTH_NV = GL_CURRENT_MATRIX_STACK_DEP...
  GL_CURRENT_NORMAL = GL_CURRENT_NORMAL
  GL_CURRENT_OCCLUSION_QUERY_ID_NV = GL_CURRENT_OCCLUSION_QUERY_...
  GL_CURRENT_PALETTE_MATRIX_ARB = GL_CURRENT_PALETTE_MATRIX_ARB
  GL_CURRENT_PROGRAM = GL_CURRENT_PROGRAM
  GL_CURRENT_QUERY = GL_CURRENT_QUERY
  GL_CURRENT_QUERY_ARB = GL_CURRENT_QUERY_ARB
  GL_CURRENT_RASTER_COLOR = GL_CURRENT_RASTER_COLOR
  GL_CURRENT_RASTER_DISTANCE = GL_CURRENT_RASTER_DISTANCE
  GL_CURRENT_RASTER_INDEX = GL_CURRENT_RASTER_INDEX
  GL_CURRENT_RASTER_NORMAL_SGIX = GL_CURRENT_RASTER_NORMAL_SGIX
  GL_CURRENT_RASTER_POSITION = GL_CURRENT_RASTER_POSITION
  GL_CURRENT_RASTER_POSITION_VALID = GL_CURRENT_RASTER_POSITION_...
  GL_CURRENT_RASTER_SECONDARY_COLOR = GL_CURRENT_RASTER_SECONDAR...
  GL_CURRENT_RASTER_TEXTURE_COORDS = GL_CURRENT_RASTER_TEXTURE_C...
  GL_CURRENT_SECONDARY_COLOR = GL_CURRENT_SECONDARY_COLOR
  GL_CURRENT_SECONDARY_COLOR_EXT = GL_CURRENT_SECONDARY_COLOR_EXT
  GL_CURRENT_TANGENT_EXT = GL_CURRENT_TANGENT_EXT
  GL_CURRENT_TEXTURE_COORDS = GL_CURRENT_TEXTURE_COORDS
  GL_CURRENT_VERTEX_ATTRIB = GL_CURRENT_VERTEX_ATTRIB
  GL_CURRENT_VERTEX_ATTRIB_ARB = GL_CURRENT_VERTEX_ATTRIB_ARB
  GL_CURRENT_VERTEX_EXT = GL_CURRENT_VERTEX_EXT
  GL_CURRENT_VERTEX_WEIGHT_EXT = GL_CURRENT_VERTEX_WEIGHT_EXT
  GL_CURRENT_WEIGHT_ARB = GL_CURRENT_WEIGHT_ARB
  GL_CW = GL_CW
  GL_DECAL = GL_DECAL
  GL_DECR = GL_DECR
  GL_DECR_WRAP = GL_DECR_WRAP
  GL_DECR_WRAP_EXT = GL_DECR_WRAP_EXT
  GL_DEFORMATIONS_MASK_SGIX = GL_DEFORMATIONS_MASK_SGIX
  GL_DELETE_STATUS = GL_DELETE_STATUS
  GL_DEPENDENT_AR_TEXTURE_2D_NV = GL_DEPENDENT_AR_TEXTURE_2D_NV
  GL_DEPENDENT_GB_TEXTURE_2D_NV = GL_DEPENDENT_GB_TEXTURE_2D_NV
  GL_DEPENDENT_HILO_TEXTURE_2D_NV = GL_DEPENDENT_HILO_TEXTURE_2D_NV
  GL_DEPENDENT_RGB_TEXTURE_3D_NV = GL_DEPENDENT_RGB_TEXTURE_3D_NV
  GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = GL_DEPENDENT_RGB_TEXTUR...
  GL_DEPTH = GL_DEPTH
  GL_DEPTH_ATTACHMENT_EXT = GL_DEPTH_ATTACHMENT_EXT
  GL_DEPTH_BIAS = GL_DEPTH_BIAS
  GL_DEPTH_BITS = GL_DEPTH_BITS
  GL_DEPTH_BOUNDS_EXT = GL_DEPTH_BOUNDS_EXT
  GL_DEPTH_BOUNDS_TEST_EXT = GL_DEPTH_BOUNDS_TEST_EXT
  GL_DEPTH_BUFFER = GL_DEPTH_BUFFER
  GL_DEPTH_BUFFER_BIT = GL_DEPTH_BUFFER_BIT
  GL_DEPTH_CLAMP_NV = GL_DEPTH_CLAMP_NV
  GL_DEPTH_CLEAR_VALUE = GL_DEPTH_CLEAR_VALUE
  GL_DEPTH_COMPONENT = GL_DEPTH_COMPONENT
  GL_DEPTH_COMPONENT16 = GL_DEPTH_COMPONENT16
  GL_DEPTH_COMPONENT16_ARB = GL_DEPTH_COMPONENT16_ARB
  GL_DEPTH_COMPONENT16_SGIX = GL_DEPTH_COMPONENT16_SGIX
  GL_DEPTH_COMPONENT24 = GL_DEPTH_COMPONENT24
  GL_DEPTH_COMPONENT24_ARB = GL_DEPTH_COMPONENT24_ARB
  GL_DEPTH_COMPONENT24_SGIX = GL_DEPTH_COMPONENT24_SGIX
  GL_DEPTH_COMPONENT32 = GL_DEPTH_COMPONENT32
  GL_DEPTH_COMPONENT32_ARB = GL_DEPTH_COMPONENT32_ARB
  GL_DEPTH_COMPONENT32_SGIX = GL_DEPTH_COMPONENT32_SGIX
  GL_DEPTH_FUNC = GL_DEPTH_FUNC
  GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = GL_DEPTH_PASS_INSTRUM...
  GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX = GL_DEPTH_PASS_INSTRUMENT_M...
  GL_DEPTH_PASS_INSTRUMENT_SGIX = GL_DEPTH_PASS_INSTRUMENT_SGIX
  GL_DEPTH_RANGE = GL_DEPTH_RANGE
  GL_DEPTH_SCALE = GL_DEPTH_SCALE
  GL_DEPTH_SIZE = 6
  GL_DEPTH_STENCIL_NV = GL_DEPTH_STENCIL_NV
  GL_DEPTH_STENCIL_TO_BGRA_NV = GL_DEPTH_STENCIL_TO_BGRA_NV
  GL_DEPTH_STENCIL_TO_RGBA_NV = GL_DEPTH_STENCIL_TO_RGBA_NV
  GL_DEPTH_TEST = GL_DEPTH_TEST
  GL_DEPTH_TEXTURE_MODE = GL_DEPTH_TEXTURE_MODE
  GL_DEPTH_TEXTURE_MODE_ARB = GL_DEPTH_TEXTURE_MODE_ARB
  GL_DEPTH_WRITEMASK = GL_DEPTH_WRITEMASK
  GL_DETAIL_TEXTURE_2D_BINDING_SGIS = GL_DETAIL_TEXTURE_2D_BINDI...
  GL_DETAIL_TEXTURE_2D_SGIS = GL_DETAIL_TEXTURE_2D_SGIS
  GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = GL_DETAIL_TEXTURE_FUNC_PO...
  GL_DETAIL_TEXTURE_LEVEL_SGIS = GL_DETAIL_TEXTURE_LEVEL_SGIS
  GL_DETAIL_TEXTURE_MODE_SGIS = GL_DETAIL_TEXTURE_MODE_SGIS
  GL_DIFFUSE = GL_DIFFUSE
  GL_DISCARD_ATI = GL_DISCARD_ATI
  GL_DISCARD_NV = GL_DISCARD_NV
  GL_DISTANCE_ATTENUATION_EXT = GL_DISTANCE_ATTENUATION_EXT
  GL_DISTANCE_ATTENUATION_SGIS = GL_DISTANCE_ATTENUATION_SGIS
  GL_DITHER = GL_DITHER
  GL_DOMAIN = GL_DOMAIN
  GL_DONT_CARE = GL_DONT_CARE
  GL_DOT2_ADD_ATI = GL_DOT2_ADD_ATI
  GL_DOT3_ATI = GL_DOT3_ATI
  GL_DOT3_RGB = GL_DOT3_RGB
  GL_DOT3_RGBA = GL_DOT3_RGBA
  GL_DOT3_RGBA_ARB = GL_DOT3_RGBA_ARB
  GL_DOT3_RGBA_EXT = GL_DOT3_RGBA_EXT
  GL_DOT3_RGB_ARB = GL_DOT3_RGB_ARB
  GL_DOT3_RGB_EXT = GL_DOT3_RGB_EXT
  GL_DOT4_ATI = GL_DOT4_ATI
  GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = GL_DOT_PRODUCT_AFFINE...
  GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = GL_DOT_PRODUCT_...
  GL_DOT_PRODUCT_DEPTH_REPLACE_NV = GL_DOT_PRODUCT_DEPTH_REPLACE_NV
  GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = GL_DOT_PRODUCT_DIFFUSE_CU...
  GL_DOT_PRODUCT_NV = GL_DOT_PRODUCT_NV
  GL_DOT_PRODUCT_PASS_THROUGH_NV = GL_DOT_PRODUCT_PASS_THROUGH_NV
  GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = GL_DOT_PRODUCT_REFLECT_CU...
  GL_DOT_PRODUCT_TEXTURE_1D_NV = GL_DOT_PRODUCT_TEXTURE_1D_NV
  GL_DOT_PRODUCT_TEXTURE_2D_NV = GL_DOT_PRODUCT_TEXTURE_2D_NV
  GL_DOT_PRODUCT_TEXTURE_3D_NV = GL_DOT_PRODUCT_TEXTURE_3D_NV
  GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = GL_DOT_PRODUCT_TEXTURE_CU...
  GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = GL_DOT_PRODUCT_TEXTURE_R...
  GL_DOUBLE = GL_DOUBLE
  GL_DOUBLEBUFFER = GL_DOUBLEBUFFER
  GL_DOUBLE_EXT = GL_DOUBLE_EXT
  GL_DRAW_BUFFER = GL_DRAW_BUFFER
  GL_DRAW_BUFFER0 = GL_DRAW_BUFFER0
  GL_DRAW_BUFFER0_ARB = GL_DRAW_BUFFER0_ARB
  GL_DRAW_BUFFER0_ATI = GL_DRAW_BUFFER0_ATI
  GL_DRAW_BUFFER1 = GL_DRAW_BUFFER1
  GL_DRAW_BUFFER10 = GL_DRAW_BUFFER10
  GL_DRAW_BUFFER10_ARB = GL_DRAW_BUFFER10_ARB
  GL_DRAW_BUFFER10_ATI = GL_DRAW_BUFFER10_ATI
  GL_DRAW_BUFFER11 = GL_DRAW_BUFFER11
  GL_DRAW_BUFFER11_ARB = GL_DRAW_BUFFER11_ARB
  GL_DRAW_BUFFER11_ATI = GL_DRAW_BUFFER11_ATI
  GL_DRAW_BUFFER12 = GL_DRAW_BUFFER12
  GL_DRAW_BUFFER12_ARB = GL_DRAW_BUFFER12_ARB
  GL_DRAW_BUFFER12_ATI = GL_DRAW_BUFFER12_ATI
  GL_DRAW_BUFFER13 = GL_DRAW_BUFFER13
  GL_DRAW_BUFFER13_ARB = GL_DRAW_BUFFER13_ARB
  GL_DRAW_BUFFER13_ATI = GL_DRAW_BUFFER13_ATI
  GL_DRAW_BUFFER14 = GL_DRAW_BUFFER14
  GL_DRAW_BUFFER14_ARB = GL_DRAW_BUFFER14_ARB
  GL_DRAW_BUFFER14_ATI = GL_DRAW_BUFFER14_ATI
  GL_DRAW_BUFFER15 = GL_DRAW_BUFFER15
  GL_DRAW_BUFFER15_ARB = GL_DRAW_BUFFER15_ARB
  GL_DRAW_BUFFER15_ATI = GL_DRAW_BUFFER15_ATI
  GL_DRAW_BUFFER1_ARB = GL_DRAW_BUFFER1_ARB
  GL_DRAW_BUFFER1_ATI = GL_DRAW_BUFFER1_ATI
  GL_DRAW_BUFFER2 = GL_DRAW_BUFFER2
  GL_DRAW_BUFFER2_ARB = GL_DRAW_BUFFER2_ARB
  GL_DRAW_BUFFER2_ATI = GL_DRAW_BUFFER2_ATI
  GL_DRAW_BUFFER3 = GL_DRAW_BUFFER3
  GL_DRAW_BUFFER3_ARB = GL_DRAW_BUFFER3_ARB
  GL_DRAW_BUFFER3_ATI = GL_DRAW_BUFFER3_ATI
  GL_DRAW_BUFFER4 = GL_DRAW_BUFFER4
  GL_DRAW_BUFFER4_ARB = GL_DRAW_BUFFER4_ARB
  GL_DRAW_BUFFER4_ATI = GL_DRAW_BUFFER4_ATI
  GL_DRAW_BUFFER5 = GL_DRAW_BUFFER5
  GL_DRAW_BUFFER5_ARB = GL_DRAW_BUFFER5_ARB
  GL_DRAW_BUFFER5_ATI = GL_DRAW_BUFFER5_ATI
  GL_DRAW_BUFFER6 = GL_DRAW_BUFFER6
  GL_DRAW_BUFFER6_ARB = GL_DRAW_BUFFER6_ARB
  GL_DRAW_BUFFER6_ATI = GL_DRAW_BUFFER6_ATI
  GL_DRAW_BUFFER7 = GL_DRAW_BUFFER7
  GL_DRAW_BUFFER7_ARB = GL_DRAW_BUFFER7_ARB
  GL_DRAW_BUFFER7_ATI = GL_DRAW_BUFFER7_ATI
  GL_DRAW_BUFFER8 = GL_DRAW_BUFFER8
  GL_DRAW_BUFFER8_ARB = GL_DRAW_BUFFER8_ARB
  GL_DRAW_BUFFER8_ATI = GL_DRAW_BUFFER8_ATI
  GL_DRAW_BUFFER9 = GL_DRAW_BUFFER9
  GL_DRAW_BUFFER9_ARB = GL_DRAW_BUFFER9_ARB
  GL_DRAW_BUFFER9_ATI = GL_DRAW_BUFFER9_ATI
  GL_DRAW_PIXELS_APPLE = GL_DRAW_PIXELS_APPLE
  GL_DRAW_PIXEL_TOKEN = GL_DRAW_PIXEL_TOKEN
  GL_DSDT8_MAG8_INTENSITY8_NV = GL_DSDT8_MAG8_INTENSITY8_NV
  GL_DSDT8_MAG8_NV = GL_DSDT8_MAG8_NV
  GL_DSDT8_NV = GL_DSDT8_NV
  GL_DSDT_MAG_INTENSITY_NV = GL_DSDT_MAG_INTENSITY_NV
  GL_DSDT_MAG_NV = GL_DSDT_MAG_NV
  GL_DSDT_MAG_VIB_NV = GL_DSDT_MAG_VIB_NV
  GL_DSDT_NV = GL_DSDT_NV
  GL_DST_ALPHA = GL_DST_ALPHA
  GL_DST_COLOR = GL_DST_COLOR
  GL_DS_BIAS_NV = GL_DS_BIAS_NV
  GL_DS_SCALE_NV = GL_DS_SCALE_NV
  GL_DT_BIAS_NV = GL_DT_BIAS_NV
  GL_DT_SCALE_NV = GL_DT_SCALE_NV
  GL_DU8DV8_ATI = GL_DU8DV8_ATI
  GL_DUAL_ALPHA12_SGIS = GL_DUAL_ALPHA12_SGIS
  GL_DUAL_ALPHA16_SGIS = GL_DUAL_ALPHA16_SGIS
  GL_DUAL_ALPHA4_SGIS = GL_DUAL_ALPHA4_SGIS
  GL_DUAL_ALPHA8_SGIS = GL_DUAL_ALPHA8_SGIS
  GL_DUAL_INTENSITY12_SGIS = GL_DUAL_INTENSITY12_SGIS
  GL_DUAL_INTENSITY16_SGIS = GL_DUAL_INTENSITY16_SGIS
  GL_DUAL_INTENSITY4_SGIS = GL_DUAL_INTENSITY4_SGIS
  GL_DUAL_INTENSITY8_SGIS = GL_DUAL_INTENSITY8_SGIS
  GL_DUAL_LUMINANCE12_SGIS = GL_DUAL_LUMINANCE12_SGIS
  GL_DUAL_LUMINANCE16_SGIS = GL_DUAL_LUMINANCE16_SGIS
  GL_DUAL_LUMINANCE4_SGIS = GL_DUAL_LUMINANCE4_SGIS
  GL_DUAL_LUMINANCE8_SGIS = GL_DUAL_LUMINANCE8_SGIS
  GL_DUAL_LUMINANCE_ALPHA4_SGIS = GL_DUAL_LUMINANCE_ALPHA4_SGIS
  GL_DUAL_LUMINANCE_ALPHA8_SGIS = GL_DUAL_LUMINANCE_ALPHA8_SGIS
  GL_DUAL_TEXTURE_SELECT_SGIS = GL_DUAL_TEXTURE_SELECT_SGIS
  GL_DUDV_ATI = GL_DUDV_ATI
  GL_DYNAMIC_ATI = GL_DYNAMIC_ATI
  GL_DYNAMIC_COPY = GL_DYNAMIC_COPY
  GL_DYNAMIC_COPY_ARB = GL_DYNAMIC_COPY_ARB
  GL_DYNAMIC_DRAW = GL_DYNAMIC_DRAW
  GL_DYNAMIC_DRAW_ARB = GL_DYNAMIC_DRAW_ARB
  GL_DYNAMIC_READ = GL_DYNAMIC_READ
  GL_DYNAMIC_READ_ARB = GL_DYNAMIC_READ_ARB
  GL_EDGEFLAG_BIT_PGI = GL_EDGEFLAG_BIT_PGI
  GL_EDGE_FLAG = GL_EDGE_FLAG
  GL_EDGE_FLAG_ARRAY = GL_EDGE_FLAG_ARRAY
  GL_EDGE_FLAG_ARRAY_BUFFER_BINDING = GL_EDGE_FLAG_ARRAY_BUFFER_...
  GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = GL_EDGE_FLAG_ARRAY_BUF...
  GL_EDGE_FLAG_ARRAY_COUNT_EXT = GL_EDGE_FLAG_ARRAY_COUNT_EXT
  GL_EDGE_FLAG_ARRAY_EXT = GL_EDGE_FLAG_ARRAY_EXT
  GL_EDGE_FLAG_ARRAY_LIST_IBM = GL_EDGE_FLAG_ARRAY_LIST_IBM
  GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = GL_EDGE_FLAG_ARRAY_LIST_S...
  GL_EDGE_FLAG_ARRAY_POINTER = GL_EDGE_FLAG_ARRAY_POINTER
  GL_EDGE_FLAG_ARRAY_POINTER_EXT = GL_EDGE_FLAG_ARRAY_POINTER_EXT
  GL_EDGE_FLAG_ARRAY_STRIDE = GL_EDGE_FLAG_ARRAY_STRIDE
  GL_EDGE_FLAG_ARRAY_STRIDE_EXT = GL_EDGE_FLAG_ARRAY_STRIDE_EXT
  GL_EIGHTH_BIT_ATI = GL_EIGHTH_BIT_ATI
  GL_ELEMENT_ARRAY_APPLE = GL_ELEMENT_ARRAY_APPLE
  GL_ELEMENT_ARRAY_ATI = GL_ELEMENT_ARRAY_ATI
  GL_ELEMENT_ARRAY_BUFFER = GL_ELEMENT_ARRAY_BUFFER
  GL_ELEMENT_ARRAY_BUFFER_ARB = GL_ELEMENT_ARRAY_BUFFER_ARB
  GL_ELEMENT_ARRAY_BUFFER_BINDING = GL_ELEMENT_ARRAY_BUFFER_BINDING
  GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = GL_ELEMENT_ARRAY_BUFFER_...
  GL_ELEMENT_ARRAY_POINTER_APPLE = GL_ELEMENT_ARRAY_POINTER_APPLE
  GL_ELEMENT_ARRAY_POINTER_ATI = GL_ELEMENT_ARRAY_POINTER_ATI
  GL_ELEMENT_ARRAY_TYPE_APPLE = GL_ELEMENT_ARRAY_TYPE_APPLE
  GL_ELEMENT_ARRAY_TYPE_ATI = GL_ELEMENT_ARRAY_TYPE_ATI
  GL_EMBOSS_CONSTANT_NV = GL_EMBOSS_CONSTANT_NV
  GL_EMBOSS_LIGHT_NV = GL_EMBOSS_LIGHT_NV
  GL_EMBOSS_MAP_NV = GL_EMBOSS_MAP_NV
  GL_EMISSION = GL_EMISSION
  GL_ENABLE_BIT = GL_ENABLE_BIT
  GL_EQUAL = GL_EQUAL
  GL_EQUIV = GL_EQUIV
  GL_EVAL_2D_NV = GL_EVAL_2D_NV
  GL_EVAL_BIT = GL_EVAL_BIT
  GL_EVAL_FRACTIONAL_TESSELLATION_NV = GL_EVAL_FRACTIONAL_TESSEL...
  GL_EVAL_TRIANGULAR_2D_NV = GL_EVAL_TRIANGULAR_2D_NV
  GL_EVAL_VERTEX_ATTRIB0_NV = GL_EVAL_VERTEX_ATTRIB0_NV
  GL_EVAL_VERTEX_ATTRIB10_NV = GL_EVAL_VERTEX_ATTRIB10_NV
  GL_EVAL_VERTEX_ATTRIB11_NV = GL_EVAL_VERTEX_ATTRIB11_NV
  GL_EVAL_VERTEX_ATTRIB12_NV = GL_EVAL_VERTEX_ATTRIB12_NV
  GL_EVAL_VERTEX_ATTRIB13_NV = GL_EVAL_VERTEX_ATTRIB13_NV
  GL_EVAL_VERTEX_ATTRIB14_NV = GL_EVAL_VERTEX_ATTRIB14_NV
  GL_EVAL_VERTEX_ATTRIB15_NV = GL_EVAL_VERTEX_ATTRIB15_NV
  GL_EVAL_VERTEX_ATTRIB1_NV = GL_EVAL_VERTEX_ATTRIB1_NV
  GL_EVAL_VERTEX_ATTRIB2_NV = GL_EVAL_VERTEX_ATTRIB2_NV
  GL_EVAL_VERTEX_ATTRIB3_NV = GL_EVAL_VERTEX_ATTRIB3_NV
  GL_EVAL_VERTEX_ATTRIB4_NV = GL_EVAL_VERTEX_ATTRIB4_NV
  GL_EVAL_VERTEX_ATTRIB5_NV = GL_EVAL_VERTEX_ATTRIB5_NV
  GL_EVAL_VERTEX_ATTRIB6_NV = GL_EVAL_VERTEX_ATTRIB6_NV
  GL_EVAL_VERTEX_ATTRIB7_NV = GL_EVAL_VERTEX_ATTRIB7_NV
  GL_EVAL_VERTEX_ATTRIB8_NV = GL_EVAL_VERTEX_ATTRIB8_NV
  GL_EVAL_VERTEX_ATTRIB9_NV = GL_EVAL_VERTEX_ATTRIB9_NV
  GL_EXP = GL_EXP
  GL_EXP2 = GL_EXP2
  GL_EXPAND_NEGATE_NV = GL_EXPAND_NEGATE_NV
  GL_EXPAND_NORMAL_NV = GL_EXPAND_NORMAL_NV
  GL_EXTENSIONS = GL_EXTENSIONS
  GL_EYE_DISTANCE_TO_LINE_SGIS = GL_EYE_DISTANCE_TO_LINE_SGIS
  GL_EYE_DISTANCE_TO_POINT_SGIS = GL_EYE_DISTANCE_TO_POINT_SGIS
  GL_EYE_LINEAR = GL_EYE_LINEAR
  GL_EYE_LINE_SGIS = GL_EYE_LINE_SGIS
  GL_EYE_PLANE = GL_EYE_PLANE
  GL_EYE_PLANE_ABSOLUTE_NV = GL_EYE_PLANE_ABSOLUTE_NV
  GL_EYE_POINT_SGIS = GL_EYE_POINT_SGIS
  GL_EYE_RADIAL_NV = GL_EYE_RADIAL_NV
  GL_E_TIMES_F_NV = GL_E_TIMES_F_NV
  GL_FALSE = GL_FALSE
  GL_FASTEST = GL_FASTEST
  GL_FEEDBACK = GL_FEEDBACK
  GL_FEEDBACK_BUFFER_POINTER = GL_FEEDBACK_BUFFER_POINTER
  GL_FEEDBACK_BUFFER_SIZE = GL_FEEDBACK_BUFFER_SIZE
  GL_FEEDBACK_BUFFER_TYPE = GL_FEEDBACK_BUFFER_TYPE
  GL_FENCE_APPLE = GL_FENCE_APPLE
  GL_FENCE_CONDITION_NV = GL_FENCE_CONDITION_NV
  GL_FENCE_STATUS_NV = GL_FENCE_STATUS_NV
  GL_FILL = GL_FILL
  GL_FILTER4_SGIS = GL_FILTER4_SGIS
  GL_FIXED_ONLY = GL_FIXED_ONLY
  GL_FIXED_ONLY_ARB = GL_FIXED_ONLY_ARB
  GL_FLAT = GL_FLAT
  GL_FLOAT = GL_FLOAT
  GL_FLOAT_CLEAR_COLOR_VALUE_NV = GL_FLOAT_CLEAR_COLOR_VALUE_NV
  GL_FLOAT_MAT2 = GL_FLOAT_MAT2
  GL_FLOAT_MAT2_ARB = GL_FLOAT_MAT2_ARB
  GL_FLOAT_MAT2x3 = GL_FLOAT_MAT2x3
  GL_FLOAT_MAT2x4 = GL_FLOAT_MAT2x4
  GL_FLOAT_MAT3 = GL_FLOAT_MAT3
  GL_FLOAT_MAT3_ARB = GL_FLOAT_MAT3_ARB
  GL_FLOAT_MAT3x2 = GL_FLOAT_MAT3x2
  GL_FLOAT_MAT3x4 = GL_FLOAT_MAT3x4
  GL_FLOAT_MAT4 = GL_FLOAT_MAT4
  GL_FLOAT_MAT4_ARB = GL_FLOAT_MAT4_ARB
  GL_FLOAT_MAT4x2 = GL_FLOAT_MAT4x2
  GL_FLOAT_MAT4x3 = GL_FLOAT_MAT4x3
  GL_FLOAT_R16_NV = GL_FLOAT_R16_NV
  GL_FLOAT_R32_NV = GL_FLOAT_R32_NV
  GL_FLOAT_RG16_NV = GL_FLOAT_RG16_NV
  GL_FLOAT_RG32_NV = GL_FLOAT_RG32_NV
  GL_FLOAT_RGB16_NV = GL_FLOAT_RGB16_NV
  GL_FLOAT_RGB32_NV = GL_FLOAT_RGB32_NV
  GL_FLOAT_RGBA16_NV = GL_FLOAT_RGBA16_NV
  GL_FLOAT_RGBA32_NV = GL_FLOAT_RGBA32_NV
  GL_FLOAT_RGBA_MODE_NV = GL_FLOAT_RGBA_MODE_NV
  GL_FLOAT_RGBA_NV = GL_FLOAT_RGBA_NV
  GL_FLOAT_RGB_NV = GL_FLOAT_RGB_NV
  GL_FLOAT_RG_NV = GL_FLOAT_RG_NV
  GL_FLOAT_R_NV = GL_FLOAT_R_NV
  GL_FLOAT_VEC2 = GL_FLOAT_VEC2
  GL_FLOAT_VEC2_ARB = GL_FLOAT_VEC2_ARB
  GL_FLOAT_VEC3 = GL_FLOAT_VEC3
  GL_FLOAT_VEC3_ARB = GL_FLOAT_VEC3_ARB
  GL_FLOAT_VEC4 = GL_FLOAT_VEC4
  GL_FLOAT_VEC4_ARB = GL_FLOAT_VEC4_ARB
  GL_FOG = GL_FOG
  GL_FOG_BIT = GL_FOG_BIT
  GL_FOG_COLOR = GL_FOG_COLOR
  GL_FOG_COORD = GL_FOG_COORDINATE
  GL_FOG_COORDINATE = GL_FOG_COORDINATE
  GL_FOG_COORDINATE_ARRAY = GL_FOG_COORDINATE_ARRAY
  GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING = GL_FOG_COORDINATE_ARR...
  GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = GL_FOG_COORDINATE...
  GL_FOG_COORDINATE_ARRAY_EXT = GL_FOG_COORDINATE_ARRAY_EXT
  GL_FOG_COORDINATE_ARRAY_LIST_IBM = GL_FOG_COORDINATE_ARRAY_LIS...
  GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = GL_FOG_COORDINATE_AR...
  GL_FOG_COORDINATE_ARRAY_POINTER = GL_FOG_COORDINATE_ARRAY_POINTER
  GL_FOG_COORDINATE_ARRAY_POINTER_EXT = GL_FOG_COORDINATE_ARRAY_...
  GL_FOG_COORDINATE_ARRAY_STRIDE = GL_FOG_COORDINATE_ARRAY_STRIDE
  GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = GL_FOG_COORDINATE_ARRAY_S...
  GL_FOG_COORDINATE_ARRAY_TYPE = GL_FOG_COORDINATE_ARRAY_TYPE
  GL_FOG_COORDINATE_ARRAY_TYPE_EXT = GL_FOG_COORDINATE_ARRAY_TYP...
  GL_FOG_COORDINATE_EXT = GL_FOG_COORDINATE_EXT
  GL_FOG_COORDINATE_SOURCE = GL_FOG_COORDINATE_SOURCE
  GL_FOG_COORDINATE_SOURCE_EXT = GL_FOG_COORDINATE_SOURCE_EXT
  GL_FOG_COORD_ARRAY = GL_FOG_COORDINATE_ARRAY
  GL_FOG_COORD_ARRAY_BUFFER_BINDING = GL_FOG_COORDINATE_ARRAY_BU...
  GL_FOG_COORD_ARRAY_POINTER = GL_FOG_COORDINATE_ARRAY_POINTER
  GL_FOG_COORD_ARRAY_STRIDE = GL_FOG_COORDINATE_ARRAY_STRIDE
  GL_FOG_COORD_ARRAY_TYPE = GL_FOG_COORDINATE_ARRAY_TYPE
  GL_FOG_COORD_SRC = GL_FOG_COORDINATE_SOURCE
  GL_FOG_DENSITY = GL_FOG_DENSITY
  GL_FOG_DISTANCE_MODE_NV = GL_FOG_DISTANCE_MODE_NV
  GL_FOG_END = GL_FOG_END
  GL_FOG_FUNC_POINTS_SGIS = GL_FOG_FUNC_POINTS_SGIS
  GL_FOG_FUNC_SGIS = GL_FOG_FUNC_SGIS
  GL_FOG_HINT = GL_FOG_HINT
  GL_FOG_INDEX = GL_FOG_INDEX
  GL_FOG_MODE = GL_FOG_MODE
  GL_FOG_OFFSET_SGIX = GL_FOG_OFFSET_SGIX
  GL_FOG_OFFSET_VALUE_SGIX = GL_FOG_OFFSET_VALUE_SGIX
  GL_FOG_SCALE_SGIX = GL_FOG_SCALE_SGIX
  GL_FOG_SCALE_VALUE_SGIX = GL_FOG_SCALE_VALUE_SGIX
  GL_FOG_SPECULAR_TEXTURE_WIN = GL_FOG_SPECULAR_TEXTURE_WIN
  GL_FOG_START = GL_FOG_START
  GL_FORCE_BLUE_TO_ONE_NV = GL_FORCE_BLUE_TO_ONE_NV
  GL_FORMAT_SUBSAMPLE_244_244_OML = GL_FORMAT_SUBSAMPLE_244_244_OML
  GL_FORMAT_SUBSAMPLE_24_24_OML = GL_FORMAT_SUBSAMPLE_24_24_OML
  GL_FRAGMENT_COLOR_EXT = GL_FRAGMENT_COLOR_EXT
  GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = GL_FRAGMENT_COLOR_MATER...
  GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = GL_FRAGMENT_COLOR_...
  GL_FRAGMENT_COLOR_MATERIAL_SGIX = GL_FRAGMENT_COLOR_MATERIAL_SGIX
  GL_FRAGMENT_DEPTH = GL_FRAGMENT_DEPTH
  GL_FRAGMENT_DEPTH_EXT = GL_FRAGMENT_DEPTH_EXT
  GL_FRAGMENT_LIGHT0_SGIX = GL_FRAGMENT_LIGHT0_SGIX
  GL_FRAGMENT_LIGHT1_SGIX = GL_FRAGMENT_LIGHT1_SGIX
  GL_FRAGMENT_LIGHT2_SGIX = GL_FRAGMENT_LIGHT2_SGIX
  GL_FRAGMENT_LIGHT3_SGIX = GL_FRAGMENT_LIGHT3_SGIX
  GL_FRAGMENT_LIGHT4_SGIX = GL_FRAGMENT_LIGHT4_SGIX
  GL_FRAGMENT_LIGHT5_SGIX = GL_FRAGMENT_LIGHT5_SGIX
  GL_FRAGMENT_LIGHT6_SGIX = GL_FRAGMENT_LIGHT6_SGIX
  GL_FRAGMENT_LIGHT7_SGIX = GL_FRAGMENT_LIGHT7_SGIX
  GL_FRAGMENT_LIGHTING_SGIX = GL_FRAGMENT_LIGHTING_SGIX
  GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = GL_FRAGMENT_LIGHT_MODEL...
  GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = GL_FRAGMENT_LIGHT_...
  GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = GL_FRAGMEN...
  GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = GL_FRAGMENT_LIGHT_MODE...
  GL_FRAGMENT_MATERIAL_EXT = GL_FRAGMENT_MATERIAL_EXT
  GL_FRAGMENT_NORMAL_EXT = GL_FRAGMENT_NORMAL_EXT
  GL_FRAGMENT_PROGRAM_ARB = GL_FRAGMENT_PROGRAM_ARB
  GL_FRAGMENT_PROGRAM_BINDING_NV = GL_FRAGMENT_PROGRAM_BINDING_NV
  GL_FRAGMENT_PROGRAM_NV = GL_FRAGMENT_PROGRAM_NV
  GL_FRAGMENT_SHADER = GL_FRAGMENT_SHADER
  GL_FRAGMENT_SHADER_ARB = GL_FRAGMENT_SHADER_ARB
  GL_FRAGMENT_SHADER_ATI = GL_FRAGMENT_SHADER_ATI
  GL_FRAGMENT_SHADER_DERIVATIVE_HINT = GL_FRAGMENT_SHADER_DERIVA...
  GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = GL_FRAGMENT_SHADER_DE...
  GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = GL_FRAMEBUFFER_ATT...
  GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = GL_FRAMEBUFFER_ATT...
  GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = GL_FRAMEBUF...
  GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = GL_FRAME...
  GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = GL_FRAMEBUFFER_A...
  GL_FRAMEBUFFER_BINDING_EXT = GL_FRAMEBUFFER_BINDING_EXT
  GL_FRAMEBUFFER_COMPLETE_EXT = GL_FRAMEBUFFER_COMPLETE_EXT
  GL_FRAMEBUFFER_EXT = GL_FRAMEBUFFER_EXT
  GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = GL_FRAMEBUFFER_INCO...
  GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = GL_FRAMEBUFFER_INCO...
  GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = GL_FRAMEBUFFER_INC...
  GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT = GL_FRAMEB...
  GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = GL_FRAMEBUFFER_INCOMPL...
  GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = GL_FRAMEBUF...
  GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = GL_FRAMEBUFFER_INC...
  GL_FRAMEBUFFER_UNSUPPORTED_EXT = GL_FRAMEBUFFER_UNSUPPORTED_EXT
  GL_FRAMEZOOM_FACTOR_SGIX = GL_FRAMEZOOM_FACTOR_SGIX
  GL_FRAMEZOOM_SGIX = GL_FRAMEZOOM_SGIX
  GL_FRONT = GL_FRONT
  GL_FRONT_AND_BACK = GL_FRONT_AND_BACK
  GL_FRONT_FACE = GL_FRONT_FACE
  GL_FRONT_LEFT = GL_FRONT_LEFT
  GL_FRONT_RIGHT = GL_FRONT_RIGHT
  GL_FULL_RANGE_EXT = GL_FULL_RANGE_EXT
  GL_FULL_STIPPLE_HINT_PGI = GL_FULL_STIPPLE_HINT_PGI
  GL_FUNC_ADD = GL_FUNC_ADD
  GL_FUNC_ADD_EXT = GL_FUNC_ADD_EXT
  GL_FUNC_REVERSE_SUBTRACT = GL_FUNC_REVERSE_SUBTRACT
  GL_FUNC_REVERSE_SUBTRACT_EXT = GL_FUNC_REVERSE_SUBTRACT_EXT
  GL_FUNC_SUBTRACT = GL_FUNC_SUBTRACT
  GL_FUNC_SUBTRACT_EXT = GL_FUNC_SUBTRACT_EXT
  GL_GENERATE_MIPMAP = GL_GENERATE_MIPMAP
  GL_GENERATE_MIPMAP_HINT = GL_GENERATE_MIPMAP_HINT
  GL_GENERATE_MIPMAP_HINT_SGIS = GL_GENERATE_MIPMAP_HINT_SGIS
  GL_GENERATE_MIPMAP_SGIS = GL_GENERATE_MIPMAP_SGIS
  GL_GEOMETRY_DEFORMATION_BIT_SGIX = GL_GEOMETRY_DEFORMATION_BIT...
  GL_GEOMETRY_DEFORMATION_SGIX = GL_GEOMETRY_DEFORMATION_SGIX
  GL_GEQUAL = GL_GEQUAL
  GL_GET_CP_SIZES = {GL_CONVOLUTION_BORDER_MODE: 1, GL_CONVOLUTI...
  GL_GET_CTP_SIZES = {GL_COLOR_TABLE_FORMAT: 1, GL_COLOR_TABLE_W...
  GL_GLEXT_VERSION = GL_GLEXT_VERSION
  GL_GLOBAL_ALPHA_FACTOR_SUN = GL_GLOBAL_ALPHA_FACTOR_SUN
  GL_GLOBAL_ALPHA_SUN = GL_GLOBAL_ALPHA_SUN
  GL_GREATER = GL_GREATER
  GL_GREEN = GL_GREEN
  GL_GREEN_BIAS = GL_GREEN_BIAS
  GL_GREEN_BITS = GL_GREEN_BITS
  GL_GREEN_BIT_ATI = GL_GREEN_BIT_ATI
  GL_GREEN_INTEGER = GL_GREEN_INTEGER
  GL_GREEN_MAX_CLAMP_INGR = GL_GREEN_MAX_CLAMP_INGR
  GL_GREEN_MIN_CLAMP_INGR = GL_GREEN_MIN_CLAMP_INGR
  GL_GREEN_SCALE = GL_GREEN_SCALE
  GL_GREEN_SIZE = 1
  GL_HALF_BIAS_NEGATE_NV = GL_HALF_BIAS_NEGATE_NV
  GL_HALF_BIAS_NORMAL_NV = GL_HALF_BIAS_NORMAL_NV
  GL_HALF_BIT_ATI = GL_HALF_BIT_ATI
  GL_HALF_FLOAT_ARB = GL_HALF_FLOAT_ARB
  GL_HALF_FLOAT_NV = GL_HALF_FLOAT_NV
  GL_HILO16_NV = GL_HILO16_NV
  GL_HILO8_NV = GL_HILO8_NV
  GL_HILO_NV = GL_HILO_NV
  GL_HINT_BIT = GL_HINT_BIT
  GL_HISTOGRAM = GL_HISTOGRAM
  GL_HISTOGRAM_ALPHA_SIZE = GL_HISTOGRAM_ALPHA_SIZE
  GL_HISTOGRAM_ALPHA_SIZE_EXT = GL_HISTOGRAM_ALPHA_SIZE_EXT
  GL_HISTOGRAM_BLUE_SIZE = GL_HISTOGRAM_BLUE_SIZE
  GL_HISTOGRAM_BLUE_SIZE_EXT = GL_HISTOGRAM_BLUE_SIZE_EXT
  GL_HISTOGRAM_EXT = GL_HISTOGRAM_EXT
  GL_HISTOGRAM_FORMAT = GL_HISTOGRAM_FORMAT
  GL_HISTOGRAM_FORMAT_EXT = GL_HISTOGRAM_FORMAT_EXT
  GL_HISTOGRAM_GREEN_SIZE = GL_HISTOGRAM_GREEN_SIZE
  GL_HISTOGRAM_GREEN_SIZE_EXT = GL_HISTOGRAM_GREEN_SIZE_EXT
  GL_HISTOGRAM_LUMINANCE_SIZE = GL_HISTOGRAM_LUMINANCE_SIZE
  GL_HISTOGRAM_LUMINANCE_SIZE_EXT = GL_HISTOGRAM_LUMINANCE_SIZE_EXT
  GL_HISTOGRAM_RED_SIZE = GL_HISTOGRAM_RED_SIZE
  GL_HISTOGRAM_RED_SIZE_EXT = GL_HISTOGRAM_RED_SIZE_EXT
  GL_HISTOGRAM_SINK = GL_HISTOGRAM_SINK
  GL_HISTOGRAM_SINK_EXT = GL_HISTOGRAM_SINK_EXT
  GL_HISTOGRAM_WIDTH = GL_HISTOGRAM_WIDTH
  GL_HISTOGRAM_WIDTH_EXT = GL_HISTOGRAM_WIDTH_EXT
  GL_HI_BIAS_NV = GL_HI_BIAS_NV
  GL_HI_SCALE_NV = GL_HI_SCALE_NV
  GL_IDENTITY_NV = GL_IDENTITY_NV
  GL_IGNORE_BORDER_HP = GL_IGNORE_BORDER_HP
  GL_IMAGE_CUBIC_WEIGHT_HP = GL_IMAGE_CUBIC_WEIGHT_HP
  GL_IMAGE_MAG_FILTER_HP = GL_IMAGE_MAG_FILTER_HP
  GL_IMAGE_MIN_FILTER_HP = GL_IMAGE_MIN_FILTER_HP
  GL_IMAGE_ROTATE_ANGLE_HP = GL_IMAGE_ROTATE_ANGLE_HP
  GL_IMAGE_ROTATE_ORIGIN_X_HP = GL_IMAGE_ROTATE_ORIGIN_X_HP
  GL_IMAGE_ROTATE_ORIGIN_Y_HP = GL_IMAGE_ROTATE_ORIGIN_Y_HP
  GL_IMAGE_SCALE_X_HP = GL_IMAGE_SCALE_X_HP
  GL_IMAGE_SCALE_Y_HP = GL_IMAGE_SCALE_Y_HP
  GL_IMAGE_TRANSFORM_2D_HP = GL_IMAGE_TRANSFORM_2D_HP
  GL_IMAGE_TRANSLATE_X_HP = GL_IMAGE_TRANSLATE_X_HP
  GL_IMAGE_TRANSLATE_Y_HP = GL_IMAGE_TRANSLATE_Y_HP
  GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = GL_IMPLEMENTATION_CO...
  GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = GL_IMPLEMENTATION_COLO...
  GL_INCR = GL_INCR
  GL_INCR_WRAP = GL_INCR_WRAP
  GL_INCR_WRAP_EXT = GL_INCR_WRAP_EXT
  GL_INDEX_ARRAY = GL_INDEX_ARRAY
  GL_INDEX_ARRAY_BUFFER_BINDING = GL_INDEX_ARRAY_BUFFER_BINDING
  GL_INDEX_ARRAY_BUFFER_BINDING_ARB = GL_INDEX_ARRAY_BUFFER_BIND...
  GL_INDEX_ARRAY_COUNT_EXT = GL_INDEX_ARRAY_COUNT_EXT
  GL_INDEX_ARRAY_EXT = GL_INDEX_ARRAY_EXT
  GL_INDEX_ARRAY_LIST_IBM = GL_INDEX_ARRAY_LIST_IBM
  GL_INDEX_ARRAY_LIST_STRIDE_IBM = GL_INDEX_ARRAY_LIST_STRIDE_IBM
  GL_INDEX_ARRAY_POINTER = GL_INDEX_ARRAY_POINTER
  GL_INDEX_ARRAY_POINTER_EXT = GL_INDEX_ARRAY_POINTER_EXT
  GL_INDEX_ARRAY_STRIDE = GL_INDEX_ARRAY_STRIDE
  GL_INDEX_ARRAY_STRIDE_EXT = GL_INDEX_ARRAY_STRIDE_EXT
  GL_INDEX_ARRAY_TYPE = GL_INDEX_ARRAY_TYPE
  GL_INDEX_ARRAY_TYPE_EXT = GL_INDEX_ARRAY_TYPE_EXT
  GL_INDEX_BITS = GL_INDEX_BITS
  GL_INDEX_BIT_PGI = GL_INDEX_BIT_PGI
  GL_INDEX_CLEAR_VALUE = GL_INDEX_CLEAR_VALUE
  GL_INDEX_LOGIC_OP = GL_INDEX_LOGIC_OP
  GL_INDEX_MATERIAL_EXT = GL_INDEX_MATERIAL_EXT
  GL_INDEX_MATERIAL_FACE_EXT = GL_INDEX_MATERIAL_FACE_EXT
  GL_INDEX_MATERIAL_PARAMETER_EXT = GL_INDEX_MATERIAL_PARAMETER_EXT
  GL_INDEX_MODE = GL_INDEX_MODE
  GL_INDEX_OFFSET = GL_INDEX_OFFSET
  GL_INDEX_SHIFT = GL_INDEX_SHIFT
  GL_INDEX_TEST_EXT = GL_INDEX_TEST_EXT
  GL_INDEX_TEST_FUNC_EXT = GL_INDEX_TEST_FUNC_EXT
  GL_INDEX_TEST_REF_EXT = GL_INDEX_TEST_REF_EXT
  GL_INDEX_WRITEMASK = GL_INDEX_WRITEMASK
  GL_INFO_LOG_LENGTH = GL_INFO_LOG_LENGTH
  GL_INSTRUMENT_BUFFER_POINTER_SGIX = GL_INSTRUMENT_BUFFER_POINT...
  GL_INSTRUMENT_MEASUREMENTS_SGIX = GL_INSTRUMENT_MEASUREMENTS_SGIX
  GL_INT = GL_INT
  GL_INTENSITY = GL_INTENSITY
  GL_INTENSITY12 = GL_INTENSITY12
  GL_INTENSITY12_EXT = GL_INTENSITY12_EXT
  GL_INTENSITY16 = GL_INTENSITY16
  GL_INTENSITY16F_ARB = GL_INTENSITY16F_ARB
  GL_INTENSITY16_EXT = GL_INTENSITY16_EXT
  GL_INTENSITY32F_ARB = GL_INTENSITY32F_ARB
  GL_INTENSITY4 = GL_INTENSITY4
  GL_INTENSITY4_EXT = GL_INTENSITY4_EXT
  GL_INTENSITY8 = GL_INTENSITY8
  GL_INTENSITY8_EXT = GL_INTENSITY8_EXT
  GL_INTENSITY_EXT = GL_INTENSITY_EXT
  GL_INTENSITY_FLOAT16_ATI = GL_INTENSITY_FLOAT16_ATI
  GL_INTENSITY_FLOAT32_ATI = GL_INTENSITY_FLOAT32_ATI
  GL_INTERLACE_OML = GL_INTERLACE_OML
  GL_INTERLACE_READ_INGR = GL_INTERLACE_READ_INGR
  GL_INTERLACE_READ_OML = GL_INTERLACE_READ_OML
  GL_INTERLACE_SGIX = GL_INTERLACE_SGIX
  GL_INTERLEAVED_ARRAY_POINTER = GL_INTERLEAVED_ARRAY_POINTER
  GL_INTERLEAVED_ATTRIBS = GL_INTERLEAVED_ATTRIBS
  GL_INTERPOLATE = GL_INTERPOLATE
  GL_INTERPOLATE_ARB = GL_INTERPOLATE_ARB
  GL_INTERPOLATE_EXT = GL_INTERPOLATE_EXT
  GL_INT_SAMPLER_1D = GL_INT_SAMPLER_1D
  GL_INT_SAMPLER_1D_ARRAY = GL_INT_SAMPLER_1D_ARRAY
  GL_INT_SAMPLER_2D = GL_INT_SAMPLER_2D
  GL_INT_SAMPLER_2D_ARRAY = GL_INT_SAMPLER_2D_ARRAY
  GL_INT_SAMPLER_3D = GL_INT_SAMPLER_3D
  GL_INT_SAMPLER_CUBE = GL_INT_SAMPLER_CUBE
  GL_INT_VEC2 = GL_INT_VEC2
  GL_INT_VEC2_ARB = GL_INT_VEC2_ARB
  GL_INT_VEC3 = GL_INT_VEC3
  GL_INT_VEC3_ARB = GL_INT_VEC3_ARB
  GL_INT_VEC4 = GL_INT_VEC4
  GL_INT_VEC4_ARB = GL_INT_VEC4_ARB
  GL_INVALID_ENUM = GL_INVALID_ENUM
  GL_INVALID_FRAMEBUFFER_OPERATION_EXT = GL_INVALID_FRAMEBUFFER_...
  GL_INVALID_OPERATION = GL_INVALID_OPERATION
  GL_INVALID_VALUE = GL_INVALID_VALUE
  GL_INVARIANT_DATATYPE_EXT = GL_INVARIANT_DATATYPE_EXT
  GL_INVARIANT_EXT = GL_INVARIANT_EXT
  GL_INVARIANT_VALUE_EXT = GL_INVARIANT_VALUE_EXT
  GL_INVERSE_NV = GL_INVERSE_NV
  GL_INVERSE_TRANSPOSE_NV = GL_INVERSE_TRANSPOSE_NV
  GL_INVERT = GL_INVERT
  GL_INVERTED_SCREEN_W_REND = GL_INVERTED_SCREEN_W_REND
  GL_IR_INSTRUMENT1_SGIX = GL_IR_INSTRUMENT1_SGIX
  GL_IUI_N3F_V2F_EXT = GL_IUI_N3F_V2F_EXT
  GL_IUI_N3F_V3F_EXT = GL_IUI_N3F_V3F_EXT
  GL_IUI_V2F_EXT = GL_IUI_V2F_EXT
  GL_IUI_V3F_EXT = GL_IUI_V3F_EXT
  GL_KEEP = GL_KEEP
  GL_LEFT = GL_LEFT
  GL_LEQUAL = GL_LEQUAL
  GL_LERP_ATI = GL_LERP_ATI
  GL_LESS = GL_LESS
  GL_LIGHT0 = GL_LIGHT0
  GL_LIGHT1 = GL_LIGHT1
  GL_LIGHT2 = GL_LIGHT2
  GL_LIGHT3 = GL_LIGHT3
  GL_LIGHT4 = GL_LIGHT4
  GL_LIGHT5 = GL_LIGHT5
  GL_LIGHT6 = GL_LIGHT6
  GL_LIGHT7 = GL_LIGHT7
  GL_LIGHTING = GL_LIGHTING
  GL_LIGHTING_BIT = GL_LIGHTING_BIT
  GL_LIGHT_ENV_MODE_SGIX = GL_LIGHT_ENV_MODE_SGIX
  GL_LIGHT_MODEL_AMBIENT = GL_LIGHT_MODEL_AMBIENT
  GL_LIGHT_MODEL_COLOR_CONTROL = GL_LIGHT_MODEL_COLOR_CONTROL
  GL_LIGHT_MODEL_COLOR_CONTROL_EXT = GL_LIGHT_MODEL_COLOR_CONTRO...
  GL_LIGHT_MODEL_LOCAL_VIEWER = GL_LIGHT_MODEL_LOCAL_VIEWER
  GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = GL_LIGHT_MODEL_SPECULAR...
  GL_LIGHT_MODEL_TWO_SIDE = GL_LIGHT_MODEL_TWO_SIDE
  GL_LINE = GL_LINE
  GL_LINEAR = GL_LINEAR
  GL_LINEAR_ATTENUATION = GL_LINEAR_ATTENUATION
  GL_LINEAR_CLIPMAP_LINEAR_SGIX = GL_LINEAR_CLIPMAP_LINEAR_SGIX
  GL_LINEAR_CLIPMAP_NEAREST_SGIX = GL_LINEAR_CLIPMAP_NEAREST_SGIX
  GL_LINEAR_DETAIL_ALPHA_SGIS = GL_LINEAR_DETAIL_ALPHA_SGIS
  GL_LINEAR_DETAIL_COLOR_SGIS = GL_LINEAR_DETAIL_COLOR_SGIS
  GL_LINEAR_DETAIL_SGIS = GL_LINEAR_DETAIL_SGIS
  GL_LINEAR_MIPMAP_LINEAR = GL_LINEAR_MIPMAP_LINEAR
  GL_LINEAR_MIPMAP_NEAREST = GL_LINEAR_MIPMAP_NEAREST
  GL_LINEAR_SHARPEN_ALPHA_SGIS = GL_LINEAR_SHARPEN_ALPHA_SGIS
  GL_LINEAR_SHARPEN_COLOR_SGIS = GL_LINEAR_SHARPEN_COLOR_SGIS
  GL_LINEAR_SHARPEN_SGIS = GL_LINEAR_SHARPEN_SGIS
  GL_LINES = GL_LINES
  GL_LINE_BIT = GL_LINE_BIT
  GL_LINE_LOOP = GL_LINE_LOOP
  GL_LINE_RESET_TOKEN = GL_LINE_RESET_TOKEN
  GL_LINE_SMOOTH = GL_LINE_SMOOTH
  GL_LINE_SMOOTH_HINT = GL_LINE_SMOOTH_HINT
  GL_LINE_STIPPLE = GL_LINE_STIPPLE
  GL_LINE_STIPPLE_PATTERN = GL_LINE_STIPPLE_PATTERN
  GL_LINE_STIPPLE_REPEAT = GL_LINE_STIPPLE_REPEAT
  GL_LINE_STRIP = GL_LINE_STRIP
  GL_LINE_TOKEN = GL_LINE_TOKEN
  GL_LINE_WIDTH = GL_LINE_WIDTH
  GL_LINE_WIDTH_GRANULARITY = GL_SMOOTH_LINE_WIDTH_GRANULARITY
  GL_LINE_WIDTH_RANGE = GL_SMOOTH_LINE_WIDTH_RANGE
  GL_LINK_STATUS = GL_LINK_STATUS
  GL_LIST_BASE = GL_LIST_BASE
  GL_LIST_BIT = GL_LIST_BIT
  GL_LIST_INDEX = GL_LIST_INDEX
  GL_LIST_MODE = GL_LIST_MODE
  GL_LIST_PRIORITY_SGIX = GL_LIST_PRIORITY_SGIX
  GL_LOAD = GL_LOAD
  GL_LOCAL_CONSTANT_DATATYPE_EXT = GL_LOCAL_CONSTANT_DATATYPE_EXT
  GL_LOCAL_CONSTANT_EXT = GL_LOCAL_CONSTANT_EXT
  GL_LOCAL_CONSTANT_VALUE_EXT = GL_LOCAL_CONSTANT_VALUE_EXT
  GL_LOCAL_EXT = GL_LOCAL_EXT
  GL_LOGIC_OP = GL_INDEX_LOGIC_OP
  GL_LOGIC_OP_MODE = GL_LOGIC_OP_MODE
  GL_LOWER_LEFT = GL_LOWER_LEFT
  GL_LO_BIAS_NV = GL_LO_BIAS_NV
  GL_LO_SCALE_NV = GL_LO_SCALE_NV
  GL_LUMINANCE = GL_LUMINANCE
  GL_LUMINANCE12 = GL_LUMINANCE12
  GL_LUMINANCE12_ALPHA12 = GL_LUMINANCE12_ALPHA12
  GL_LUMINANCE12_ALPHA12_EXT = GL_LUMINANCE12_ALPHA12_EXT
  GL_LUMINANCE12_ALPHA4 = GL_LUMINANCE12_ALPHA4
  GL_LUMINANCE12_ALPHA4_EXT = GL_LUMINANCE12_ALPHA4_EXT
  GL_LUMINANCE12_EXT = GL_LUMINANCE12_EXT
  GL_LUMINANCE16 = GL_LUMINANCE16
  GL_LUMINANCE16F_ARB = GL_LUMINANCE16F_ARB
  GL_LUMINANCE16_ALPHA16 = GL_LUMINANCE16_ALPHA16
  GL_LUMINANCE16_ALPHA16_EXT = GL_LUMINANCE16_ALPHA16_EXT
  GL_LUMINANCE16_EXT = GL_LUMINANCE16_EXT
  GL_LUMINANCE32F_ARB = GL_LUMINANCE32F_ARB
  GL_LUMINANCE4 = GL_LUMINANCE4
  GL_LUMINANCE4_ALPHA4 = GL_LUMINANCE4_ALPHA4
  GL_LUMINANCE4_ALPHA4_EXT = GL_LUMINANCE4_ALPHA4_EXT
  GL_LUMINANCE4_EXT = GL_LUMINANCE4_EXT
  GL_LUMINANCE6_ALPHA2 = GL_LUMINANCE6_ALPHA2
  GL_LUMINANCE6_ALPHA2_EXT = GL_LUMINANCE6_ALPHA2_EXT
  GL_LUMINANCE8 = GL_LUMINANCE8
  GL_LUMINANCE8_ALPHA8 = GL_LUMINANCE8_ALPHA8
  GL_LUMINANCE8_ALPHA8_EXT = GL_LUMINANCE8_ALPHA8_EXT
  GL_LUMINANCE8_EXT = GL_LUMINANCE8_EXT
  GL_LUMINANCE_ALPHA = GL_LUMINANCE_ALPHA
  GL_LUMINANCE_ALPHA16F_ARB = GL_LUMINANCE_ALPHA16F_ARB
  GL_LUMINANCE_ALPHA32F_ARB = GL_LUMINANCE_ALPHA32F_ARB
  GL_LUMINANCE_ALPHA_FLOAT16_ATI = GL_LUMINANCE_ALPHA_FLOAT16_ATI
  GL_LUMINANCE_ALPHA_FLOAT32_ATI = GL_LUMINANCE_ALPHA_FLOAT32_ATI
  GL_LUMINANCE_FLOAT16_ATI = GL_LUMINANCE_FLOAT16_ATI
  GL_LUMINANCE_FLOAT32_ATI = GL_LUMINANCE_FLOAT32_ATI
  GL_MAD_ATI = GL_MAD_ATI
  GL_MAGNITUDE_BIAS_NV = GL_MAGNITUDE_BIAS_NV
  GL_MAGNITUDE_SCALE_NV = GL_MAGNITUDE_SCALE_NV
  GL_MAJOR_VERSION = GL_MAJOR_VERSION
  GL_MAP1_BINORMAL_EXT = GL_MAP1_BINORMAL_EXT
  GL_MAP1_COLOR_4 = GL_MAP1_COLOR_4
  GL_MAP1_GRID_DOMAIN = GL_MAP1_GRID_DOMAIN
  GL_MAP1_GRID_SEGMENTS = GL_MAP1_GRID_SEGMENTS
  GL_MAP1_INDEX = GL_MAP1_INDEX
  GL_MAP1_NORMAL = GL_MAP1_NORMAL
  GL_MAP1_TANGENT_EXT = GL_MAP1_TANGENT_EXT
  GL_MAP1_TEXTURE_COORD_1 = GL_MAP1_TEXTURE_COORD_1
  GL_MAP1_TEXTURE_COORD_2 = GL_MAP1_TEXTURE_COORD_2
  GL_MAP1_TEXTURE_COORD_3 = GL_MAP1_TEXTURE_COORD_3
  GL_MAP1_TEXTURE_COORD_4 = GL_MAP1_TEXTURE_COORD_4
  GL_MAP1_VERTEX_3 = GL_MAP1_VERTEX_3
  GL_MAP1_VERTEX_4 = GL_MAP1_VERTEX_4
  GL_MAP1_VERTEX_ATTRIB0_4_NV = GL_MAP1_VERTEX_ATTRIB0_4_NV
  GL_MAP1_VERTEX_ATTRIB10_4_NV = GL_MAP1_VERTEX_ATTRIB10_4_NV
  GL_MAP1_VERTEX_ATTRIB11_4_NV = GL_MAP1_VERTEX_ATTRIB11_4_NV
  GL_MAP1_VERTEX_ATTRIB12_4_NV = GL_MAP1_VERTEX_ATTRIB12_4_NV
  GL_MAP1_VERTEX_ATTRIB13_4_NV = GL_MAP1_VERTEX_ATTRIB13_4_NV
  GL_MAP1_VERTEX_ATTRIB14_4_NV = GL_MAP1_VERTEX_ATTRIB14_4_NV
  GL_MAP1_VERTEX_ATTRIB15_4_NV = GL_MAP1_VERTEX_ATTRIB15_4_NV
  GL_MAP1_VERTEX_ATTRIB1_4_NV = GL_MAP1_VERTEX_ATTRIB1_4_NV
  GL_MAP1_VERTEX_ATTRIB2_4_NV = GL_MAP1_VERTEX_ATTRIB2_4_NV
  GL_MAP1_VERTEX_ATTRIB3_4_NV = GL_MAP1_VERTEX_ATTRIB3_4_NV
  GL_MAP1_VERTEX_ATTRIB4_4_NV = GL_MAP1_VERTEX_ATTRIB4_4_NV
  GL_MAP1_VERTEX_ATTRIB5_4_NV = GL_MAP1_VERTEX_ATTRIB5_4_NV
  GL_MAP1_VERTEX_ATTRIB6_4_NV = GL_MAP1_VERTEX_ATTRIB6_4_NV
  GL_MAP1_VERTEX_ATTRIB7_4_NV = GL_MAP1_VERTEX_ATTRIB7_4_NV
  GL_MAP1_VERTEX_ATTRIB8_4_NV = GL_MAP1_VERTEX_ATTRIB8_4_NV
  GL_MAP1_VERTEX_ATTRIB9_4_NV = GL_MAP1_VERTEX_ATTRIB9_4_NV
  GL_MAP2_BINORMAL_EXT = GL_MAP2_BINORMAL_EXT
  GL_MAP2_COLOR_4 = GL_MAP2_COLOR_4
  GL_MAP2_GRID_DOMAIN = GL_MAP2_GRID_DOMAIN
  GL_MAP2_GRID_SEGMENTS = GL_MAP2_GRID_SEGMENTS
  GL_MAP2_INDEX = GL_MAP2_INDEX
  GL_MAP2_NORMAL = GL_MAP2_NORMAL
  GL_MAP2_TANGENT_EXT = GL_MAP2_TANGENT_EXT
  GL_MAP2_TEXTURE_COORD_1 = GL_MAP2_TEXTURE_COORD_1
  GL_MAP2_TEXTURE_COORD_2 = GL_MAP2_TEXTURE_COORD_2
  GL_MAP2_TEXTURE_COORD_3 = GL_MAP2_TEXTURE_COORD_3
  GL_MAP2_TEXTURE_COORD_4 = GL_MAP2_TEXTURE_COORD_4
  GL_MAP2_VERTEX_3 = GL_MAP2_VERTEX_3
  GL_MAP2_VERTEX_4 = GL_MAP2_VERTEX_4
  GL_MAP2_VERTEX_ATTRIB0_4_NV = GL_MAP2_VERTEX_ATTRIB0_4_NV
  GL_MAP2_VERTEX_ATTRIB10_4_NV = GL_MAP2_VERTEX_ATTRIB10_4_NV
  GL_MAP2_VERTEX_ATTRIB11_4_NV = GL_MAP2_VERTEX_ATTRIB11_4_NV
  GL_MAP2_VERTEX_ATTRIB12_4_NV = GL_MAP2_VERTEX_ATTRIB12_4_NV
  GL_MAP2_VERTEX_ATTRIB13_4_NV = GL_MAP2_VERTEX_ATTRIB13_4_NV
  GL_MAP2_VERTEX_ATTRIB14_4_NV = GL_MAP2_VERTEX_ATTRIB14_4_NV
  GL_MAP2_VERTEX_ATTRIB15_4_NV = GL_MAP2_VERTEX_ATTRIB15_4_NV
  GL_MAP2_VERTEX_ATTRIB1_4_NV = GL_MAP2_VERTEX_ATTRIB1_4_NV
  GL_MAP2_VERTEX_ATTRIB2_4_NV = GL_MAP2_VERTEX_ATTRIB2_4_NV
  GL_MAP2_VERTEX_ATTRIB3_4_NV = GL_MAP2_VERTEX_ATTRIB3_4_NV
  GL_MAP2_VERTEX_ATTRIB4_4_NV = GL_MAP2_VERTEX_ATTRIB4_4_NV
  GL_MAP2_VERTEX_ATTRIB5_4_NV = GL_MAP2_VERTEX_ATTRIB5_4_NV
  GL_MAP2_VERTEX_ATTRIB6_4_NV = GL_MAP2_VERTEX_ATTRIB6_4_NV
  GL_MAP2_VERTEX_ATTRIB7_4_NV = GL_MAP2_VERTEX_ATTRIB7_4_NV
  GL_MAP2_VERTEX_ATTRIB8_4_NV = GL_MAP2_VERTEX_ATTRIB8_4_NV
  GL_MAP2_VERTEX_ATTRIB9_4_NV = GL_MAP2_VERTEX_ATTRIB9_4_NV
  GL_MAP_ATTRIB_U_ORDER_NV = GL_MAP_ATTRIB_U_ORDER_NV
  GL_MAP_ATTRIB_V_ORDER_NV = GL_MAP_ATTRIB_V_ORDER_NV
  GL_MAP_COLOR = GL_MAP_COLOR
  GL_MAP_STENCIL = GL_MAP_STENCIL
  GL_MAP_TESSELLATION_NV = GL_MAP_TESSELLATION_NV
  GL_MATERIAL_SIDE_HINT_PGI = GL_MATERIAL_SIDE_HINT_PGI
  GL_MATRIX0_ARB = GL_MATRIX0_ARB
  GL_MATRIX0_NV = GL_MATRIX0_NV
  GL_MATRIX10_ARB = GL_MATRIX10_ARB
  GL_MATRIX11_ARB = GL_MATRIX11_ARB
  GL_MATRIX12_ARB = GL_MATRIX12_ARB
  GL_MATRIX13_ARB = GL_MATRIX13_ARB
  GL_MATRIX14_ARB = GL_MATRIX14_ARB
  GL_MATRIX15_ARB = GL_MATRIX15_ARB
  GL_MATRIX16_ARB = GL_MATRIX16_ARB
  GL_MATRIX17_ARB = GL_MATRIX17_ARB
  GL_MATRIX18_ARB = GL_MATRIX18_ARB
  GL_MATRIX19_ARB = GL_MATRIX19_ARB
  GL_MATRIX1_ARB = GL_MATRIX1_ARB
  GL_MATRIX1_NV = GL_MATRIX1_NV
  GL_MATRIX20_ARB = GL_MATRIX20_ARB
  GL_MATRIX21_ARB = GL_MATRIX21_ARB
  GL_MATRIX22_ARB = GL_MATRIX22_ARB
  GL_MATRIX23_ARB = GL_MATRIX23_ARB
  GL_MATRIX24_ARB = GL_MATRIX24_ARB
  GL_MATRIX25_ARB = GL_MATRIX25_ARB
  GL_MATRIX26_ARB = GL_MATRIX26_ARB
  GL_MATRIX27_ARB = GL_MATRIX27_ARB
  GL_MATRIX28_ARB = GL_MATRIX28_ARB
  GL_MATRIX29_ARB = GL_MATRIX29_ARB
  GL_MATRIX2_ARB = GL_MATRIX2_ARB
  GL_MATRIX2_NV = GL_MATRIX2_NV
  GL_MATRIX30_ARB = GL_MATRIX30_ARB
  GL_MATRIX31_ARB = GL_MATRIX31_ARB
  GL_MATRIX3_ARB = GL_MATRIX3_ARB
  GL_MATRIX3_NV = GL_MATRIX3_NV
  GL_MATRIX4_ARB = GL_MATRIX4_ARB
  GL_MATRIX4_NV = GL_MATRIX4_NV
  GL_MATRIX5_ARB = GL_MATRIX5_ARB
  GL_MATRIX5_NV = GL_MATRIX5_NV
  GL_MATRIX6_ARB = GL_MATRIX6_ARB
  GL_MATRIX6_NV = GL_MATRIX6_NV
  GL_MATRIX7_ARB = GL_MATRIX7_ARB
  GL_MATRIX7_NV = GL_MATRIX7_NV
  GL_MATRIX8_ARB = GL_MATRIX8_ARB
  GL_MATRIX9_ARB = GL_MATRIX9_ARB
  GL_MATRIX_EXT = GL_MATRIX_EXT
  GL_MATRIX_INDEX_ARRAY_ARB = GL_MATRIX_INDEX_ARRAY_ARB
  GL_MATRIX_INDEX_ARRAY_POINTER_ARB = GL_MATRIX_INDEX_ARRAY_POIN...
  GL_MATRIX_INDEX_ARRAY_SIZE_ARB = GL_MATRIX_INDEX_ARRAY_SIZE_ARB
  GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = GL_MATRIX_INDEX_ARRAY_STRID...
  GL_MATRIX_INDEX_ARRAY_TYPE_ARB = GL_MATRIX_INDEX_ARRAY_TYPE_ARB
  GL_MATRIX_MODE = GL_MATRIX_MODE
  GL_MATRIX_PALETTE_ARB = GL_MATRIX_PALETTE_ARB
  GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = GL_MAT_AMBIENT_AND_DIFFUS...
  GL_MAT_AMBIENT_BIT_PGI = GL_MAT_AMBIENT_BIT_PGI
  GL_MAT_COLOR_INDEXES_BIT_PGI = GL_MAT_COLOR_INDEXES_BIT_PGI
  GL_MAT_DIFFUSE_BIT_PGI = GL_MAT_DIFFUSE_BIT_PGI
  GL_MAT_EMISSION_BIT_PGI = GL_MAT_EMISSION_BIT_PGI
  GL_MAT_SHININESS_BIT_PGI = GL_MAT_SHININESS_BIT_PGI
  GL_MAT_SPECULAR_BIT_PGI = GL_MAT_SPECULAR_BIT_PGI
  GL_MAX = GL_MAX
  GL_MAX_3D_TEXTURE_SIZE = GL_MAX_3D_TEXTURE_SIZE
  GL_MAX_3D_TEXTURE_SIZE_EXT = GL_MAX_3D_TEXTURE_SIZE_EXT
  GL_MAX_4D_TEXTURE_SIZE_SGIS = GL_MAX_4D_TEXTURE_SIZE_SGIS
  GL_MAX_ACTIVE_LIGHTS_SGIX = GL_MAX_ACTIVE_LIGHTS_SGIX
  GL_MAX_ARRAY_TEXTURE_LAYERS = GL_MAX_ARRAY_TEXTURE_LAYERS
  GL_MAX_ASYNC_DRAW_PIXELS_SGIX = GL_MAX_ASYNC_DRAW_PIXELS_SGIX
  GL_MAX_ASYNC_HISTOGRAM_SGIX = GL_MAX_ASYNC_HISTOGRAM_SGIX
  GL_MAX_ASYNC_READ_PIXELS_SGIX = GL_MAX_ASYNC_READ_PIXELS_SGIX
  GL_MAX_ASYNC_TEX_IMAGE_SGIX = GL_MAX_ASYNC_TEX_IMAGE_SGIX
  GL_MAX_ATTRIB_STACK_DEPTH = GL_MAX_ATTRIB_STACK_DEPTH
  GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = GL_MAX_CLIENT_ATTRIB_STACK_...
  GL_MAX_CLIPMAP_DEPTH_SGIX = GL_MAX_CLIPMAP_DEPTH_SGIX
  GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = GL_MAX_CLIPMAP_VIRTUAL_DEP...
  GL_MAX_CLIP_PLANES = GL_MAX_CLIP_PLANES
  GL_MAX_COLOR_ATTACHMENTS_EXT = GL_MAX_COLOR_ATTACHMENTS_EXT
  GL_MAX_COLOR_MATRIX_STACK_DEPTH = GL_MAX_COLOR_MATRIX_STACK_DEPTH
  GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = GL_MAX_COLOR_MATRIX_STAC...
  GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = GL_MAX_COMBINED_TEXTURE_...
  GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = GL_MAX_COMBINED_TEXT...
  GL_MAX_CONVOLUTION_HEIGHT = GL_MAX_CONVOLUTION_HEIGHT
  GL_MAX_CONVOLUTION_HEIGHT_EXT = GL_MAX_CONVOLUTION_HEIGHT_EXT
  GL_MAX_CONVOLUTION_WIDTH = GL_MAX_CONVOLUTION_WIDTH
  GL_MAX_CONVOLUTION_WIDTH_EXT = GL_MAX_CONVOLUTION_WIDTH_EXT
  GL_MAX_CUBE_MAP_TEXTURE_SIZE = GL_MAX_CUBE_MAP_TEXTURE_SIZE
  GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = GL_MAX_CUBE_MAP_TEXTURE_SIZ...
  GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = GL_MAX_CUBE_MAP_TEXTURE_SIZ...
  GL_MAX_DEFORMATION_ORDER_SGIX = GL_MAX_DEFORMATION_ORDER_SGIX
  GL_MAX_DRAW_BUFFERS = GL_MAX_DRAW_BUFFERS
  GL_MAX_DRAW_BUFFERS_ARB = GL_MAX_DRAW_BUFFERS_ARB
  GL_MAX_DRAW_BUFFERS_ATI = GL_MAX_DRAW_BUFFERS_ATI
  GL_MAX_ELEMENTS_INDICES = GL_MAX_ELEMENTS_INDICES
  GL_MAX_ELEMENTS_INDICES_EXT = GL_MAX_ELEMENTS_INDICES_EXT
  GL_MAX_ELEMENTS_VERTICES = GL_MAX_ELEMENTS_VERTICES
  GL_MAX_ELEMENTS_VERTICES_EXT = GL_MAX_ELEMENTS_VERTICES_EXT
  GL_MAX_EVAL_ORDER = GL_MAX_EVAL_ORDER
  GL_MAX_EXT = GL_MAX_EXT
  GL_MAX_FOG_FUNC_POINTS_SGIS = GL_MAX_FOG_FUNC_POINTS_SGIS
  GL_MAX_FRAGMENT_LIGHTS_SGIX = GL_MAX_FRAGMENT_LIGHTS_SGIX
  GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = GL_MAX_FRAGMENT_...
  GL_MAX_FRAGMENT_UNIFORM_COMPONENTS = GL_MAX_FRAGMENT_UNIFORM_C...
  GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = GL_MAX_FRAGMENT_UNIFO...
  GL_MAX_FRAMEZOOM_FACTOR_SGIX = GL_MAX_FRAMEZOOM_FACTOR_SGIX
  GL_MAX_GENERAL_COMBINERS_NV = GL_MAX_GENERAL_COMBINERS_NV
  GL_MAX_LIGHTS = GL_MAX_LIGHTS
  GL_MAX_LIST_NESTING = GL_MAX_LIST_NESTING
  GL_MAX_MAP_TESSELLATION_NV = GL_MAX_MAP_TESSELLATION_NV
  GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = GL_MAX_MATRIX_PALETTE_...
  GL_MAX_MODELVIEW_STACK_DEPTH = GL_MAX_MODELVIEW_STACK_DEPTH
  GL_MAX_NAME_STACK_DEPTH = GL_MAX_NAME_STACK_DEPTH
  GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = GL_MAX_OPTIM...
  GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = GL_MAX_OPTIMIZ...
  GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = GL_MAX_OPTIMIZED_V...
  GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = GL_MAX_OP...
  GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = GL_MAX_OPTIMIZED...
  GL_MAX_PALETTE_MATRICES_ARB = GL_MAX_PALETTE_MATRICES_ARB
  GL_MAX_PIXEL_MAP_TABLE = GL_MAX_PIXEL_MAP_TABLE
  GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = GL_MAX_PIXEL_TRANS...
  GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = GL_MAX_PN_TRIANGLE...
  GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = GL_MAX_PROGRAM_ADDRESS_...
  GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = GL_MAX_PROGRAM_ALU_INSTR...
  GL_MAX_PROGRAM_ATTRIBS_ARB = GL_MAX_PROGRAM_ATTRIBS_ARB
  GL_MAX_PROGRAM_CALL_DEPTH_NV = GL_MAX_PROGRAM_CALL_DEPTH_NV
  GL_MAX_PROGRAM_ENV_PARAMETERS_ARB = GL_MAX_PROGRAM_ENV_PARAMET...
  GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = GL_MAX_PROGRAM_EXEC_INST...
  GL_MAX_PROGRAM_IF_DEPTH_NV = GL_MAX_PROGRAM_IF_DEPTH_NV
  GL_MAX_PROGRAM_INSTRUCTIONS_ARB = GL_MAX_PROGRAM_INSTRUCTIONS_ARB
  GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = GL_MAX_PROGRAM_LOCAL_PAR...
  GL_MAX_PROGRAM_LOOP_COUNT_NV = GL_MAX_PROGRAM_LOOP_COUNT_NV
  GL_MAX_PROGRAM_LOOP_DEPTH_NV = GL_MAX_PROGRAM_LOOP_DEPTH_NV
  GL_MAX_PROGRAM_MATRICES_ARB = GL_MAX_PROGRAM_MATRICES_ARB
  GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = GL_MAX_PROGRAM_MATRIX_...
  GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = GL_MAX_PROGRAM_N...
  GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = GL_MAX_PROGRAM_NA...
  GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = GL_MAX_PROGRAM_NATIVE_ATTR...
  GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = GL_MAX_PROGRAM_NATIVE...
  GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = GL_MAX_PROGRAM_NATIVE_P...
  GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = GL_MAX_PROGRAM_NATIVE_...
  GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = GL_MAX_PROGRAM_NA...
  GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = GL_MAX_PROGRAM_NA...
  GL_MAX_PROGRAM_PARAMETERS_ARB = GL_MAX_PROGRAM_PARAMETERS_ARB
  GL_MAX_PROGRAM_TEMPORARIES_ARB = GL_MAX_PROGRAM_TEMPORARIES_ARB
  GL_MAX_PROGRAM_TEXEL_OFFSET = GL_MAX_PROGRAM_TEXEL_OFFSET
  GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = GL_MAX_PROGRAM_TEX_INDIR...
  GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = GL_MAX_PROGRAM_TEX_INSTR...
  GL_MAX_PROJECTION_STACK_DEPTH = GL_MAX_PROJECTION_STACK_DEPTH
  GL_MAX_RATIONAL_EVAL_ORDER_NV = GL_MAX_RATIONAL_EVAL_ORDER_NV
  GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = GL_MAX_RECTANGLE_TEXTURE_S...
  GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = GL_MAX_RECTANGLE_TEXTURE_SI...
  GL_MAX_RENDERBUFFER_SIZE_EXT = GL_MAX_RENDERBUFFER_SIZE_EXT
  GL_MAX_SHININESS_NV = GL_MAX_SHININESS_NV
  GL_MAX_SPOT_EXPONENT_NV = GL_MAX_SPOT_EXPONENT_NV
  GL_MAX_TEXTURE_COORDS = GL_MAX_TEXTURE_COORDS
  GL_MAX_TEXTURE_COORDS_ARB = GL_MAX_TEXTURE_COORDS_ARB
  GL_MAX_TEXTURE_COORDS_NV = GL_MAX_TEXTURE_COORDS_NV
  GL_MAX_TEXTURE_IMAGE_UNITS = GL_MAX_TEXTURE_IMAGE_UNITS
  GL_MAX_TEXTURE_IMAGE_UNITS_ARB = GL_MAX_TEXTURE_IMAGE_UNITS_ARB
  GL_MAX_TEXTURE_IMAGE_UNITS_NV = GL_MAX_TEXTURE_IMAGE_UNITS_NV
  GL_MAX_TEXTURE_LOD_BIAS = GL_MAX_TEXTURE_LOD_BIAS
  GL_MAX_TEXTURE_LOD_BIAS_EXT = GL_MAX_TEXTURE_LOD_BIAS_EXT
  GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = GL_MAX_TEXTURE_MAX_ANISOTR...
  GL_MAX_TEXTURE_SIZE = GL_MAX_TEXTURE_SIZE
  GL_MAX_TEXTURE_STACK_DEPTH = GL_MAX_TEXTURE_STACK_DEPTH
  GL_MAX_TEXTURE_UNITS = GL_MAX_TEXTURE_UNITS
  GL_MAX_TEXTURE_UNITS_ARB = GL_MAX_TEXTURE_UNITS_ARB
  GL_MAX_TRACK_MATRICES_NV = GL_MAX_TRACK_MATRICES_NV
  GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = GL_MAX_TRACK_MATRIX_STACK...
  GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = GL_MAX_TRAN...
  GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = GL_MAX_TRANSFORM_...
  GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = GL_MAX_TRANSFO...
  GL_MAX_VARYING_FLOATS = GL_MAX_VARYING_FLOATS
  GL_MAX_VARYING_FLOATS_ARB = GL_MAX_VARYING_FLOATS_ARB
  GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = GL_MAX_VERTEX_ARRAY_RAN...
  GL_MAX_VERTEX_ATTRIBS = GL_MAX_VERTEX_ATTRIBS
  GL_MAX_VERTEX_ATTRIBS_ARB = GL_MAX_VERTEX_ATTRIBS_ARB
  GL_MAX_VERTEX_HINT_PGI = GL_MAX_VERTEX_HINT_PGI
  GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = GL_MAX_VERTEX_SHADER_I...
  GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = GL_MAX_VERTEX_SHADER_INV...
  GL_MAX_VERTEX_SHADER_LOCALS_EXT = GL_MAX_VERTEX_SHADER_LOCALS_EXT
  GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = GL_MAX_VERTEX_SHADE...
  GL_MAX_VERTEX_SHADER_VARIANTS_EXT = GL_MAX_VERTEX_SHADER_VARIA...
  GL_MAX_VERTEX_STREAMS_ATI = GL_MAX_VERTEX_STREAMS_ATI
  GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = GL_MAX_VERTEX_TEXTURE_IMAG...
  GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = GL_MAX_VERTEX_TEXTURE_...
  GL_MAX_VERTEX_UNIFORM_COMPONENTS = GL_MAX_VERTEX_UNIFORM_COMPO...
  GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = GL_MAX_VERTEX_UNIFORM_C...
  GL_MAX_VERTEX_UNITS_ARB = GL_MAX_VERTEX_UNITS_ARB
  GL_MAX_VIEWPORT_DIMS = GL_MAX_VIEWPORT_DIMS
  GL_MIN = GL_MIN
  GL_MINMAX = GL_MINMAX
  GL_MINMAX_EXT = GL_MINMAX_EXT
  GL_MINMAX_FORMAT = GL_MINMAX_FORMAT
  GL_MINMAX_FORMAT_EXT = GL_MINMAX_FORMAT_EXT
  GL_MINMAX_SINK = GL_MINMAX_SINK
  GL_MINMAX_SINK_EXT = GL_MINMAX_SINK_EXT
  GL_MINOR_VERSION = GL_MINOR_VERSION
  GL_MIN_EXT = GL_MIN_EXT
  GL_MIN_PROGRAM_TEXEL_OFFSET = GL_MIN_PROGRAM_TEXEL_OFFSET
  GL_MIRRORED_REPEAT = GL_MIRRORED_REPEAT
  GL_MIRRORED_REPEAT_ARB = GL_MIRRORED_REPEAT_ARB
  GL_MIRRORED_REPEAT_IBM = GL_MIRRORED_REPEAT_IBM
  GL_MIRROR_CLAMP_ATI = GL_MIRROR_CLAMP_ATI
  GL_MIRROR_CLAMP_EXT = GL_MIRROR_CLAMP_EXT
  GL_MIRROR_CLAMP_TO_BORDER_EXT = GL_MIRROR_CLAMP_TO_BORDER_EXT
  GL_MIRROR_CLAMP_TO_EDGE_ATI = GL_MIRROR_CLAMP_TO_EDGE_ATI
  GL_MIRROR_CLAMP_TO_EDGE_EXT = GL_MIRROR_CLAMP_TO_EDGE_EXT
  GL_MODELVIEW = GL_MODELVIEW
  GL_MODELVIEW0_ARB = GL_MODELVIEW0_ARB
  GL_MODELVIEW0_EXT = GL_MODELVIEW
  GL_MODELVIEW0_MATRIX_EXT = GL_MODELVIEW_MATRIX
  GL_MODELVIEW0_STACK_DEPTH_EXT = GL_MODELVIEW_STACK_DEPTH
  GL_MODELVIEW10_ARB = GL_MODELVIEW10_ARB
  GL_MODELVIEW11_ARB = GL_MODELVIEW11_ARB
  GL_MODELVIEW12_ARB = GL_MODELVIEW12_ARB
  GL_MODELVIEW13_ARB = GL_MODELVIEW13_ARB
  GL_MODELVIEW14_ARB = GL_MODELVIEW14_ARB
  GL_MODELVIEW15_ARB = GL_MODELVIEW15_ARB
  GL_MODELVIEW16_ARB = GL_MODELVIEW16_ARB
  GL_MODELVIEW17_ARB = GL_MODELVIEW17_ARB
  GL_MODELVIEW18_ARB = GL_MODELVIEW18_ARB
  GL_MODELVIEW19_ARB = GL_MODELVIEW19_ARB
  GL_MODELVIEW1_ARB = GL_MODELVIEW1_ARB
  GL_MODELVIEW1_EXT = GL_MODELVIEW1_EXT
  GL_MODELVIEW1_MATRIX_EXT = GL_MODELVIEW1_MATRIX_EXT
  GL_MODELVIEW1_STACK_DEPTH_EXT = GL_MODELVIEW1_STACK_DEPTH_EXT
  GL_MODELVIEW20_ARB = GL_MODELVIEW20_ARB
  GL_MODELVIEW21_ARB = GL_MODELVIEW21_ARB
  GL_MODELVIEW22_ARB = GL_MODELVIEW22_ARB
  GL_MODELVIEW23_ARB = GL_MODELVIEW23_ARB
  GL_MODELVIEW24_ARB = GL_MODELVIEW24_ARB
  GL_MODELVIEW25_ARB = GL_MODELVIEW25_ARB
  GL_MODELVIEW26_ARB = GL_MODELVIEW26_ARB
  GL_MODELVIEW27_ARB = GL_MODELVIEW27_ARB
  GL_MODELVIEW28_ARB = GL_MODELVIEW28_ARB
  GL_MODELVIEW29_ARB = GL_MODELVIEW29_ARB
  GL_MODELVIEW2_ARB = GL_MODELVIEW2_ARB
  GL_MODELVIEW30_ARB = GL_MODELVIEW30_ARB
  GL_MODELVIEW31_ARB = GL_MODELVIEW31_ARB
  GL_MODELVIEW3_ARB = GL_MODELVIEW3_ARB
  GL_MODELVIEW4_ARB = GL_MODELVIEW4_ARB
  GL_MODELVIEW5_ARB = GL_MODELVIEW5_ARB
  GL_MODELVIEW6_ARB = GL_MODELVIEW6_ARB
  GL_MODELVIEW7_ARB = GL_MODELVIEW7_ARB
  GL_MODELVIEW8_ARB = GL_MODELVIEW8_ARB
  GL_MODELVIEW9_ARB = GL_MODELVIEW9_ARB
  GL_MODELVIEW_MATRIX = GL_MODELVIEW_MATRIX
  GL_MODELVIEW_PROJECTION_NV = GL_MODELVIEW_PROJECTION_NV
  GL_MODELVIEW_STACK_DEPTH = GL_MODELVIEW_STACK_DEPTH
  GL_MODULATE = GL_MODULATE
  GL_MODULATE_ADD_ATI = GL_MODULATE_ADD_ATI
  GL_MODULATE_SIGNED_ADD_ATI = GL_MODULATE_SIGNED_ADD_ATI
  GL_MODULATE_SUBTRACT_ATI = GL_MODULATE_SUBTRACT_ATI
  GL_MOV_ATI = GL_MOV_ATI
  GL_MULT = GL_MULT
  GL_MULTISAMPLE = GL_MULTISAMPLE
  GL_MULTISAMPLEBUFFERS = 13
  GL_MULTISAMPLESAMPLES = 14
  GL_MULTISAMPLE_3DFX = GL_MULTISAMPLE_3DFX
  GL_MULTISAMPLE_ARB = GL_MULTISAMPLE_ARB
  GL_MULTISAMPLE_BIT = GL_MULTISAMPLE_BIT
  GL_MULTISAMPLE_BIT_3DFX = GL_MULTISAMPLE_BIT_3DFX
  GL_MULTISAMPLE_BIT_ARB = GL_MULTISAMPLE_BIT_ARB
  GL_MULTISAMPLE_BIT_EXT = GL_MULTISAMPLE_BIT_EXT
  GL_MULTISAMPLE_EXT = GL_MULTISAMPLE_EXT
  GL_MULTISAMPLE_FILTER_HINT_NV = GL_MULTISAMPLE_FILTER_HINT_NV
  GL_MULTISAMPLE_SGIS = GL_MULTISAMPLE_SGIS
  GL_MUL_ATI = GL_MUL_ATI
  GL_MVP_MATRIX_EXT = GL_MVP_MATRIX_EXT
  GL_N3F_V3F = GL_N3F_V3F
  GL_NAME_STACK_DEPTH = GL_NAME_STACK_DEPTH
  GL_NAND = GL_NAND
  GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = GL_NATIVE_GRAPHICS_BEGIN_H...
  GL_NATIVE_GRAPHICS_END_HINT_PGI = GL_NATIVE_GRAPHICS_END_HINT_PGI
  GL_NATIVE_GRAPHICS_HANDLE_PGI = GL_NATIVE_GRAPHICS_HANDLE_PGI
  GL_NEAREST = GL_NEAREST
  GL_NEAREST_CLIPMAP_LINEAR_SGIX = GL_NEAREST_CLIPMAP_LINEAR_SGIX
  GL_NEAREST_CLIPMAP_NEAREST_SGIX = GL_NEAREST_CLIPMAP_NEAREST_SGIX
  GL_NEAREST_MIPMAP_LINEAR = GL_NEAREST_MIPMAP_LINEAR
  GL_NEAREST_MIPMAP_NEAREST = GL_NEAREST_MIPMAP_NEAREST
  GL_NEGATE_BIT_ATI = GL_NEGATE_BIT_ATI
  GL_NEGATIVE_ONE_EXT = GL_NEGATIVE_ONE_EXT
  GL_NEGATIVE_W_EXT = GL_NEGATIVE_W_EXT
  GL_NEGATIVE_X_EXT = GL_NEGATIVE_X_EXT
  GL_NEGATIVE_Y_EXT = GL_NEGATIVE_Y_EXT
  GL_NEGATIVE_Z_EXT = GL_NEGATIVE_Z_EXT
  GL_NEVER = GL_NEVER
  GL_NICEST = GL_NICEST
  GL_NONE = GL_NONE
  GL_NOOP = GL_NOOP
  GL_NOR = GL_NOR
  GL_NORMALIZE = GL_NORMALIZE
  GL_NORMALIZED_RANGE_EXT = GL_NORMALIZED_RANGE_EXT
  GL_NORMAL_ARRAY = GL_NORMAL_ARRAY
  GL_NORMAL_ARRAY_BUFFER_BINDING = GL_NORMAL_ARRAY_BUFFER_BINDING
  GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = GL_NORMAL_ARRAY_BUFFER_BI...
  GL_NORMAL_ARRAY_COUNT_EXT = GL_NORMAL_ARRAY_COUNT_EXT
  GL_NORMAL_ARRAY_EXT = GL_NORMAL_ARRAY_EXT
  GL_NORMAL_ARRAY_LIST_IBM = GL_NORMAL_ARRAY_LIST_IBM
  GL_NORMAL_ARRAY_LIST_STRIDE_IBM = GL_NORMAL_ARRAY_LIST_STRIDE_IBM
  GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = GL_NORMAL_ARRAY_PARA...
  GL_NORMAL_ARRAY_POINTER = GL_NORMAL_ARRAY_POINTER
  GL_NORMAL_ARRAY_POINTER_EXT = GL_NORMAL_ARRAY_POINTER_EXT
  GL_NORMAL_ARRAY_STRIDE = GL_NORMAL_ARRAY_STRIDE
  GL_NORMAL_ARRAY_STRIDE_EXT = GL_NORMAL_ARRAY_STRIDE_EXT
  GL_NORMAL_ARRAY_TYPE = GL_NORMAL_ARRAY_TYPE
  GL_NORMAL_ARRAY_TYPE_EXT = GL_NORMAL_ARRAY_TYPE_EXT
  GL_NORMAL_BIT_PGI = GL_NORMAL_BIT_PGI
  GL_NORMAL_MAP = GL_NORMAL_MAP
  GL_NORMAL_MAP_ARB = GL_NORMAL_MAP_ARB
  GL_NORMAL_MAP_EXT = GL_NORMAL_MAP_EXT
  GL_NORMAL_MAP_NV = GL_NORMAL_MAP_NV
  GL_NOTEQUAL = GL_NOTEQUAL
  GL_NO_ERROR = GL_NO_ERROR
  GL_NUM_COMPRESSED_TEXTURE_FORMATS = GL_NUM_COMPRESSED_TEXTURE_...
  GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = GL_NUM_COMPRESSED_TEXT...
  GL_NUM_EXTENSIONS = GL_NUM_EXTENSIONS
  GL_NUM_FRAGMENT_CONSTANTS_ATI = GL_NUM_FRAGMENT_CONSTANTS_ATI
  GL_NUM_FRAGMENT_REGISTERS_ATI = GL_NUM_FRAGMENT_REGISTERS_ATI
  GL_NUM_GENERAL_COMBINERS_NV = GL_NUM_GENERAL_COMBINERS_NV
  GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = GL_NUM_INPUT_INTERP...
  GL_NUM_INSTRUCTIONS_PER_PASS_ATI = GL_NUM_INSTRUCTIONS_PER_PAS...
  GL_NUM_INSTRUCTIONS_TOTAL_ATI = GL_NUM_INSTRUCTIONS_TOTAL_ATI
  GL_NUM_LOOPBACK_COMPONENTS_ATI = GL_NUM_LOOPBACK_COMPONENTS_ATI
  GL_NUM_PASSES_ATI = GL_NUM_PASSES_ATI
  GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = GL_OBJECT_ACTIVE_ATTRIBUTES_ARB
  GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = GL_OBJECT_ACTIVE_A...
  GL_OBJECT_ACTIVE_UNIFORMS_ARB = GL_OBJECT_ACTIVE_UNIFORMS_ARB
  GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = GL_OBJECT_ACTIVE_UNI...
  GL_OBJECT_ATTACHED_OBJECTS_ARB = GL_OBJECT_ATTACHED_OBJECTS_ARB
  GL_OBJECT_BUFFER_SIZE_ATI = GL_OBJECT_BUFFER_SIZE_ATI
  GL_OBJECT_BUFFER_USAGE_ATI = GL_OBJECT_BUFFER_USAGE_ATI
  GL_OBJECT_COMPILE_STATUS = GL_OBJECT_COMPILE_STATUS_ARB
  GL_OBJECT_COMPILE_STATUS_ARB = GL_OBJECT_COMPILE_STATUS_ARB
  GL_OBJECT_DELETE_STATUS_ARB = GL_OBJECT_DELETE_STATUS_ARB
  GL_OBJECT_DISTANCE_TO_LINE_SGIS = GL_OBJECT_DISTANCE_TO_LINE_SGIS
  GL_OBJECT_DISTANCE_TO_POINT_SGIS = GL_OBJECT_DISTANCE_TO_POINT...
  GL_OBJECT_INFO_LOG_LENGTH_ARB = GL_OBJECT_INFO_LOG_LENGTH_ARB
  GL_OBJECT_LINEAR = GL_OBJECT_LINEAR
  GL_OBJECT_LINE_SGIS = GL_OBJECT_LINE_SGIS
  GL_OBJECT_LINK_STATUS = GL_OBJECT_LINK_STATUS_ARB
  GL_OBJECT_LINK_STATUS_ARB = GL_OBJECT_LINK_STATUS_ARB
  GL_OBJECT_PLANE = GL_OBJECT_PLANE
  GL_OBJECT_POINT_SGIS = GL_OBJECT_POINT_SGIS
  GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = GL_OBJECT_SHADER_SOURCE_L...
  GL_OBJECT_SUBTYPE_ARB = GL_OBJECT_SUBTYPE_ARB
  GL_OBJECT_TYPE_ARB = GL_OBJECT_TYPE_ARB
  GL_OBJECT_VALIDATE_STATUS_ARB = GL_OBJECT_VALIDATE_STATUS_ARB
  GL_OCCLUSION_TEST_HP = GL_OCCLUSION_TEST_HP
  GL_OCCLUSION_TEST_RESULT_HP = GL_OCCLUSION_TEST_RESULT_HP
  GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = GL_OFFSET_HILO_PROJE...
  GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = GL_OFFSET_HIL...
  GL_OFFSET_HILO_TEXTURE_2D_NV = GL_OFFSET_HILO_TEXTURE_2D_NV
  GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = GL_OFFSET_HILO_TEXTURE_R...
  GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = GL_OFFSET_PROJECTIVE_TEXT...
  GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = GL_OFFSET_PROJECTIV...
  GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = GL_OFFSET_PROJECTI...
  GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = GL_OFFSET_PR...
  GL_OFFSET_TEXTURE_2D_BIAS_NV = GL_OFFSET_TEXTURE_BIAS_NV
  GL_OFFSET_TEXTURE_2D_MATRIX_NV = GL_OFFSET_TEXTURE_MATRIX_NV
  GL_OFFSET_TEXTURE_2D_NV = GL_OFFSET_TEXTURE_2D_NV
  GL_OFFSET_TEXTURE_2D_SCALE_NV = GL_OFFSET_TEXTURE_SCALE_NV
  GL_OFFSET_TEXTURE_BIAS_NV = GL_OFFSET_TEXTURE_BIAS_NV
  GL_OFFSET_TEXTURE_MATRIX_NV = GL_OFFSET_TEXTURE_MATRIX_NV
  GL_OFFSET_TEXTURE_RECTANGLE_NV = GL_OFFSET_TEXTURE_RECTANGLE_NV
  GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = GL_OFFSET_TEXTURE_RECTA...
  GL_OFFSET_TEXTURE_SCALE_NV = GL_OFFSET_TEXTURE_SCALE_NV
  GL_ONE = GL_ONE
  GL_ONE_EXT = GL_ONE_EXT
  GL_ONE_MINUS_CONSTANT_ALPHA = GL_ONE_MINUS_CONSTANT_ALPHA
  GL_ONE_MINUS_CONSTANT_ALPHA_EXT = GL_ONE_MINUS_CONSTANT_ALPHA_EXT
  GL_ONE_MINUS_CONSTANT_COLOR = GL_ONE_MINUS_CONSTANT_COLOR
  GL_ONE_MINUS_CONSTANT_COLOR_EXT = GL_ONE_MINUS_CONSTANT_COLOR_EXT
  GL_ONE_MINUS_DST_ALPHA = GL_ONE_MINUS_DST_ALPHA
  GL_ONE_MINUS_DST_COLOR = GL_ONE_MINUS_DST_COLOR
  GL_ONE_MINUS_SRC_ALPHA = GL_ONE_MINUS_SRC_ALPHA
  GL_ONE_MINUS_SRC_COLOR = GL_ONE_MINUS_SRC_COLOR
  GL_OPERAND0_ALPHA = GL_OPERAND0_ALPHA
  GL_OPERAND0_ALPHA_ARB = GL_OPERAND0_ALPHA_ARB
  GL_OPERAND0_ALPHA_EXT = GL_OPERAND0_ALPHA_EXT
  GL_OPERAND0_RGB = GL_OPERAND0_RGB
  GL_OPERAND0_RGB_ARB = GL_OPERAND0_RGB_ARB
  GL_OPERAND0_RGB_EXT = GL_OPERAND0_RGB_EXT
  GL_OPERAND1_ALPHA = GL_OPERAND1_ALPHA
  GL_OPERAND1_ALPHA_ARB = GL_OPERAND1_ALPHA_ARB
  GL_OPERAND1_ALPHA_EXT = GL_OPERAND1_ALPHA_EXT
  GL_OPERAND1_RGB = GL_OPERAND1_RGB
  GL_OPERAND1_RGB_ARB = GL_OPERAND1_RGB_ARB
  GL_OPERAND1_RGB_EXT = GL_OPERAND1_RGB_EXT
  GL_OPERAND2_ALPHA = GL_OPERAND2_ALPHA
  GL_OPERAND2_ALPHA_ARB = GL_OPERAND2_ALPHA_ARB
  GL_OPERAND2_ALPHA_EXT = GL_OPERAND2_ALPHA_EXT
  GL_OPERAND2_RGB = GL_OPERAND2_RGB
  GL_OPERAND2_RGB_ARB = GL_OPERAND2_RGB_ARB
  GL_OPERAND2_RGB_EXT = GL_OPERAND2_RGB_EXT
  GL_OPERAND3_ALPHA_NV = GL_OPERAND3_ALPHA_NV
  GL_OPERAND3_RGB_NV = GL_OPERAND3_RGB_NV
  GL_OP_ADD_EXT = GL_OP_ADD_EXT
  GL_OP_CLAMP_EXT = GL_OP_CLAMP_EXT
  GL_OP_CROSS_PRODUCT_EXT = GL_OP_CROSS_PRODUCT_EXT
  GL_OP_DOT3_EXT = GL_OP_DOT3_EXT
  GL_OP_DOT4_EXT = GL_OP_DOT4_EXT
  GL_OP_EXP_BASE_2_EXT = GL_OP_EXP_BASE_2_EXT
  GL_OP_FLOOR_EXT = GL_OP_FLOOR_EXT
  GL_OP_FRAC_EXT = GL_OP_FRAC_EXT
  GL_OP_INDEX_EXT = GL_OP_INDEX_EXT
  GL_OP_LOG_BASE_2_EXT = GL_OP_LOG_BASE_2_EXT
  GL_OP_MADD_EXT = GL_OP_MADD_EXT
  GL_OP_MAX_EXT = GL_OP_MAX_EXT
  GL_OP_MIN_EXT = GL_OP_MIN_EXT
  GL_OP_MOV_EXT = GL_OP_MOV_EXT
  GL_OP_MULTIPLY_MATRIX_EXT = GL_OP_MULTIPLY_MATRIX_EXT
  GL_OP_MUL_EXT = GL_OP_MUL_EXT
  GL_OP_NEGATE_EXT = GL_OP_NEGATE_EXT
  GL_OP_POWER_EXT = GL_OP_POWER_EXT
  GL_OP_RECIP_EXT = GL_OP_RECIP_EXT
  GL_OP_RECIP_SQRT_EXT = GL_OP_RECIP_SQRT_EXT
  GL_OP_ROUND_EXT = GL_OP_ROUND_EXT
  GL_OP_SET_GE_EXT = GL_OP_SET_GE_EXT
  GL_OP_SET_LT_EXT = GL_OP_SET_LT_EXT
  GL_OP_SUB_EXT = GL_OP_SUB_EXT
  GL_OR = GL_OR
  GL_ORDER = GL_ORDER
  GL_OR_INVERTED = GL_OR_INVERTED
  GL_OR_REVERSE = GL_OR_REVERSE
  GL_OUTPUT_COLOR0_EXT = GL_OUTPUT_COLOR0_EXT
  GL_OUTPUT_COLOR1_EXT = GL_OUTPUT_COLOR1_EXT
  GL_OUTPUT_FOG_EXT = GL_OUTPUT_FOG_EXT
  GL_OUTPUT_TEXTURE_COORD0_EXT = GL_OUTPUT_TEXTURE_COORD0_EXT
  GL_OUTPUT_TEXTURE_COORD10_EXT = GL_OUTPUT_TEXTURE_COORD10_EXT
  GL_OUTPUT_TEXTURE_COORD11_EXT = GL_OUTPUT_TEXTURE_COORD11_EXT
  GL_OUTPUT_TEXTURE_COORD12_EXT = GL_OUTPUT_TEXTURE_COORD12_EXT
  GL_OUTPUT_TEXTURE_COORD13_EXT = GL_OUTPUT_TEXTURE_COORD13_EXT
  GL_OUTPUT_TEXTURE_COORD14_EXT = GL_OUTPUT_TEXTURE_COORD14_EXT
  GL_OUTPUT_TEXTURE_COORD15_EXT = GL_OUTPUT_TEXTURE_COORD15_EXT
  GL_OUTPUT_TEXTURE_COORD16_EXT = GL_OUTPUT_TEXTURE_COORD16_EXT
  GL_OUTPUT_TEXTURE_COORD17_EXT = GL_OUTPUT_TEXTURE_COORD17_EXT
  GL_OUTPUT_TEXTURE_COORD18_EXT = GL_OUTPUT_TEXTURE_COORD18_EXT
  GL_OUTPUT_TEXTURE_COORD19_EXT = GL_OUTPUT_TEXTURE_COORD19_EXT
  GL_OUTPUT_TEXTURE_COORD1_EXT = GL_OUTPUT_TEXTURE_COORD1_EXT
  GL_OUTPUT_TEXTURE_COORD20_EXT = GL_OUTPUT_TEXTURE_COORD20_EXT
  GL_OUTPUT_TEXTURE_COORD21_EXT = GL_OUTPUT_TEXTURE_COORD21_EXT
  GL_OUTPUT_TEXTURE_COORD22_EXT = GL_OUTPUT_TEXTURE_COORD22_EXT
  GL_OUTPUT_TEXTURE_COORD23_EXT = GL_OUTPUT_TEXTURE_COORD23_EXT
  GL_OUTPUT_TEXTURE_COORD24_EXT = GL_OUTPUT_TEXTURE_COORD24_EXT
  GL_OUTPUT_TEXTURE_COORD25_EXT = GL_OUTPUT_TEXTURE_COORD25_EXT
  GL_OUTPUT_TEXTURE_COORD26_EXT = GL_OUTPUT_TEXTURE_COORD26_EXT
  GL_OUTPUT_TEXTURE_COORD27_EXT = GL_OUTPUT_TEXTURE_COORD27_EXT
  GL_OUTPUT_TEXTURE_COORD28_EXT = GL_OUTPUT_TEXTURE_COORD28_EXT
  GL_OUTPUT_TEXTURE_COORD29_EXT = GL_OUTPUT_TEXTURE_COORD29_EXT
  GL_OUTPUT_TEXTURE_COORD2_EXT = GL_OUTPUT_TEXTURE_COORD2_EXT
  GL_OUTPUT_TEXTURE_COORD30_EXT = GL_OUTPUT_TEXTURE_COORD30_EXT
  GL_OUTPUT_TEXTURE_COORD31_EXT = GL_OUTPUT_TEXTURE_COORD31_EXT
  GL_OUTPUT_TEXTURE_COORD3_EXT = GL_OUTPUT_TEXTURE_COORD3_EXT
  GL_OUTPUT_TEXTURE_COORD4_EXT = GL_OUTPUT_TEXTURE_COORD4_EXT
  GL_OUTPUT_TEXTURE_COORD5_EXT = GL_OUTPUT_TEXTURE_COORD5_EXT
  GL_OUTPUT_TEXTURE_COORD6_EXT = GL_OUTPUT_TEXTURE_COORD6_EXT
  GL_OUTPUT_TEXTURE_COORD7_EXT = GL_OUTPUT_TEXTURE_COORD7_EXT
  GL_OUTPUT_TEXTURE_COORD8_EXT = GL_OUTPUT_TEXTURE_COORD8_EXT
  GL_OUTPUT_TEXTURE_COORD9_EXT = GL_OUTPUT_TEXTURE_COORD9_EXT
  GL_OUTPUT_VERTEX_EXT = GL_OUTPUT_VERTEX_EXT
  GL_OUT_OF_MEMORY = GL_OUT_OF_MEMORY
  GL_PACK_ALIGNMENT = GL_PACK_ALIGNMENT
  GL_PACK_CMYK_HINT_EXT = GL_PACK_CMYK_HINT_EXT
  GL_PACK_IMAGE_DEPTH_SGIS = GL_PACK_IMAGE_DEPTH_SGIS
  GL_PACK_IMAGE_HEIGHT = GL_PACK_IMAGE_HEIGHT
  GL_PACK_IMAGE_HEIGHT_EXT = GL_PACK_IMAGE_HEIGHT_EXT
  GL_PACK_INVERT_MESA = GL_PACK_INVERT_MESA
  GL_PACK_LSB_FIRST = GL_PACK_LSB_FIRST
  GL_PACK_RESAMPLE_OML = GL_PACK_RESAMPLE_OML
  GL_PACK_RESAMPLE_SGIX = GL_PACK_RESAMPLE_SGIX
  GL_PACK_ROW_LENGTH = GL_PACK_ROW_LENGTH
  GL_PACK_SKIP_IMAGES = GL_PACK_SKIP_IMAGES
  GL_PACK_SKIP_IMAGES_EXT = GL_PACK_SKIP_IMAGES_EXT
  GL_PACK_SKIP_PIXELS = GL_PACK_SKIP_PIXELS
  GL_PACK_SKIP_ROWS = GL_PACK_SKIP_ROWS
  GL_PACK_SKIP_VOLUMES_SGIS = GL_PACK_SKIP_VOLUMES_SGIS
  GL_PACK_SUBSAMPLE_RATE_SGIX = GL_PACK_SUBSAMPLE_RATE_SGIX
  GL_PACK_SWAP_BYTES = GL_PACK_SWAP_BYTES
  GL_PARALLEL_ARRAYS_INTEL = GL_PARALLEL_ARRAYS_INTEL
  GL_PASS_THROUGH_NV = GL_PASS_THROUGH_NV
  GL_PASS_THROUGH_TOKEN = GL_PASS_THROUGH_TOKEN
  GL_PERSPECTIVE_CORRECTION_HINT = GL_PERSPECTIVE_CORRECTION_HINT
  GL_PERTURB_EXT = GL_PERTURB_EXT
  GL_PER_STAGE_CONSTANTS_NV = GL_PER_STAGE_CONSTANTS_NV
  GL_PHONG_HINT_WIN = GL_PHONG_HINT_WIN
  GL_PHONG_WIN = GL_PHONG_WIN
  GL_PIXEL_COUNTER_BITS_NV = GL_PIXEL_COUNTER_BITS_NV
  GL_PIXEL_COUNT_AVAILABLE_NV = GL_PIXEL_COUNT_AVAILABLE_NV
  GL_PIXEL_COUNT_NV = GL_PIXEL_COUNT_NV
  GL_PIXEL_CUBIC_WEIGHT_EXT = GL_PIXEL_CUBIC_WEIGHT_EXT
  GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = GL_PIXEL_FRAGMENT_ALPHA_...
  GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = GL_PIXEL_FRAGMENT_RGB_SOUR...
  GL_PIXEL_GROUP_COLOR_SGIS = GL_PIXEL_GROUP_COLOR_SGIS
  GL_PIXEL_MAG_FILTER_EXT = GL_PIXEL_MAG_FILTER_EXT
  GL_PIXEL_MAP_A_TO_A = GL_PIXEL_MAP_A_TO_A
  GL_PIXEL_MAP_A_TO_A_SIZE = GL_PIXEL_MAP_A_TO_A_SIZE
  GL_PIXEL_MAP_B_TO_B = GL_PIXEL_MAP_B_TO_B
  GL_PIXEL_MAP_B_TO_B_SIZE = GL_PIXEL_MAP_B_TO_B_SIZE
  GL_PIXEL_MAP_G_TO_G = GL_PIXEL_MAP_G_TO_G
  GL_PIXEL_MAP_G_TO_G_SIZE = GL_PIXEL_MAP_G_TO_G_SIZE
  GL_PIXEL_MAP_I_TO_A = GL_PIXEL_MAP_I_TO_A
  GL_PIXEL_MAP_I_TO_A_SIZE = GL_PIXEL_MAP_I_TO_A_SIZE
  GL_PIXEL_MAP_I_TO_B = GL_PIXEL_MAP_I_TO_B
  GL_PIXEL_MAP_I_TO_B_SIZE = GL_PIXEL_MAP_I_TO_B_SIZE
  GL_PIXEL_MAP_I_TO_G = GL_PIXEL_MAP_I_TO_G
  GL_PIXEL_MAP_I_TO_G_SIZE = GL_PIXEL_MAP_I_TO_G_SIZE
  GL_PIXEL_MAP_I_TO_I = GL_PIXEL_MAP_I_TO_I
  GL_PIXEL_MAP_I_TO_I_SIZE = GL_PIXEL_MAP_I_TO_I_SIZE
  GL_PIXEL_MAP_I_TO_R = GL_PIXEL_MAP_I_TO_R
  GL_PIXEL_MAP_I_TO_R_SIZE = GL_PIXEL_MAP_I_TO_R_SIZE
  GL_PIXEL_MAP_R_TO_R = GL_PIXEL_MAP_R_TO_R
  GL_PIXEL_MAP_R_TO_R_SIZE = GL_PIXEL_MAP_R_TO_R_SIZE
  GL_PIXEL_MAP_S_TO_S = GL_PIXEL_MAP_S_TO_S
  GL_PIXEL_MAP_S_TO_S_SIZE = GL_PIXEL_MAP_S_TO_S_SIZE
  GL_PIXEL_MIN_FILTER_EXT = GL_PIXEL_MIN_FILTER_EXT
  GL_PIXEL_MODE_BIT = GL_PIXEL_MODE_BIT
  GL_PIXEL_PACK_BUFFER = GL_PIXEL_PACK_BUFFER
  GL_PIXEL_PACK_BUFFER_ARB = GL_PIXEL_PACK_BUFFER_ARB
  GL_PIXEL_PACK_BUFFER_BINDING = GL_PIXEL_PACK_BUFFER_BINDING
  GL_PIXEL_PACK_BUFFER_BINDING_ARB = GL_PIXEL_PACK_BUFFER_BINDIN...
  GL_PIXEL_PACK_BUFFER_BINDING_EXT = GL_PIXEL_PACK_BUFFER_BINDIN...
  GL_PIXEL_PACK_BUFFER_EXT = GL_PIXEL_PACK_BUFFER_EXT
  GL_PIXEL_SUBSAMPLE_2424_SGIX = GL_PIXEL_SUBSAMPLE_2424_SGIX
  GL_PIXEL_SUBSAMPLE_4242_SGIX = GL_PIXEL_SUBSAMPLE_4242_SGIX
  GL_PIXEL_SUBSAMPLE_4444_SGIX = GL_PIXEL_SUBSAMPLE_4444_SGIX
  GL_PIXEL_TEXTURE_SGIS = GL_PIXEL_TEXTURE_SGIS
  GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX = GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX
  GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX = GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX
  GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = GL_PIXEL_TEX_GEN_ALPH...
  GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = GL_PIXEL_TEX_GEN_ALPHA_R...
  GL_PIXEL_TEX_GEN_MODE_SGIX = GL_PIXEL_TEX_GEN_MODE_SGIX
  GL_PIXEL_TEX_GEN_Q_CEILING_SGIX = GL_PIXEL_TEX_GEN_Q_CEILING_SGIX
  GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX = GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX
  GL_PIXEL_TEX_GEN_Q_ROUND_SGIX = GL_PIXEL_TEX_GEN_Q_ROUND_SGIX
  GL_PIXEL_TEX_GEN_SGIX = GL_PIXEL_TEX_GEN_SGIX
  GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = GL_PIXEL_TILE_BEST_ALIGNME...
  GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = GL_PIXEL_TILE_CACHE_INCRE...
  GL_PIXEL_TILE_CACHE_SIZE_SGIX = GL_PIXEL_TILE_CACHE_SIZE_SGIX
  GL_PIXEL_TILE_GRID_DEPTH_SGIX = GL_PIXEL_TILE_GRID_DEPTH_SGIX
  GL_PIXEL_TILE_GRID_HEIGHT_SGIX = GL_PIXEL_TILE_GRID_HEIGHT_SGIX
  GL_PIXEL_TILE_GRID_WIDTH_SGIX = GL_PIXEL_TILE_GRID_WIDTH_SGIX
  GL_PIXEL_TILE_HEIGHT_SGIX = GL_PIXEL_TILE_HEIGHT_SGIX
  GL_PIXEL_TILE_WIDTH_SGIX = GL_PIXEL_TILE_WIDTH_SGIX
  GL_PIXEL_TRANSFORM_2D_EXT = GL_PIXEL_TRANSFORM_2D_EXT
  GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = GL_PIXEL_TRANSFORM_2D_MATRI...
  GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = GL_PIXEL_TRANSFORM_2D_...
  GL_PIXEL_UNPACK_BUFFER = GL_PIXEL_UNPACK_BUFFER
  GL_PIXEL_UNPACK_BUFFER_ARB = GL_PIXEL_UNPACK_BUFFER_ARB
  GL_PIXEL_UNPACK_BUFFER_BINDING = GL_PIXEL_UNPACK_BUFFER_BINDING
  GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = GL_PIXEL_UNPACK_BUFFER_BI...
  GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = GL_PIXEL_UNPACK_BUFFER_BI...
  GL_PIXEL_UNPACK_BUFFER_EXT = GL_PIXEL_UNPACK_BUFFER_EXT
  GL_PN_TRIANGLES_ATI = GL_PN_TRIANGLES_ATI
  GL_PN_TRIANGLES_NORMAL_MODE_ATI = GL_PN_TRIANGLES_NORMAL_MODE_ATI
  GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = GL_PN_TRIANGLES_NORMA...
  GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = GL_PN_TRIANGLES_NO...
  GL_PN_TRIANGLES_POINT_MODE_ATI = GL_PN_TRIANGLES_POINT_MODE_ATI
  GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = GL_PN_TRIANGLES_POINT_M...
  GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = GL_PN_TRIANGLES_POINT_...
  GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = GL_PN_TRIANGLES_TESSEL...
  GL_POINT = GL_POINT
  GL_POINTS = GL_POINTS
  GL_POINT_BIT = GL_POINT_BIT
  GL_POINT_DISTANCE_ATTENUATION = GL_POINT_DISTANCE_ATTENUATION
  GL_POINT_DISTANCE_ATTENUATION_ARB = GL_POINT_DISTANCE_ATTENUAT...
  GL_POINT_FADE_THRESHOLD_SIZE = GL_POINT_FADE_THRESHOLD_SIZE
  GL_POINT_FADE_THRESHOLD_SIZE_ARB = GL_POINT_FADE_THRESHOLD_SIZ...
  GL_POINT_FADE_THRESHOLD_SIZE_EXT = GL_POINT_FADE_THRESHOLD_SIZ...
  GL_POINT_FADE_THRESHOLD_SIZE_SGIS = GL_POINT_FADE_THRESHOLD_SI...
  GL_POINT_SIZE = GL_POINT_SIZE
  GL_POINT_SIZE_GRANULARITY = GL_SMOOTH_POINT_SIZE_GRANULARITY
  GL_POINT_SIZE_MAX = GL_POINT_SIZE_MAX
  GL_POINT_SIZE_MAX_ARB = GL_POINT_SIZE_MAX_ARB
  GL_POINT_SIZE_MAX_EXT = GL_POINT_SIZE_MAX_EXT
  GL_POINT_SIZE_MAX_SGIS = GL_POINT_SIZE_MAX_SGIS
  GL_POINT_SIZE_MIN = GL_POINT_SIZE_MIN
  GL_POINT_SIZE_MIN_ARB = GL_POINT_SIZE_MIN_ARB
  GL_POINT_SIZE_MIN_EXT = GL_POINT_SIZE_MIN_EXT
  GL_POINT_SIZE_MIN_SGIS = GL_POINT_SIZE_MIN_SGIS
  GL_POINT_SIZE_RANGE = GL_SMOOTH_POINT_SIZE_RANGE
  GL_POINT_SMOOTH = GL_POINT_SMOOTH
  GL_POINT_SMOOTH_HINT = GL_POINT_SMOOTH_HINT
  GL_POINT_SPRITE = GL_POINT_SPRITE
  GL_POINT_SPRITE_ARB = GL_POINT_SPRITE_ARB
  GL_POINT_SPRITE_COORD_ORIGIN = GL_POINT_SPRITE_COORD_ORIGIN
  GL_POINT_SPRITE_NV = GL_POINT_SPRITE_NV
  GL_POINT_SPRITE_R_MODE_NV = GL_POINT_SPRITE_R_MODE_NV
  GL_POINT_TOKEN = GL_POINT_TOKEN
  GL_POLYGON = GL_POLYGON
  GL_POLYGON_BIT = GL_POLYGON_BIT
  GL_POLYGON_MODE = GL_POLYGON_MODE
  GL_POLYGON_OFFSET_BIAS_EXT = GL_POLYGON_OFFSET_BIAS_EXT
  GL_POLYGON_OFFSET_EXT = GL_POLYGON_OFFSET_EXT
  GL_POLYGON_OFFSET_FACTOR = GL_POLYGON_OFFSET_FACTOR
  GL_POLYGON_OFFSET_FACTOR_EXT = GL_POLYGON_OFFSET_FACTOR_EXT
  GL_POLYGON_OFFSET_FILL = GL_POLYGON_OFFSET_FILL
  GL_POLYGON_OFFSET_LINE = GL_POLYGON_OFFSET_LINE
  GL_POLYGON_OFFSET_POINT = GL_POLYGON_OFFSET_POINT
  GL_POLYGON_OFFSET_UNITS = GL_POLYGON_OFFSET_UNITS
  GL_POLYGON_SMOOTH = GL_POLYGON_SMOOTH
  GL_POLYGON_SMOOTH_HINT = GL_POLYGON_SMOOTH_HINT
  GL_POLYGON_STIPPLE = GL_POLYGON_STIPPLE
  GL_POLYGON_STIPPLE_BIT = GL_POLYGON_STIPPLE_BIT
  GL_POLYGON_TOKEN = GL_POLYGON_TOKEN
  GL_POSITION = GL_POSITION
  GL_POST_COLOR_MATRIX_ALPHA_BIAS = GL_POST_COLOR_MATRIX_ALPHA_BIAS
  GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = GL_POST_COLOR_MATRIX_ALP...
  GL_POST_COLOR_MATRIX_ALPHA_SCALE = GL_POST_COLOR_MATRIX_ALPHA_...
  GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = GL_POST_COLOR_MATRIX_AL...
  GL_POST_COLOR_MATRIX_BLUE_BIAS = GL_POST_COLOR_MATRIX_BLUE_BIAS
  GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = GL_POST_COLOR_MATRIX_BLUE...
  GL_POST_COLOR_MATRIX_BLUE_SCALE = GL_POST_COLOR_MATRIX_BLUE_SCALE
  GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = GL_POST_COLOR_MATRIX_BLU...
  GL_POST_COLOR_MATRIX_COLOR_TABLE = GL_POST_COLOR_MATRIX_COLOR_...
  GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = GL_POST_COLOR_MATRIX_CO...
  GL_POST_COLOR_MATRIX_GREEN_BIAS = GL_POST_COLOR_MATRIX_GREEN_BIAS
  GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = GL_POST_COLOR_MATRIX_GRE...
  GL_POST_COLOR_MATRIX_GREEN_SCALE = GL_POST_COLOR_MATRIX_GREEN_...
  GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = GL_POST_COLOR_MATRIX_GR...
  GL_POST_COLOR_MATRIX_RED_BIAS = GL_POST_COLOR_MATRIX_RED_BIAS
  GL_POST_COLOR_MATRIX_RED_BIAS_SGI = GL_POST_COLOR_MATRIX_RED_B...
  GL_POST_COLOR_MATRIX_RED_SCALE = GL_POST_COLOR_MATRIX_RED_SCALE
  GL_POST_COLOR_MATRIX_RED_SCALE_SGI = GL_POST_COLOR_MATRIX_RED_...
  GL_POST_CONVOLUTION_ALPHA_BIAS = GL_POST_CONVOLUTION_ALPHA_BIAS
  GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = GL_POST_CONVOLUTION_ALPHA...
  GL_POST_CONVOLUTION_ALPHA_SCALE = GL_POST_CONVOLUTION_ALPHA_SCALE
  GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = GL_POST_CONVOLUTION_ALPH...
  GL_POST_CONVOLUTION_BLUE_BIAS = GL_POST_CONVOLUTION_BLUE_BIAS
  GL_POST_CONVOLUTION_BLUE_BIAS_EXT = GL_POST_CONVOLUTION_BLUE_B...
  GL_POST_CONVOLUTION_BLUE_SCALE = GL_POST_CONVOLUTION_BLUE_SCALE
  GL_POST_CONVOLUTION_BLUE_SCALE_EXT = GL_POST_CONVOLUTION_BLUE_...
  GL_POST_CONVOLUTION_COLOR_TABLE = GL_POST_CONVOLUTION_COLOR_TABLE
  GL_POST_CONVOLUTION_COLOR_TABLE_SGI = GL_POST_CONVOLUTION_COLO...
  GL_POST_CONVOLUTION_GREEN_BIAS = GL_POST_CONVOLUTION_GREEN_BIAS
  GL_POST_CONVOLUTION_GREEN_BIAS_EXT = GL_POST_CONVOLUTION_GREEN...
  GL_POST_CONVOLUTION_GREEN_SCALE = GL_POST_CONVOLUTION_GREEN_SCALE
  GL_POST_CONVOLUTION_GREEN_SCALE_EXT = GL_POST_CONVOLUTION_GREE...
  GL_POST_CONVOLUTION_RED_BIAS = GL_POST_CONVOLUTION_RED_BIAS
  GL_POST_CONVOLUTION_RED_BIAS_EXT = GL_POST_CONVOLUTION_RED_BIA...
  GL_POST_CONVOLUTION_RED_SCALE = GL_POST_CONVOLUTION_RED_SCALE
  GL_POST_CONVOLUTION_RED_SCALE_EXT = GL_POST_CONVOLUTION_RED_SC...
  GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = GL_POST_IMAGE_TRANSFO...
  GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = GL_POST_TEXTURE_FILTE...
  GL_POST_TEXTURE_FILTER_BIAS_SGIX = GL_POST_TEXTURE_FILTER_BIAS...
  GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = GL_POST_TEXTURE_FILT...
  GL_POST_TEXTURE_FILTER_SCALE_SGIX = GL_POST_TEXTURE_FILTER_SCA...
  GL_PREFER_DOUBLEBUFFER_HINT_PGI = GL_PREFER_DOUBLEBUFFER_HINT_PGI
  GL_PRESERVE_ATI = GL_PRESERVE_ATI
  GL_PREVIOUS = GL_PREVIOUS
  GL_PREVIOUS_ARB = GL_PREVIOUS_ARB
  GL_PREVIOUS_EXT = GL_PREVIOUS_EXT
  GL_PREVIOUS_TEXTURE_INPUT_NV = GL_PREVIOUS_TEXTURE_INPUT_NV
  GL_PRIMARY_COLOR = GL_PRIMARY_COLOR
  GL_PRIMARY_COLOR_ARB = GL_PRIMARY_COLOR_ARB
  GL_PRIMARY_COLOR_EXT = GL_PRIMARY_COLOR_EXT
  GL_PRIMARY_COLOR_NV = GL_PRIMARY_COLOR_NV
  GL_PRIMITIVES_GENERATED = GL_PRIMITIVES_GENERATED
  GL_PRIMITIVE_RESTART_INDEX_NV = GL_PRIMITIVE_RESTART_INDEX_NV
  GL_PRIMITIVE_RESTART_NV = GL_PRIMITIVE_RESTART_NV
  GL_PROGRAM_ADDRESS_REGISTERS_ARB = GL_PROGRAM_ADDRESS_REGISTER...
  GL_PROGRAM_ALU_INSTRUCTIONS_ARB = GL_PROGRAM_ALU_INSTRUCTIONS_ARB
  GL_PROGRAM_ATTRIBS_ARB = GL_PROGRAM_ATTRIBS_ARB
  GL_PROGRAM_BINDING_ARB = GL_PROGRAM_BINDING_ARB
  GL_PROGRAM_ERROR_POSITION_ARB = GL_PROGRAM_ERROR_POSITION_ARB
  GL_PROGRAM_ERROR_POSITION_NV = GL_PROGRAM_ERROR_POSITION_NV
  GL_PROGRAM_ERROR_STRING_ARB = GL_PROGRAM_ERROR_STRING_ARB
  GL_PROGRAM_ERROR_STRING_NV = GL_PROGRAM_ERROR_STRING_NV
  GL_PROGRAM_FORMAT_ARB = GL_PROGRAM_FORMAT_ARB
  GL_PROGRAM_FORMAT_ASCII_ARB = GL_PROGRAM_FORMAT_ASCII_ARB
  GL_PROGRAM_INSTRUCTIONS_ARB = GL_PROGRAM_INSTRUCTIONS_ARB
  GL_PROGRAM_LENGTH_ARB = GL_PROGRAM_LENGTH_ARB
  GL_PROGRAM_LENGTH_NV = GL_PROGRAM_LENGTH_NV
  GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = GL_PROGRAM_NATIVE_AD...
  GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = GL_PROGRAM_NATIVE_ALU...
  GL_PROGRAM_NATIVE_ATTRIBS_ARB = GL_PROGRAM_NATIVE_ATTRIBS_ARB
  GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB = GL_PROGRAM_NATIVE_INSTRUC...
  GL_PROGRAM_NATIVE_PARAMETERS_ARB = GL_PROGRAM_NATIVE_PARAMETER...
  GL_PROGRAM_NATIVE_TEMPORARIES_ARB = GL_PROGRAM_NATIVE_TEMPORAR...
  GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = GL_PROGRAM_NATIVE_TEX...
  GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = GL_PROGRAM_NATIVE_TEX...
  GL_PROGRAM_OBJECT_ARB = GL_PROGRAM_OBJECT_ARB
  GL_PROGRAM_PARAMETERS_ARB = GL_PROGRAM_PARAMETERS_ARB
  GL_PROGRAM_PARAMETER_NV = GL_PROGRAM_PARAMETER_NV
  GL_PROGRAM_RESIDENT_NV = GL_PROGRAM_RESIDENT_NV
  GL_PROGRAM_STRING_ARB = GL_PROGRAM_STRING_ARB
  GL_PROGRAM_STRING_NV = GL_PROGRAM_STRING_NV
  GL_PROGRAM_TARGET_NV = GL_PROGRAM_TARGET_NV
  GL_PROGRAM_TEMPORARIES_ARB = GL_PROGRAM_TEMPORARIES_ARB
  GL_PROGRAM_TEX_INDIRECTIONS_ARB = GL_PROGRAM_TEX_INDIRECTIONS_ARB
  GL_PROGRAM_TEX_INSTRUCTIONS_ARB = GL_PROGRAM_TEX_INSTRUCTIONS_ARB
  GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB = GL_PROGRAM_UNDER_NATIVE_L...
  GL_PROJECTION = GL_PROJECTION
  GL_PROJECTION_MATRIX = GL_PROJECTION_MATRIX
  GL_PROJECTION_STACK_DEPTH = GL_PROJECTION_STACK_DEPTH
  GL_PROXY_COLOR_TABLE = GL_PROXY_COLOR_TABLE
  GL_PROXY_COLOR_TABLE_SGI = GL_PROXY_COLOR_TABLE_SGI
  GL_PROXY_HISTOGRAM = GL_PROXY_HISTOGRAM
  GL_PROXY_HISTOGRAM_EXT = GL_PROXY_HISTOGRAM_EXT
  GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = GL_PROXY_POST_COLOR_M...
  GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = GL_PROXY_POST_COL...
  GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = GL_PROXY_POST_CONVOLUT...
  GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = GL_PROXY_POST_CONV...
  GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = GL_PROXY_POST_I...
  GL_PROXY_TEXTURE_1D = GL_PROXY_TEXTURE_1D
  GL_PROXY_TEXTURE_1D_ARRAY = GL_PROXY_TEXTURE_1D_ARRAY
  GL_PROXY_TEXTURE_1D_EXT = GL_PROXY_TEXTURE_1D_EXT
  GL_PROXY_TEXTURE_2D = GL_PROXY_TEXTURE_2D
  GL_PROXY_TEXTURE_2D_ARRAY = GL_PROXY_TEXTURE_2D_ARRAY
  GL_PROXY_TEXTURE_2D_EXT = GL_PROXY_TEXTURE_2D_EXT
  GL_PROXY_TEXTURE_3D = GL_PROXY_TEXTURE_3D
  GL_PROXY_TEXTURE_3D_EXT = GL_PROXY_TEXTURE_3D_EXT
  GL_PROXY_TEXTURE_4D_SGIS = GL_PROXY_TEXTURE_4D_SGIS
  GL_PROXY_TEXTURE_COLOR_TABLE_SGI = GL_PROXY_TEXTURE_COLOR_TABL...
  GL_PROXY_TEXTURE_CUBE_MAP = GL_PROXY_TEXTURE_CUBE_MAP
  GL_PROXY_TEXTURE_CUBE_MAP_ARB = GL_PROXY_TEXTURE_CUBE_MAP_ARB
  GL_PROXY_TEXTURE_CUBE_MAP_EXT = GL_PROXY_TEXTURE_CUBE_MAP_EXT
  GL_PROXY_TEXTURE_RECTANGLE_ARB = GL_PROXY_TEXTURE_RECTANGLE_ARB
  GL_PROXY_TEXTURE_RECTANGLE_NV = GL_PROXY_TEXTURE_RECTANGLE_NV
  GL_Q = GL_Q
  GL_QUADRATIC_ATTENUATION = GL_QUADRATIC_ATTENUATION
  GL_QUADS = GL_QUADS
  GL_QUAD_ALPHA4_SGIS = GL_QUAD_ALPHA4_SGIS
  GL_QUAD_ALPHA8_SGIS = GL_QUAD_ALPHA8_SGIS
  GL_QUAD_INTENSITY4_SGIS = GL_QUAD_INTENSITY4_SGIS
  GL_QUAD_INTENSITY8_SGIS = GL_QUAD_INTENSITY8_SGIS
  GL_QUAD_LUMINANCE4_SGIS = GL_QUAD_LUMINANCE4_SGIS
  GL_QUAD_LUMINANCE8_SGIS = GL_QUAD_LUMINANCE8_SGIS
  GL_QUAD_MESH_SUN = GL_QUAD_MESH_SUN
  GL_QUAD_STRIP = GL_QUAD_STRIP
  GL_QUAD_TEXTURE_SELECT_SGIS = GL_QUAD_TEXTURE_SELECT_SGIS
  GL_QUARTER_BIT_ATI = GL_QUARTER_BIT_ATI
  GL_QUERY_BY_REGION_NO_WAIT = GL_QUERY_BY_REGION_NO_WAIT
  GL_QUERY_BY_REGION_WAIT = GL_QUERY_BY_REGION_WAIT
  GL_QUERY_COUNTER_BITS = GL_QUERY_COUNTER_BITS
  GL_QUERY_COUNTER_BITS_ARB = GL_QUERY_COUNTER_BITS_ARB
  GL_QUERY_NO_WAIT = GL_QUERY_NO_WAIT
  GL_QUERY_RESULT = GL_QUERY_RESULT
  GL_QUERY_RESULT_ARB = GL_QUERY_RESULT_ARB
  GL_QUERY_RESULT_AVAILABLE = GL_QUERY_RESULT_AVAILABLE
  GL_QUERY_RESULT_AVAILABLE_ARB = GL_QUERY_RESULT_AVAILABLE_ARB
  GL_QUERY_WAIT = GL_QUERY_WAIT
  GL_R = GL_R
  GL_R11F_G11F_B10F = GL_R11F_G11F_B10F
  GL_R1UI_C3F_V3F_SUN = GL_R1UI_C3F_V3F_SUN
  GL_R1UI_C4F_N3F_V3F_SUN = GL_R1UI_C4F_N3F_V3F_SUN
  GL_R1UI_C4UB_V3F_SUN = GL_R1UI_C4UB_V3F_SUN
  GL_R1UI_N3F_V3F_SUN = GL_R1UI_N3F_V3F_SUN
  GL_R1UI_T2F_C4F_N3F_V3F_SUN = GL_R1UI_T2F_C4F_N3F_V3F_SUN
  GL_R1UI_T2F_N3F_V3F_SUN = GL_R1UI_T2F_N3F_V3F_SUN
  GL_R1UI_T2F_V3F_SUN = GL_R1UI_T2F_V3F_SUN
  GL_R1UI_V3F_SUN = GL_R1UI_V3F_SUN
  GL_R3_G3_B2 = GL_R3_G3_B2
  GL_RASTERIZER_DISCARD = GL_RASTERIZER_DISCARD
  GL_RASTER_POSITION_UNCLIPPED_IBM = GL_RASTER_POSITION_UNCLIPPE...
  GL_READ_BUFFER = GL_READ_BUFFER
  GL_READ_ONLY = GL_READ_ONLY
  GL_READ_ONLY_ARB = GL_READ_ONLY_ARB
  GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = GL_READ_PIXEL_DATA_RANGE_...
  GL_READ_PIXEL_DATA_RANGE_NV = GL_READ_PIXEL_DATA_RANGE_NV
  GL_READ_PIXEL_DATA_RANGE_POINTER_NV = GL_READ_PIXEL_DATA_RANGE...
  GL_READ_WRITE = GL_READ_WRITE
  GL_READ_WRITE_ARB = GL_READ_WRITE_ARB
  GL_RECLAIM_MEMORY_HINT_PGI = GL_RECLAIM_MEMORY_HINT_PGI
  GL_RED = GL_RED
  GL_REDUCE = GL_REDUCE
  GL_REDUCE_EXT = GL_REDUCE_EXT
  GL_RED_BIAS = GL_RED_BIAS
  GL_RED_BITS = GL_RED_BITS
  GL_RED_BIT_ATI = GL_RED_BIT_ATI
  GL_RED_INTEGER = GL_RED_INTEGER
  GL_RED_MAX_CLAMP_INGR = GL_RED_MAX_CLAMP_INGR
  GL_RED_MIN_CLAMP_INGR = GL_RED_MIN_CLAMP_INGR
  GL_RED_SCALE = GL_RED_SCALE
  GL_RED_SIZE = 0
  GL_REFERENCE_PLANE_EQUATION_SGIX = GL_REFERENCE_PLANE_EQUATION...
  GL_REFERENCE_PLANE_SGIX = GL_REFERENCE_PLANE_SGIX
  GL_REFLECTION_MAP = GL_REFLECTION_MAP
  GL_REFLECTION_MAP_ARB = GL_REFLECTION_MAP_ARB
  GL_REFLECTION_MAP_EXT = GL_REFLECTION_MAP_EXT
  GL_REFLECTION_MAP_NV = GL_REFLECTION_MAP_NV
  GL_REGISTER_COMBINERS_NV = GL_REGISTER_COMBINERS_NV
  GL_REG_0_ATI = GL_REG_0_ATI
  GL_REG_10_ATI = GL_REG_10_ATI
  GL_REG_11_ATI = GL_REG_11_ATI
  GL_REG_12_ATI = GL_REG_12_ATI
  GL_REG_13_ATI = GL_REG_13_ATI
  GL_REG_14_ATI = GL_REG_14_ATI
  GL_REG_15_ATI = GL_REG_15_ATI
  GL_REG_16_ATI = GL_REG_16_ATI
  GL_REG_17_ATI = GL_REG_17_ATI
  GL_REG_18_ATI = GL_REG_18_ATI
  GL_REG_19_ATI = GL_REG_19_ATI
  GL_REG_1_ATI = GL_REG_1_ATI
  GL_REG_20_ATI = GL_REG_20_ATI
  GL_REG_21_ATI = GL_REG_21_ATI
  GL_REG_22_ATI = GL_REG_22_ATI
  GL_REG_23_ATI = GL_REG_23_ATI
  GL_REG_24_ATI = GL_REG_24_ATI
  GL_REG_25_ATI = GL_REG_25_ATI
  GL_REG_26_ATI = GL_REG_26_ATI
  GL_REG_27_ATI = GL_REG_27_ATI
  GL_REG_28_ATI = GL_REG_28_ATI
  GL_REG_29_ATI = GL_REG_29_ATI
  GL_REG_2_ATI = GL_REG_2_ATI
  GL_REG_30_ATI = GL_REG_30_ATI
  GL_REG_31_ATI = GL_REG_31_ATI
  GL_REG_3_ATI = GL_REG_3_ATI
  GL_REG_4_ATI = GL_REG_4_ATI
  GL_REG_5_ATI = GL_REG_5_ATI
  GL_REG_6_ATI = GL_REG_6_ATI
  GL_REG_7_ATI = GL_REG_7_ATI
  GL_REG_8_ATI = GL_REG_8_ATI
  GL_REG_9_ATI = GL_REG_9_ATI
  GL_RENDER = GL_RENDER
  GL_RENDERBUFFER_ALPHA_SIZE_EXT = GL_RENDERBUFFER_ALPHA_SIZE_EXT
  GL_RENDERBUFFER_BINDING_EXT = GL_RENDERBUFFER_BINDING_EXT
  GL_RENDERBUFFER_BLUE_SIZE_EXT = GL_RENDERBUFFER_BLUE_SIZE_EXT
  GL_RENDERBUFFER_DEPTH_SIZE_EXT = GL_RENDERBUFFER_DEPTH_SIZE_EXT
  GL_RENDERBUFFER_EXT = GL_RENDERBUFFER_EXT
  GL_RENDERBUFFER_GREEN_SIZE_EXT = GL_RENDERBUFFER_GREEN_SIZE_EXT
  GL_RENDERBUFFER_HEIGHT_EXT = GL_RENDERBUFFER_HEIGHT_EXT
  GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = GL_RENDERBUFFER_INTERNAL...
  GL_RENDERBUFFER_RED_SIZE_EXT = GL_RENDERBUFFER_RED_SIZE_EXT
  GL_RENDERBUFFER_STENCIL_SIZE_EXT = GL_RENDERBUFFER_STENCIL_SIZ...
  GL_RENDERBUFFER_WIDTH_EXT = GL_RENDERBUFFER_WIDTH_EXT
  GL_RENDERER = GL_RENDERER
  GL_RENDER_MODE = GL_RENDER_MODE
  GL_REPEAT = GL_REPEAT
  GL_REPLACE = GL_REPLACE
  GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = GL_REPLACEMENT_CODE_AR...
  GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = GL_REPLACEMENT_CODE_ARR...
  GL_REPLACEMENT_CODE_ARRAY_SUN = GL_REPLACEMENT_CODE_ARRAY_SUN
  GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = GL_REPLACEMENT_CODE_ARRAY...
  GL_REPLACEMENT_CODE_SUN = GL_REPLACEMENT_CODE_SUN
  GL_REPLACE_EXT = GL_REPLACE_EXT
  GL_REPLACE_MIDDLE_SUN = GL_REPLACE_MIDDLE_SUN
  GL_REPLACE_OLDEST_SUN = GL_REPLACE_OLDEST_SUN
  GL_REPLICATE_BORDER = GL_REPLICATE_BORDER
  GL_REPLICATE_BORDER_HP = GL_REPLICATE_BORDER_HP
  GL_RESAMPLE_AVERAGE_OML = GL_RESAMPLE_AVERAGE_OML
  GL_RESAMPLE_DECIMATE_OML = GL_RESAMPLE_DECIMATE_OML
  GL_RESAMPLE_DECIMATE_SGIX = GL_RESAMPLE_DECIMATE_SGIX
  GL_RESAMPLE_REPLICATE_OML = GL_RESAMPLE_REPLICATE_OML
  GL_RESAMPLE_REPLICATE_SGIX = GL_RESAMPLE_REPLICATE_SGIX
  GL_RESAMPLE_ZERO_FILL_OML = GL_RESAMPLE_ZERO_FILL_OML
  GL_RESAMPLE_ZERO_FILL_SGIX = GL_RESAMPLE_ZERO_FILL_SGIX
  GL_RESCALE_NORMAL = GL_RESCALE_NORMAL
  GL_RESCALE_NORMAL_EXT = GL_RESCALE_NORMAL_EXT
  GL_RESTART_SUN = GL_RESTART_SUN
  GL_RETURN = GL_RETURN
  GL_RGB = GL_RGB
  GL_RGB10 = GL_RGB10
  GL_RGB10_A2 = GL_RGB10_A2
  GL_RGB10_A2_EXT = GL_RGB10_A2_EXT
  GL_RGB10_EXT = GL_RGB10_EXT
  GL_RGB12 = GL_RGB12
  GL_RGB12_EXT = GL_RGB12_EXT
  GL_RGB16 = GL_RGB16
  GL_RGB16F = GL_RGB16F
  GL_RGB16F_ARB = GL_RGB16F_ARB
  GL_RGB16I = GL_RGB16I
  GL_RGB16UI = GL_RGB16UI
  GL_RGB16_EXT = GL_RGB16_EXT
  GL_RGB2_EXT = GL_RGB2_EXT
  GL_RGB32F = GL_RGB32F
  GL_RGB32F_ARB = GL_RGB32F_ARB
  GL_RGB32I = GL_RGB32I
  GL_RGB32UI = GL_RGB32UI
  GL_RGB4 = GL_RGB4
  GL_RGB4_EXT = GL_RGB4_EXT
  GL_RGB4_S3TC = GL_RGB4_S3TC
  GL_RGB5 = GL_RGB5
  GL_RGB5_A1 = GL_RGB5_A1
  GL_RGB5_A1_EXT = GL_RGB5_A1_EXT
  GL_RGB5_EXT = GL_RGB5_EXT
  GL_RGB8 = GL_RGB8
  GL_RGB8I = GL_RGB8I
  GL_RGB8UI = GL_RGB8UI
  GL_RGB8_EXT = GL_RGB8_EXT
  GL_RGB9_E5 = GL_RGB9_E5
  GL_RGBA = GL_RGBA
  GL_RGBA12 = GL_RGBA12
  GL_RGBA12_EXT = GL_RGBA12_EXT
  GL_RGBA16 = GL_RGBA16
  GL_RGBA16F = GL_RGBA16F
  GL_RGBA16F_ARB = GL_RGBA16F_ARB
  GL_RGBA16I = GL_RGBA16I
  GL_RGBA16UI = GL_RGBA16UI
  GL_RGBA16_EXT = GL_RGBA16_EXT
  GL_RGBA2 = GL_RGBA2
  GL_RGBA2_EXT = GL_RGBA2_EXT
  GL_RGBA32F = GL_RGBA32F
  GL_RGBA32F_ARB = GL_RGBA32F_ARB
  GL_RGBA32I = GL_RGBA32I
  GL_RGBA32UI = GL_RGBA32UI
  GL_RGBA4 = GL_RGBA4
  GL_RGBA4_EXT = GL_RGBA4_EXT
  GL_RGBA4_S3TC = GL_RGBA4_S3TC
  GL_RGBA8 = GL_RGBA8
  GL_RGBA8I = GL_RGBA8I
  GL_RGBA8UI = GL_RGBA8UI
  GL_RGBA8_EXT = GL_RGBA8_EXT
  GL_RGBA_FLOAT16_ATI = GL_RGBA_FLOAT16_ATI
  GL_RGBA_FLOAT32_ATI = GL_RGBA_FLOAT32_ATI
  GL_RGBA_FLOAT_MODE_ARB = GL_RGBA_FLOAT_MODE_ARB
  GL_RGBA_INTEGER = GL_RGBA_INTEGER
  GL_RGBA_MODE = GL_RGBA_MODE
  GL_RGBA_S3TC = GL_RGBA_S3TC
  GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = GL_RGBA_UNSIGNED_DOT...
  GL_RGB_FLOAT16_ATI = GL_RGB_FLOAT16_ATI
  GL_RGB_FLOAT32_ATI = GL_RGB_FLOAT32_ATI
  GL_RGB_INTEGER = GL_RGB_INTEGER
  GL_RGB_S3TC = GL_RGB_S3TC
  GL_RGB_SCALE = GL_RGB_SCALE
  GL_RGB_SCALE_ARB = GL_RGB_SCALE_ARB
  GL_RGB_SCALE_EXT = GL_RGB_SCALE_EXT
  GL_RIGHT = GL_RIGHT
  GL_S = GL_S
  GL_SAMPLER_1D = GL_SAMPLER_1D
  GL_SAMPLER_1D_ARB = GL_SAMPLER_1D_ARB
  GL_SAMPLER_1D_ARRAY = GL_SAMPLER_1D_ARRAY
  GL_SAMPLER_1D_ARRAY_SHADOW = GL_SAMPLER_1D_ARRAY_SHADOW
  GL_SAMPLER_1D_SHADOW = GL_SAMPLER_1D_SHADOW
  GL_SAMPLER_1D_SHADOW_ARB = GL_SAMPLER_1D_SHADOW_ARB
  GL_SAMPLER_2D = GL_SAMPLER_2D
  GL_SAMPLER_2D_ARB = GL_SAMPLER_2D_ARB
  GL_SAMPLER_2D_ARRAY = GL_SAMPLER_2D_ARRAY
  GL_SAMPLER_2D_ARRAY_SHADOW = GL_SAMPLER_2D_ARRAY_SHADOW
  GL_SAMPLER_2D_RECT_ARB = GL_SAMPLER_2D_RECT_ARB
  GL_SAMPLER_2D_RECT_SHADOW_ARB = GL_SAMPLER_2D_RECT_SHADOW_ARB
  GL_SAMPLER_2D_SHADOW = GL_SAMPLER_2D_SHADOW
  GL_SAMPLER_2D_SHADOW_ARB = GL_SAMPLER_2D_SHADOW_ARB
  GL_SAMPLER_3D = GL_SAMPLER_3D
  GL_SAMPLER_3D_ARB = GL_SAMPLER_3D_ARB
  GL_SAMPLER_CUBE = GL_SAMPLER_CUBE
  GL_SAMPLER_CUBE_ARB = GL_SAMPLER_CUBE_ARB
  GL_SAMPLER_CUBE_SHADOW = GL_SAMPLER_CUBE_SHADOW
  GL_SAMPLES = GL_SAMPLES
  GL_SAMPLES_3DFX = GL_SAMPLES_3DFX
  GL_SAMPLES_ARB = GL_SAMPLES_ARB
  GL_SAMPLES_EXT = GL_SAMPLES_EXT
  GL_SAMPLES_PASSED = GL_SAMPLES_PASSED
  GL_SAMPLES_PASSED_ARB = GL_SAMPLES_PASSED_ARB
  GL_SAMPLES_SGIS = GL_SAMPLES_SGIS
  GL_SAMPLE_ALPHA_TO_COVERAGE = GL_SAMPLE_ALPHA_TO_COVERAGE
  GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = GL_SAMPLE_ALPHA_TO_COVERAGE_ARB
  GL_SAMPLE_ALPHA_TO_MASK_EXT = GL_SAMPLE_ALPHA_TO_MASK_EXT
  GL_SAMPLE_ALPHA_TO_MASK_SGIS = GL_SAMPLE_ALPHA_TO_MASK_SGIS
  GL_SAMPLE_ALPHA_TO_ONE = GL_SAMPLE_ALPHA_TO_ONE
  GL_SAMPLE_ALPHA_TO_ONE_ARB = GL_SAMPLE_ALPHA_TO_ONE_ARB
  GL_SAMPLE_ALPHA_TO_ONE_EXT = GL_SAMPLE_ALPHA_TO_ONE_EXT
  GL_SAMPLE_ALPHA_TO_ONE_SGIS = GL_SAMPLE_ALPHA_TO_ONE_SGIS
  GL_SAMPLE_BUFFERS = GL_SAMPLE_BUFFERS
  GL_SAMPLE_BUFFERS_3DFX = GL_SAMPLE_BUFFERS_3DFX
  GL_SAMPLE_BUFFERS_ARB = GL_SAMPLE_BUFFERS_ARB
  GL_SAMPLE_BUFFERS_EXT = GL_SAMPLE_BUFFERS_EXT
  GL_SAMPLE_BUFFERS_SGIS = GL_SAMPLE_BUFFERS_SGIS
  GL_SAMPLE_COVERAGE = GL_SAMPLE_COVERAGE
  GL_SAMPLE_COVERAGE_ARB = GL_SAMPLE_COVERAGE_ARB
  GL_SAMPLE_COVERAGE_INVERT = GL_SAMPLE_COVERAGE_INVERT
  GL_SAMPLE_COVERAGE_INVERT_ARB = GL_SAMPLE_COVERAGE_INVERT_ARB
  GL_SAMPLE_COVERAGE_VALUE = GL_SAMPLE_COVERAGE_VALUE
  GL_SAMPLE_COVERAGE_VALUE_ARB = GL_SAMPLE_COVERAGE_VALUE_ARB
  GL_SAMPLE_MASK_EXT = GL_SAMPLE_MASK_EXT
  GL_SAMPLE_MASK_INVERT_EXT = GL_SAMPLE_MASK_INVERT_EXT
  GL_SAMPLE_MASK_INVERT_SGIS = GL_SAMPLE_MASK_INVERT_SGIS
  GL_SAMPLE_MASK_SGIS = GL_SAMPLE_MASK_SGIS
  GL_SAMPLE_MASK_VALUE_EXT = GL_SAMPLE_MASK_VALUE_EXT
  GL_SAMPLE_MASK_VALUE_SGIS = GL_SAMPLE_MASK_VALUE_SGIS
  GL_SAMPLE_PATTERN_EXT = GL_SAMPLE_PATTERN_EXT
  GL_SAMPLE_PATTERN_SGIS = GL_SAMPLE_PATTERN_SGIS
  GL_SATURATE_BIT_ATI = GL_SATURATE_BIT_ATI
  GL_SCALAR_EXT = GL_SCALAR_EXT
  GL_SCALEBIAS_HINT_SGIX = GL_SCALEBIAS_HINT_SGIX
  GL_SCALE_BY_FOUR_NV = GL_SCALE_BY_FOUR_NV
  GL_SCALE_BY_ONE_HALF_NV = GL_SCALE_BY_ONE_HALF_NV
  GL_SCALE_BY_TWO_NV = GL_SCALE_BY_TWO_NV
  GL_SCISSOR_BIT = GL_SCISSOR_BIT
  GL_SCISSOR_BOX = GL_SCISSOR_BOX
  GL_SCISSOR_TEST = GL_SCISSOR_TEST
  GL_SCREEN_COORDINATES_REND = GL_SCREEN_COORDINATES_REND
  GL_SECONDARY_COLOR_ARRAY = GL_SECONDARY_COLOR_ARRAY
  GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = GL_SECONDARY_COLOR_A...
  GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = GL_SECONDARY_COL...
  GL_SECONDARY_COLOR_ARRAY_EXT = GL_SECONDARY_COLOR_ARRAY_EXT
  GL_SECONDARY_COLOR_ARRAY_LIST_IBM = GL_SECONDARY_COLOR_ARRAY_L...
  GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = GL_SECONDARY_COLOR_...
  GL_SECONDARY_COLOR_ARRAY_POINTER = GL_SECONDARY_COLOR_ARRAY_PO...
  GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = GL_SECONDARY_COLOR_ARRA...
  GL_SECONDARY_COLOR_ARRAY_SIZE = GL_SECONDARY_COLOR_ARRAY_SIZE
  GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = GL_SECONDARY_COLOR_ARRAY_S...
  GL_SECONDARY_COLOR_ARRAY_STRIDE = GL_SECONDARY_COLOR_ARRAY_STRIDE
  GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = GL_SECONDARY_COLOR_ARRAY...
  GL_SECONDARY_COLOR_ARRAY_TYPE = GL_SECONDARY_COLOR_ARRAY_TYPE
  GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = GL_SECONDARY_COLOR_ARRAY_T...
  GL_SECONDARY_COLOR_NV = GL_SECONDARY_COLOR_NV
  GL_SECONDARY_INTERPOLATOR_ATI = GL_SECONDARY_INTERPOLATOR_ATI
  GL_SELECT = GL_SELECT
  GL_SELECTION_BUFFER_POINTER = GL_SELECTION_BUFFER_POINTER
  GL_SELECTION_BUFFER_SIZE = GL_SELECTION_BUFFER_SIZE
  GL_SEPARABLE_2D = GL_SEPARABLE_2D
  GL_SEPARABLE_2D_EXT = GL_SEPARABLE_2D_EXT
  GL_SEPARATE_ATTRIBS = GL_SEPARATE_ATTRIBS
  GL_SEPARATE_SPECULAR_COLOR = GL_SEPARATE_SPECULAR_COLOR
  GL_SEPARATE_SPECULAR_COLOR_EXT = GL_SEPARATE_SPECULAR_COLOR_EXT
  GL_SET = GL_SET
  GL_SHADER_CONSISTENT_NV = GL_SHADER_CONSISTENT_NV
  GL_SHADER_OBJECT_ARB = GL_SHADER_OBJECT_ARB
  GL_SHADER_OPERATION_NV = GL_SHADER_OPERATION_NV
  GL_SHADER_SOURCE_LENGTH = GL_SHADER_SOURCE_LENGTH
  GL_SHADER_TYPE = GL_SHADER_TYPE
  GL_SHADE_MODEL = GL_SHADE_MODEL
  GL_SHADING_LANGUAGE_VERSION = GL_SHADING_LANGUAGE_VERSION
  GL_SHADING_LANGUAGE_VERSION_ARB = GL_SHADING_LANGUAGE_VERSION_ARB
  GL_SHADOW_AMBIENT_SGIX = GL_SHADOW_AMBIENT_SGIX
  GL_SHADOW_ATTENUATION_EXT = GL_SHADOW_ATTENUATION_EXT
  GL_SHARED_TEXTURE_PALETTE_EXT = GL_SHARED_TEXTURE_PALETTE_EXT
  GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = GL_SHARPEN_TEXTURE_FUNC_...
  GL_SHININESS = GL_SHININESS
  GL_SHORT = GL_SHORT
  GL_SIGNED_ALPHA8_NV = GL_SIGNED_ALPHA8_NV
  GL_SIGNED_ALPHA_NV = GL_SIGNED_ALPHA_NV
  GL_SIGNED_HILO16_NV = GL_SIGNED_HILO16_NV
  GL_SIGNED_HILO8_NV = GL_SIGNED_HILO8_NV
  GL_SIGNED_HILO_NV = GL_SIGNED_HILO_NV
  GL_SIGNED_IDENTITY_NV = GL_SIGNED_IDENTITY_NV
  GL_SIGNED_INTENSITY8_NV = GL_SIGNED_INTENSITY8_NV
  GL_SIGNED_INTENSITY_NV = GL_SIGNED_INTENSITY_NV
  GL_SIGNED_LUMINANCE8_ALPHA8_NV = GL_SIGNED_LUMINANCE8_ALPHA8_NV
  GL_SIGNED_LUMINANCE8_NV = GL_SIGNED_LUMINANCE8_NV
  GL_SIGNED_LUMINANCE_ALPHA_NV = GL_SIGNED_LUMINANCE_ALPHA_NV
  GL_SIGNED_LUMINANCE_NV = GL_SIGNED_LUMINANCE_NV
  GL_SIGNED_NEGATE_NV = GL_SIGNED_NEGATE_NV
  GL_SIGNED_RGB8_NV = GL_SIGNED_RGB8_NV
  GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = GL_SIGNED_RGB8_UNSIGNED_AL...
  GL_SIGNED_RGBA8_NV = GL_SIGNED_RGBA8_NV
  GL_SIGNED_RGBA_NV = GL_SIGNED_RGBA_NV
  GL_SIGNED_RGB_NV = GL_SIGNED_RGB_NV
  GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = GL_SIGNED_RGB_UNSIGNED_ALPHA_NV
  GL_SINGLE_COLOR = GL_SINGLE_COLOR
  GL_SINGLE_COLOR_EXT = GL_SINGLE_COLOR_EXT
  GL_SLICE_ACCUM_SUN = GL_SLICE_ACCUM_SUN
  GL_SLUMINANCE = GL_SLUMINANCE
  GL_SLUMINANCE8 = GL_SLUMINANCE8
  GL_SLUMINANCE8_ALPHA8 = GL_SLUMINANCE8_ALPHA8
  GL_SLUMINANCE_ALPHA = GL_SLUMINANCE_ALPHA
  GL_SMOOTH = GL_SMOOTH
  GL_SMOOTH_LINE_WIDTH_GRANULARITY = GL_SMOOTH_LINE_WIDTH_GRANUL...
  GL_SMOOTH_LINE_WIDTH_RANGE = GL_SMOOTH_LINE_WIDTH_RANGE
  GL_SMOOTH_POINT_SIZE_GRANULARITY = GL_SMOOTH_POINT_SIZE_GRANUL...
  GL_SMOOTH_POINT_SIZE_RANGE = GL_SMOOTH_POINT_SIZE_RANGE
  GL_SOURCE0_ALPHA = GL_SOURCE0_ALPHA
  GL_SOURCE0_ALPHA_ARB = GL_SOURCE0_ALPHA_ARB
  GL_SOURCE0_ALPHA_EXT = GL_SOURCE0_ALPHA_EXT
  GL_SOURCE0_RGB = GL_SOURCE0_RGB
  GL_SOURCE0_RGB_ARB = GL_SOURCE0_RGB_ARB
  GL_SOURCE0_RGB_EXT = GL_SOURCE0_RGB_EXT
  GL_SOURCE1_ALPHA = GL_SOURCE1_ALPHA
  GL_SOURCE1_ALPHA_ARB = GL_SOURCE1_ALPHA_ARB
  GL_SOURCE1_ALPHA_EXT = GL_SOURCE1_ALPHA_EXT
  GL_SOURCE1_RGB = GL_SOURCE1_RGB
  GL_SOURCE1_RGB_ARB = GL_SOURCE1_RGB_ARB
  GL_SOURCE1_RGB_EXT = GL_SOURCE1_RGB_EXT
  GL_SOURCE2_ALPHA = GL_SOURCE2_ALPHA
  GL_SOURCE2_ALPHA_ARB = GL_SOURCE2_ALPHA_ARB
  GL_SOURCE2_ALPHA_EXT = GL_SOURCE2_ALPHA_EXT
  GL_SOURCE2_RGB = GL_SOURCE2_RGB
  GL_SOURCE2_RGB_ARB = GL_SOURCE2_RGB_ARB
  GL_SOURCE2_RGB_EXT = GL_SOURCE2_RGB_EXT
  GL_SOURCE3_ALPHA_NV = GL_SOURCE3_ALPHA_NV
  GL_SOURCE3_RGB_NV = GL_SOURCE3_RGB_NV
  GL_SPARE0_NV = GL_SPARE0_NV
  GL_SPARE0_PLUS_SECONDARY_COLOR_NV = GL_SPARE0_PLUS_SECONDARY_C...
  GL_SPARE1_NV = GL_SPARE1_NV
  GL_SPECULAR = GL_SPECULAR
  GL_SPHERE_MAP = GL_SPHERE_MAP
  GL_SPOT_CUTOFF = GL_SPOT_CUTOFF
  GL_SPOT_DIRECTION = GL_SPOT_DIRECTION
  GL_SPOT_EXPONENT = GL_SPOT_EXPONENT
  GL_SPRITE_AXIAL_SGIX = GL_SPRITE_AXIAL_SGIX
  GL_SPRITE_AXIS_SGIX = GL_SPRITE_AXIS_SGIX
  GL_SPRITE_EYE_ALIGNED_SGIX = GL_SPRITE_EYE_ALIGNED_SGIX
  GL_SPRITE_MODE_SGIX = GL_SPRITE_MODE_SGIX
  GL_SPRITE_OBJECT_ALIGNED_SGIX = GL_SPRITE_OBJECT_ALIGNED_SGIX
  GL_SPRITE_SGIX = GL_SPRITE_SGIX
  GL_SPRITE_TRANSLATION_SGIX = GL_SPRITE_TRANSLATION_SGIX
  GL_SRC0_ALPHA = GL_SOURCE0_ALPHA
  GL_SRC0_RGB = GL_SOURCE0_RGB
  GL_SRC1_ALPHA = GL_SOURCE1_ALPHA
  GL_SRC1_RGB = GL_SOURCE1_RGB
  GL_SRC2_ALPHA = GL_SOURCE2_ALPHA
  GL_SRC2_RGB = GL_SOURCE2_RGB
  GL_SRC_ALPHA = GL_SRC_ALPHA
  GL_SRC_ALPHA_SATURATE = GL_SRC_ALPHA_SATURATE
  GL_SRC_COLOR = GL_SRC_COLOR
  GL_SRGB = GL_SRGB
  GL_SRGB8 = GL_SRGB8
  GL_SRGB8_ALPHA8 = GL_SRGB8_ALPHA8
  GL_SRGB_ALPHA = GL_SRGB_ALPHA
  GL_STACK_OVERFLOW = GL_STACK_OVERFLOW
  GL_STACK_UNDERFLOW = GL_STACK_UNDERFLOW
  GL_STATIC_ATI = GL_STATIC_ATI
  GL_STATIC_COPY = GL_STATIC_COPY
  GL_STATIC_COPY_ARB = GL_STATIC_COPY_ARB
  GL_STATIC_DRAW = GL_STATIC_DRAW
  GL_STATIC_DRAW_ARB = GL_STATIC_DRAW_ARB
  GL_STATIC_READ = GL_STATIC_READ
  GL_STATIC_READ_ARB = GL_STATIC_READ_ARB
  GL_STENCIL = GL_STENCIL
  GL_STENCIL_ATTACHMENT_EXT = GL_STENCIL_ATTACHMENT_EXT
  GL_STENCIL_BACK_FAIL = GL_STENCIL_BACK_FAIL
  GL_STENCIL_BACK_FAIL_ATI = GL_STENCIL_BACK_FAIL_ATI
  GL_STENCIL_BACK_FUNC = GL_STENCIL_BACK_FUNC
  GL_STENCIL_BACK_FUNC_ATI = GL_STENCIL_BACK_FUNC_ATI
  GL_STENCIL_BACK_PASS_DEPTH_FAIL = GL_STENCIL_BACK_PASS_DEPTH_FAIL
  GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = GL_STENCIL_BACK_PASS_DEP...
  GL_STENCIL_BACK_PASS_DEPTH_PASS = GL_STENCIL_BACK_PASS_DEPTH_PASS
  GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = GL_STENCIL_BACK_PASS_DEP...
  GL_STENCIL_BACK_REF = GL_STENCIL_BACK_REF
  GL_STENCIL_BACK_VALUE_MASK = GL_STENCIL_BACK_VALUE_MASK
  GL_STENCIL_BACK_WRITEMASK = GL_STENCIL_BACK_WRITEMASK
  GL_STENCIL_BITS = GL_STENCIL_BITS
  GL_STENCIL_BUFFER = GL_STENCIL_BUFFER
  GL_STENCIL_BUFFER_BIT = GL_STENCIL_BUFFER_BIT
  GL_STENCIL_CLEAR_VALUE = GL_STENCIL_CLEAR_VALUE
  GL_STENCIL_FAIL = GL_STENCIL_FAIL
  GL_STENCIL_FUNC = GL_STENCIL_FUNC
  GL_STENCIL_INDEX = GL_STENCIL_INDEX
  GL_STENCIL_INDEX16_EXT = GL_STENCIL_INDEX16_EXT
  GL_STENCIL_INDEX1_EXT = GL_STENCIL_INDEX1_EXT
  GL_STENCIL_INDEX4_EXT = GL_STENCIL_INDEX4_EXT
  GL_STENCIL_INDEX8_EXT = GL_STENCIL_INDEX8_EXT
  GL_STENCIL_PASS_DEPTH_FAIL = GL_STENCIL_PASS_DEPTH_FAIL
  GL_STENCIL_PASS_DEPTH_PASS = GL_STENCIL_PASS_DEPTH_PASS
  GL_STENCIL_REF = GL_STENCIL_REF
  GL_STENCIL_SIZE = 7
  GL_STENCIL_TEST = GL_STENCIL_TEST
  GL_STENCIL_TEST_TWO_SIDE_EXT = GL_STENCIL_TEST_TWO_SIDE_EXT
  GL_STENCIL_VALUE_MASK = GL_STENCIL_VALUE_MASK
  GL_STENCIL_WRITEMASK = GL_STENCIL_WRITEMASK
  GL_STEREO = GL_STEREO
  GL_STORAGE_CACHED_APPLE = GL_STORAGE_CACHED_APPLE
  GL_STORAGE_SHARED_APPLE = GL_STORAGE_SHARED_APPLE
  GL_STREAM_COPY = GL_STREAM_COPY
  GL_STREAM_COPY_ARB = GL_STREAM_COPY_ARB
  GL_STREAM_DRAW = GL_STREAM_DRAW
  GL_STREAM_DRAW_ARB = GL_STREAM_DRAW_ARB
  GL_STREAM_READ = GL_STREAM_READ
  GL_STREAM_READ_ARB = GL_STREAM_READ_ARB
  GL_STRICT_DEPTHFUNC_HINT_PGI = GL_STRICT_DEPTHFUNC_HINT_PGI
  GL_STRICT_LIGHTING_HINT_PGI = GL_STRICT_LIGHTING_HINT_PGI
  GL_STRICT_SCISSOR_HINT_PGI = GL_STRICT_SCISSOR_HINT_PGI
  GL_SUBPIXEL_BITS = GL_SUBPIXEL_BITS
  GL_SUBTRACT = GL_SUBTRACT
  GL_SUBTRACT_ARB = GL_SUBTRACT_ARB
  GL_SUB_ATI = GL_SUB_ATI
  GL_SWAP_CONTROL = 16
  GL_SWIZZLE_STQ_ATI = GL_SWIZZLE_STQ_ATI
  GL_SWIZZLE_STQ_DQ_ATI = GL_SWIZZLE_STQ_DQ_ATI
  GL_SWIZZLE_STRQ_ATI = GL_SWIZZLE_STRQ_ATI
  GL_SWIZZLE_STRQ_DQ_ATI = GL_SWIZZLE_STRQ_DQ_ATI
  GL_SWIZZLE_STR_ATI = GL_SWIZZLE_STR_ATI
  GL_SWIZZLE_STR_DR_ATI = GL_SWIZZLE_STR_DR_ATI
  GL_T = GL_T
  GL_T2F_C3F_V3F = GL_T2F_C3F_V3F
  GL_T2F_C4F_N3F_V3F = GL_T2F_C4F_N3F_V3F
  GL_T2F_C4UB_V3F = GL_T2F_C4UB_V3F
  GL_T2F_IUI_N3F_V2F_EXT = GL_T2F_IUI_N3F_V2F_EXT
  GL_T2F_IUI_N3F_V3F_EXT = GL_T2F_IUI_N3F_V3F_EXT
  GL_T2F_IUI_V2F_EXT = GL_T2F_IUI_V2F_EXT
  GL_T2F_IUI_V3F_EXT = GL_T2F_IUI_V3F_EXT
  GL_T2F_N3F_V3F = GL_T2F_N3F_V3F
  GL_T2F_V3F = GL_T2F_V3F
  GL_T4F_C4F_N3F_V4F = GL_T4F_C4F_N3F_V4F
  GL_T4F_V4F = GL_T4F_V4F
  GL_TABLE_TOO_LARGE = GL_TABLE_TOO_LARGE
  GL_TABLE_TOO_LARGE_EXT = GL_TABLE_TOO_LARGE_EXT
  GL_TANGENT_ARRAY_EXT = GL_TANGENT_ARRAY_EXT
  GL_TANGENT_ARRAY_POINTER_EXT = GL_TANGENT_ARRAY_POINTER_EXT
  GL_TANGENT_ARRAY_STRIDE_EXT = GL_TANGENT_ARRAY_STRIDE_EXT
  GL_TANGENT_ARRAY_TYPE_EXT = GL_TANGENT_ARRAY_TYPE_EXT
  GL_TEXCOORD1_BIT_PGI = GL_TEXCOORD1_BIT_PGI
  GL_TEXCOORD2_BIT_PGI = GL_TEXCOORD2_BIT_PGI
  GL_TEXCOORD3_BIT_PGI = GL_TEXCOORD3_BIT_PGI
  GL_TEXCOORD4_BIT_PGI = GL_TEXCOORD4_BIT_PGI
  GL_TEXTURE = GL_TEXTURE
  GL_TEXTURE0 = GL_TEXTURE0
  GL_TEXTURE0_ARB = GL_TEXTURE0_ARB
  GL_TEXTURE1 = GL_TEXTURE1
  GL_TEXTURE10 = GL_TEXTURE10
  GL_TEXTURE10_ARB = GL_TEXTURE10_ARB
  GL_TEXTURE11 = GL_TEXTURE11
  GL_TEXTURE11_ARB = GL_TEXTURE11_ARB
  GL_TEXTURE12 = GL_TEXTURE12
  GL_TEXTURE12_ARB = GL_TEXTURE12_ARB
  GL_TEXTURE13 = GL_TEXTURE13
  GL_TEXTURE13_ARB = GL_TEXTURE13_ARB
  GL_TEXTURE14 = GL_TEXTURE14
  GL_TEXTURE14_ARB = GL_TEXTURE14_ARB
  GL_TEXTURE15 = GL_TEXTURE15
  GL_TEXTURE15_ARB = GL_TEXTURE15_ARB
  GL_TEXTURE16 = GL_TEXTURE16
  GL_TEXTURE16_ARB = GL_TEXTURE16_ARB
  GL_TEXTURE17 = GL_TEXTURE17
  GL_TEXTURE17_ARB = GL_TEXTURE17_ARB
  GL_TEXTURE18 = GL_TEXTURE18
  GL_TEXTURE18_ARB = GL_TEXTURE18_ARB
  GL_TEXTURE19 = GL_TEXTURE19
  GL_TEXTURE19_ARB = GL_TEXTURE19_ARB
  GL_TEXTURE1_ARB = GL_TEXTURE1_ARB
  GL_TEXTURE2 = GL_TEXTURE2
  GL_TEXTURE20 = GL_TEXTURE20
  GL_TEXTURE20_ARB = GL_TEXTURE20_ARB
  GL_TEXTURE21 = GL_TEXTURE21
  GL_TEXTURE21_ARB = GL_TEXTURE21_ARB
  GL_TEXTURE22 = GL_TEXTURE22
  GL_TEXTURE22_ARB = GL_TEXTURE22_ARB
  GL_TEXTURE23 = GL_TEXTURE23
  GL_TEXTURE23_ARB = GL_TEXTURE23_ARB
  GL_TEXTURE24 = GL_TEXTURE24
  GL_TEXTURE24_ARB = GL_TEXTURE24_ARB
  GL_TEXTURE25 = GL_TEXTURE25
  GL_TEXTURE25_ARB = GL_TEXTURE25_ARB
  GL_TEXTURE26 = GL_TEXTURE26
  GL_TEXTURE26_ARB = GL_TEXTURE26_ARB
  GL_TEXTURE27 = GL_TEXTURE27
  GL_TEXTURE27_ARB = GL_TEXTURE27_ARB
  GL_TEXTURE28 = GL_TEXTURE28
  GL_TEXTURE28_ARB = GL_TEXTURE28_ARB
  GL_TEXTURE29 = GL_TEXTURE29
  GL_TEXTURE29_ARB = GL_TEXTURE29_ARB
  GL_TEXTURE2_ARB = GL_TEXTURE2_ARB
  GL_TEXTURE3 = GL_TEXTURE3
  GL_TEXTURE30 = GL_TEXTURE30
  GL_TEXTURE30_ARB = GL_TEXTURE30_ARB
  GL_TEXTURE31 = GL_TEXTURE31
  GL_TEXTURE31_ARB = GL_TEXTURE31_ARB
  GL_TEXTURE3_ARB = GL_TEXTURE3_ARB
  GL_TEXTURE4 = GL_TEXTURE4
  GL_TEXTURE4_ARB = GL_TEXTURE4_ARB
  GL_TEXTURE5 = GL_TEXTURE5
  GL_TEXTURE5_ARB = GL_TEXTURE5_ARB
  GL_TEXTURE6 = GL_TEXTURE6
  GL_TEXTURE6_ARB = GL_TEXTURE6_ARB
  GL_TEXTURE7 = GL_TEXTURE7
  GL_TEXTURE7_ARB = GL_TEXTURE7_ARB
  GL_TEXTURE8 = GL_TEXTURE8
  GL_TEXTURE8_ARB = GL_TEXTURE8_ARB
  GL_TEXTURE9 = GL_TEXTURE9
  GL_TEXTURE9_ARB = GL_TEXTURE9_ARB
  GL_TEXTURE_1D = GL_TEXTURE_1D
  GL_TEXTURE_1D_ARRAY = GL_TEXTURE_1D_ARRAY
  GL_TEXTURE_1D_BINDING_EXT = GL_TEXTURE_1D_BINDING_EXT
  GL_TEXTURE_2D = GL_TEXTURE_2D
  GL_TEXTURE_2D_ARRAY = GL_TEXTURE_2D_ARRAY
  GL_TEXTURE_2D_BINDING_EXT = GL_TEXTURE_2D_BINDING_EXT
  GL_TEXTURE_3D = GL_TEXTURE_3D
  GL_TEXTURE_3D_BINDING_EXT = GL_TEXTURE_3D_BINDING_EXT
  GL_TEXTURE_3D_EXT = GL_TEXTURE_3D_EXT
  GL_TEXTURE_4DSIZE_SGIS = GL_TEXTURE_4DSIZE_SGIS
  GL_TEXTURE_4D_BINDING_SGIS = GL_TEXTURE_4D_BINDING_SGIS
  GL_TEXTURE_4D_SGIS = GL_TEXTURE_4D_SGIS
  GL_TEXTURE_ALPHA_SIZE = GL_TEXTURE_ALPHA_SIZE
  GL_TEXTURE_ALPHA_SIZE_EXT = GL_TEXTURE_ALPHA_SIZE_EXT
  GL_TEXTURE_ALPHA_TYPE = GL_TEXTURE_ALPHA_TYPE
  GL_TEXTURE_ALPHA_TYPE_ARB = GL_TEXTURE_ALPHA_TYPE_ARB
  GL_TEXTURE_APPLICATION_MODE_EXT = GL_TEXTURE_APPLICATION_MODE_EXT
  GL_TEXTURE_BASE_LEVEL = GL_TEXTURE_BASE_LEVEL
  GL_TEXTURE_BASE_LEVEL_SGIS = GL_TEXTURE_BASE_LEVEL_SGIS
  GL_TEXTURE_BINDING_1D = GL_TEXTURE_BINDING_1D
  GL_TEXTURE_BINDING_1D_ARRAY = GL_TEXTURE_BINDING_1D_ARRAY
  GL_TEXTURE_BINDING_2D = GL_TEXTURE_BINDING_2D
  GL_TEXTURE_BINDING_2D_ARRAY = GL_TEXTURE_BINDING_2D_ARRAY
  GL_TEXTURE_BINDING_3D = GL_TEXTURE_BINDING_3D
  GL_TEXTURE_BINDING_CUBE_MAP = GL_TEXTURE_BINDING_CUBE_MAP
  GL_TEXTURE_BINDING_CUBE_MAP_ARB = GL_TEXTURE_BINDING_CUBE_MAP_ARB
  GL_TEXTURE_BINDING_CUBE_MAP_EXT = GL_TEXTURE_BINDING_CUBE_MAP_EXT
  GL_TEXTURE_BINDING_RECTANGLE_ARB = GL_TEXTURE_BINDING_RECTANGL...
  GL_TEXTURE_BINDING_RECTANGLE_NV = GL_TEXTURE_BINDING_RECTANGLE_NV
  GL_TEXTURE_BIT = GL_TEXTURE_BIT
  GL_TEXTURE_BLUE_SIZE = GL_TEXTURE_BLUE_SIZE
  GL_TEXTURE_BLUE_SIZE_EXT = GL_TEXTURE_BLUE_SIZE_EXT
  GL_TEXTURE_BLUE_TYPE = GL_TEXTURE_BLUE_TYPE
  GL_TEXTURE_BLUE_TYPE_ARB = GL_TEXTURE_BLUE_TYPE_ARB
  GL_TEXTURE_BORDER = GL_TEXTURE_BORDER
  GL_TEXTURE_BORDER_COLOR = GL_TEXTURE_BORDER_COLOR
  GL_TEXTURE_BORDER_VALUES_NV = GL_TEXTURE_BORDER_VALUES_NV
  GL_TEXTURE_CLIPMAP_CENTER_SGIX = GL_TEXTURE_CLIPMAP_CENTER_SGIX
  GL_TEXTURE_CLIPMAP_DEPTH_SGIX = GL_TEXTURE_CLIPMAP_DEPTH_SGIX
  GL_TEXTURE_CLIPMAP_FRAME_SGIX = GL_TEXTURE_CLIPMAP_FRAME_SGIX
  GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = GL_TEXTURE_CLIPMAP_LOD_OF...
  GL_TEXTURE_CLIPMAP_OFFSET_SGIX = GL_TEXTURE_CLIPMAP_OFFSET_SGIX
  GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = GL_TEXTURE_CLIPMAP_VIR...
  GL_TEXTURE_COLOR_TABLE_SGI = GL_TEXTURE_COLOR_TABLE_SGI
  GL_TEXTURE_COLOR_WRITEMASK_SGIS = GL_TEXTURE_COLOR_WRITEMASK_SGIS
  GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = GL_TEXTURE_COMPARE_FAIL_VA...
  GL_TEXTURE_COMPARE_FUNC = GL_TEXTURE_COMPARE_FUNC
  GL_TEXTURE_COMPARE_FUNC_ARB = GL_TEXTURE_COMPARE_FUNC_ARB
  GL_TEXTURE_COMPARE_MODE = GL_TEXTURE_COMPARE_MODE
  GL_TEXTURE_COMPARE_MODE_ARB = GL_TEXTURE_COMPARE_MODE_ARB
  GL_TEXTURE_COMPARE_OPERATOR_SGIX = GL_TEXTURE_COMPARE_OPERATOR...
  GL_TEXTURE_COMPARE_SGIX = GL_TEXTURE_COMPARE_SGIX
  GL_TEXTURE_COMPONENTS = GL_TEXTURE_INTERNAL_FORMAT
  GL_TEXTURE_COMPRESSED = GL_TEXTURE_COMPRESSED
  GL_TEXTURE_COMPRESSED_ARB = GL_TEXTURE_COMPRESSED_ARB
  GL_TEXTURE_COMPRESSED_IMAGE_SIZE = GL_TEXTURE_COMPRESSED_IMAGE...
  GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = GL_TEXTURE_COMPRESSED_I...
  GL_TEXTURE_COMPRESSION_HINT = GL_TEXTURE_COMPRESSION_HINT
  GL_TEXTURE_COMPRESSION_HINT_ARB = GL_TEXTURE_COMPRESSION_HINT_ARB
  GL_TEXTURE_CONSTANT_DATA_SUNX = GL_TEXTURE_CONSTANT_DATA_SUNX
  GL_TEXTURE_COORD_ARRAY = GL_TEXTURE_COORD_ARRAY
  GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = GL_TEXTURE_COORD_ARRAY...
  GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = GL_TEXTURE_COORD_A...
  GL_TEXTURE_COORD_ARRAY_COUNT_EXT = GL_TEXTURE_COORD_ARRAY_COUN...
  GL_TEXTURE_COORD_ARRAY_EXT = GL_TEXTURE_COORD_ARRAY_EXT
  GL_TEXTURE_COORD_ARRAY_LIST_IBM = GL_TEXTURE_COORD_ARRAY_LIST_IBM
  GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = GL_TEXTURE_COORD_ARRA...
  GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = GL_TEXTURE_CO...
  GL_TEXTURE_COORD_ARRAY_POINTER = GL_TEXTURE_COORD_ARRAY_POINTER
  GL_TEXTURE_COORD_ARRAY_POINTER_EXT = GL_TEXTURE_COORD_ARRAY_PO...
  GL_TEXTURE_COORD_ARRAY_SIZE = GL_TEXTURE_COORD_ARRAY_SIZE
  GL_TEXTURE_COORD_ARRAY_SIZE_EXT = GL_TEXTURE_COORD_ARRAY_SIZE_EXT
  GL_TEXTURE_COORD_ARRAY_STRIDE = GL_TEXTURE_COORD_ARRAY_STRIDE
  GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = GL_TEXTURE_COORD_ARRAY_STR...
  GL_TEXTURE_COORD_ARRAY_TYPE = GL_TEXTURE_COORD_ARRAY_TYPE
  GL_TEXTURE_COORD_ARRAY_TYPE_EXT = GL_TEXTURE_COORD_ARRAY_TYPE_EXT
  GL_TEXTURE_CUBE_MAP = GL_TEXTURE_CUBE_MAP
  GL_TEXTURE_CUBE_MAP_ARB = GL_TEXTURE_CUBE_MAP_ARB
  GL_TEXTURE_CUBE_MAP_EXT = GL_TEXTURE_CUBE_MAP_EXT
  GL_TEXTURE_CUBE_MAP_NEGATIVE_X = GL_TEXTURE_CUBE_MAP_NEGATIVE_X
  GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = GL_TEXTURE_CUBE_MAP_NEGAT...
  GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = GL_TEXTURE_CUBE_MAP_NEGAT...
  GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = GL_TEXTURE_CUBE_MAP_NEGAT...
  GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = GL_TEXTURE_CUBE_MAP_NEGAT...
  GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
  GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = GL_TEXTURE_CUBE_MAP_NEGAT...
  GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = GL_TEXTURE_CUBE_MAP_NEGAT...
  GL_TEXTURE_CUBE_MAP_POSITIVE_X = GL_TEXTURE_CUBE_MAP_POSITIVE_X
  GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = GL_TEXTURE_CUBE_MAP_POSIT...
  GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = GL_TEXTURE_CUBE_MAP_POSIT...
  GL_TEXTURE_CUBE_MAP_POSITIVE_Y = GL_TEXTURE_CUBE_MAP_POSITIVE_Y
  GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = GL_TEXTURE_CUBE_MAP_POSIT...
  GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = GL_TEXTURE_CUBE_MAP_POSIT...
  GL_TEXTURE_CUBE_MAP_POSITIVE_Z = GL_TEXTURE_CUBE_MAP_POSITIVE_Z
  GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = GL_TEXTURE_CUBE_MAP_POSIT...
  GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = GL_TEXTURE_CUBE_MAP_POSIT...
  GL_TEXTURE_DEFORMATION_BIT_SGIX = GL_TEXTURE_DEFORMATION_BIT_SGIX
  GL_TEXTURE_DEFORMATION_SGIX = GL_TEXTURE_DEFORMATION_SGIX
  GL_TEXTURE_DEPTH = GL_TEXTURE_DEPTH
  GL_TEXTURE_DEPTH_EXT = GL_TEXTURE_DEPTH_EXT
  GL_TEXTURE_DEPTH_SIZE = GL_TEXTURE_DEPTH_SIZE
  GL_TEXTURE_DEPTH_SIZE_ARB = GL_TEXTURE_DEPTH_SIZE_ARB
  GL_TEXTURE_DEPTH_TYPE = GL_TEXTURE_DEPTH_TYPE
  GL_TEXTURE_DEPTH_TYPE_ARB = GL_TEXTURE_DEPTH_TYPE_ARB
  GL_TEXTURE_DS_SIZE_NV = GL_TEXTURE_DS_SIZE_NV
  GL_TEXTURE_DT_SIZE_NV = GL_TEXTURE_DT_SIZE_NV
  GL_TEXTURE_ENV = GL_TEXTURE_ENV
  GL_TEXTURE_ENV_BIAS_SGIX = GL_TEXTURE_ENV_BIAS_SGIX
  GL_TEXTURE_ENV_COLOR = GL_TEXTURE_ENV_COLOR
  GL_TEXTURE_ENV_MODE = GL_TEXTURE_ENV_MODE
  GL_TEXTURE_FILTER4_SIZE_SGIS = GL_TEXTURE_FILTER4_SIZE_SGIS
  GL_TEXTURE_FILTER_CONTROL = GL_TEXTURE_FILTER_CONTROL
  GL_TEXTURE_FILTER_CONTROL_EXT = GL_TEXTURE_FILTER_CONTROL_EXT
  GL_TEXTURE_FLOAT_COMPONENTS_NV = GL_TEXTURE_FLOAT_COMPONENTS_NV
  GL_TEXTURE_GEN_MODE = GL_TEXTURE_GEN_MODE
  GL_TEXTURE_GEN_Q = GL_TEXTURE_GEN_Q
  GL_TEXTURE_GEN_R = GL_TEXTURE_GEN_R
  GL_TEXTURE_GEN_S = GL_TEXTURE_GEN_S
  GL_TEXTURE_GEN_T = GL_TEXTURE_GEN_T
  GL_TEXTURE_GEQUAL_R_SGIX = GL_TEXTURE_GEQUAL_R_SGIX
  GL_TEXTURE_GREEN_SIZE = GL_TEXTURE_GREEN_SIZE
  GL_TEXTURE_GREEN_SIZE_EXT = GL_TEXTURE_GREEN_SIZE_EXT
  GL_TEXTURE_GREEN_TYPE = GL_TEXTURE_GREEN_TYPE
  GL_TEXTURE_GREEN_TYPE_ARB = GL_TEXTURE_GREEN_TYPE_ARB
  GL_TEXTURE_HEIGHT = GL_TEXTURE_HEIGHT
  GL_TEXTURE_HI_SIZE_NV = GL_TEXTURE_HI_SIZE_NV
  GL_TEXTURE_INDEX_SIZE_EXT = GL_TEXTURE_INDEX_SIZE_EXT
  GL_TEXTURE_INTENSITY_SIZE = GL_TEXTURE_INTENSITY_SIZE
  GL_TEXTURE_INTENSITY_SIZE_EXT = GL_TEXTURE_INTENSITY_SIZE_EXT
  GL_TEXTURE_INTENSITY_TYPE = GL_TEXTURE_INTENSITY_TYPE
  GL_TEXTURE_INTENSITY_TYPE_ARB = GL_TEXTURE_INTENSITY_TYPE_ARB
  GL_TEXTURE_INTERNAL_FORMAT = GL_TEXTURE_INTERNAL_FORMAT
  GL_TEXTURE_LEQUAL_R_SGIX = GL_TEXTURE_LEQUAL_R_SGIX
  GL_TEXTURE_LIGHTING_MODE_HP = GL_TEXTURE_LIGHTING_MODE_HP
  GL_TEXTURE_LIGHT_EXT = GL_TEXTURE_LIGHT_EXT
  GL_TEXTURE_LOD_BIAS = GL_TEXTURE_LOD_BIAS
  GL_TEXTURE_LOD_BIAS_EXT = GL_TEXTURE_LOD_BIAS_EXT
  GL_TEXTURE_LOD_BIAS_R_SGIX = GL_TEXTURE_LOD_BIAS_R_SGIX
  GL_TEXTURE_LOD_BIAS_S_SGIX = GL_TEXTURE_LOD_BIAS_S_SGIX
  GL_TEXTURE_LOD_BIAS_T_SGIX = GL_TEXTURE_LOD_BIAS_T_SGIX
  GL_TEXTURE_LO_SIZE_NV = GL_TEXTURE_LO_SIZE_NV
  GL_TEXTURE_LUMINANCE_SIZE = GL_TEXTURE_LUMINANCE_SIZE
  GL_TEXTURE_LUMINANCE_SIZE_EXT = GL_TEXTURE_LUMINANCE_SIZE_EXT
  GL_TEXTURE_LUMINANCE_TYPE = GL_TEXTURE_LUMINANCE_TYPE
  GL_TEXTURE_LUMINANCE_TYPE_ARB = GL_TEXTURE_LUMINANCE_TYPE_ARB
  GL_TEXTURE_MAG_FILTER = GL_TEXTURE_MAG_FILTER
  GL_TEXTURE_MAG_SIZE_NV = GL_TEXTURE_MAG_SIZE_NV
  GL_TEXTURE_MATERIAL_FACE_EXT = GL_TEXTURE_MATERIAL_FACE_EXT
  GL_TEXTURE_MATERIAL_PARAMETER_EXT = GL_TEXTURE_MATERIAL_PARAME...
  GL_TEXTURE_MATRIX = GL_TEXTURE_MATRIX
  GL_TEXTURE_MAX_ANISOTROPY_EXT = GL_TEXTURE_MAX_ANISOTROPY_EXT
  GL_TEXTURE_MAX_CLAMP_R_SGIX = GL_TEXTURE_MAX_CLAMP_R_SGIX
  GL_TEXTURE_MAX_CLAMP_S_SGIX = GL_TEXTURE_MAX_CLAMP_S_SGIX
  GL_TEXTURE_MAX_CLAMP_T_SGIX = GL_TEXTURE_MAX_CLAMP_T_SGIX
  GL_TEXTURE_MAX_LEVEL = GL_TEXTURE_MAX_LEVEL
  GL_TEXTURE_MAX_LEVEL_SGIS = GL_TEXTURE_MAX_LEVEL_SGIS
  GL_TEXTURE_MAX_LOD = GL_TEXTURE_MAX_LOD
  GL_TEXTURE_MAX_LOD_SGIS = GL_TEXTURE_MAX_LOD_SGIS
  GL_TEXTURE_MIN_FILTER = GL_TEXTURE_MIN_FILTER
  GL_TEXTURE_MIN_LOD = GL_TEXTURE_MIN_LOD
  GL_TEXTURE_MIN_LOD_SGIS = GL_TEXTURE_MIN_LOD_SGIS
  GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = GL_TEXTURE_MULTI_BUFFER_HI...
  GL_TEXTURE_NORMAL_EXT = GL_TEXTURE_NORMAL_EXT
  GL_TEXTURE_POST_SPECULAR_HP = GL_TEXTURE_POST_SPECULAR_HP
  GL_TEXTURE_PRE_SPECULAR_HP = GL_TEXTURE_PRE_SPECULAR_HP
  GL_TEXTURE_PRIORITY = GL_TEXTURE_PRIORITY
  GL_TEXTURE_PRIORITY_EXT = GL_TEXTURE_PRIORITY_EXT
  GL_TEXTURE_RECTANGLE_ARB = GL_TEXTURE_RECTANGLE_ARB
  GL_TEXTURE_RECTANGLE_NV = GL_TEXTURE_RECTANGLE_NV
  GL_TEXTURE_RED_SIZE = GL_TEXTURE_RED_SIZE
  GL_TEXTURE_RED_SIZE_EXT = GL_TEXTURE_RED_SIZE_EXT
  GL_TEXTURE_RED_TYPE = GL_TEXTURE_RED_TYPE
  GL_TEXTURE_RED_TYPE_ARB = GL_TEXTURE_RED_TYPE_ARB
  GL_TEXTURE_RESIDENT = GL_TEXTURE_RESIDENT
  GL_TEXTURE_RESIDENT_EXT = GL_TEXTURE_RESIDENT_EXT
  GL_TEXTURE_SHADER_NV = GL_TEXTURE_SHADER_NV
  GL_TEXTURE_SHARED_SIZE = GL_TEXTURE_SHARED_SIZE
  GL_TEXTURE_STACK_DEPTH = GL_TEXTURE_STACK_DEPTH
  GL_TEXTURE_TOO_LARGE_EXT = GL_TEXTURE_TOO_LARGE_EXT
  GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = GL_TEXTURE_UNSIGNED_REMAP_...
  GL_TEXTURE_WIDTH = GL_TEXTURE_WIDTH
  GL_TEXTURE_WRAP_Q_SGIS = GL_TEXTURE_WRAP_Q_SGIS
  GL_TEXTURE_WRAP_R = GL_TEXTURE_WRAP_R
  GL_TEXTURE_WRAP_R_EXT = GL_TEXTURE_WRAP_R_EXT
  GL_TEXTURE_WRAP_S = GL_TEXTURE_WRAP_S
  GL_TEXTURE_WRAP_T = GL_TEXTURE_WRAP_T
  GL_TEXT_FRAGMENT_SHADER_ATI = GL_TEXT_FRAGMENT_SHADER_ATI
  GL_TRACK_MATRIX_NV = GL_TRACK_MATRIX_NV
  GL_TRACK_MATRIX_TRANSFORM_NV = GL_TRACK_MATRIX_TRANSFORM_NV
  GL_TRANSFORM_BIT = GL_TRANSFORM_BIT
  GL_TRANSFORM_FEEDBACK_BUFFER = GL_TRANSFORM_FEEDBACK_BUFFER
  GL_TRANSFORM_FEEDBACK_BUFFER_BINDING = GL_TRANSFORM_FEEDBACK_B...
  GL_TRANSFORM_FEEDBACK_BUFFER_MODE = GL_TRANSFORM_FEEDBACK_BUFF...
  GL_TRANSFORM_FEEDBACK_BUFFER_SIZE = GL_TRANSFORM_FEEDBACK_BUFF...
  GL_TRANSFORM_FEEDBACK_BUFFER_START = GL_TRANSFORM_FEEDBACK_BUF...
  GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = GL_TRANSFORM_FEEDBA...
  GL_TRANSFORM_FEEDBACK_VARYINGS = GL_TRANSFORM_FEEDBACK_VARYINGS
  GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = GL_TRANSFORM_FEEDBA...
  GL_TRANSFORM_HINT_APPLE = GL_TRANSFORM_HINT_APPLE
  GL_TRANSPOSE_COLOR_MATRIX = GL_TRANSPOSE_COLOR_MATRIX
  GL_TRANSPOSE_COLOR_MATRIX_ARB = GL_TRANSPOSE_COLOR_MATRIX_ARB
  GL_TRANSPOSE_CURRENT_MATRIX_ARB = GL_TRANSPOSE_CURRENT_MATRIX_ARB
  GL_TRANSPOSE_MODELVIEW_MATRIX = GL_TRANSPOSE_MODELVIEW_MATRIX
  GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = GL_TRANSPOSE_MODELVIEW_MAT...
  GL_TRANSPOSE_NV = GL_TRANSPOSE_NV
  GL_TRANSPOSE_PROJECTION_MATRIX = GL_TRANSPOSE_PROJECTION_MATRIX
  GL_TRANSPOSE_PROJECTION_MATRIX_ARB = GL_TRANSPOSE_PROJECTION_M...
  GL_TRANSPOSE_TEXTURE_MATRIX = GL_TRANSPOSE_TEXTURE_MATRIX
  GL_TRANSPOSE_TEXTURE_MATRIX_ARB = GL_TRANSPOSE_TEXTURE_MATRIX_ARB
  GL_TRIANGLES = GL_TRIANGLES
  GL_TRIANGLE_FAN = GL_TRIANGLE_FAN
  GL_TRIANGLE_LIST_SUN = GL_TRIANGLE_LIST_SUN
  GL_TRIANGLE_MESH_SUN = GL_TRIANGLE_MESH_SUN
  GL_TRIANGLE_STRIP = GL_TRIANGLE_STRIP
  GL_TRUE = GL_TRUE
  GL_TYPE_RGBA_FLOAT_ATI = GL_TYPE_RGBA_FLOAT_ATI
  GL_UNPACK_ALIGNMENT = GL_UNPACK_ALIGNMENT
  GL_UNPACK_CLIENT_STORAGE_APPLE = GL_UNPACK_CLIENT_STORAGE_APPLE
  GL_UNPACK_CMYK_HINT_EXT = GL_UNPACK_CMYK_HINT_EXT
  GL_UNPACK_CONSTANT_DATA_SUNX = GL_UNPACK_CONSTANT_DATA_SUNX
  GL_UNPACK_IMAGE_DEPTH_SGIS = GL_UNPACK_IMAGE_DEPTH_SGIS
  GL_UNPACK_IMAGE_HEIGHT = GL_UNPACK_IMAGE_HEIGHT
  GL_UNPACK_IMAGE_HEIGHT_EXT = GL_UNPACK_IMAGE_HEIGHT_EXT
  GL_UNPACK_LSB_FIRST = GL_UNPACK_LSB_FIRST
  GL_UNPACK_RESAMPLE_OML = GL_UNPACK_RESAMPLE_OML
  GL_UNPACK_RESAMPLE_SGIX = GL_UNPACK_RESAMPLE_SGIX
  GL_UNPACK_ROW_LENGTH = GL_UNPACK_ROW_LENGTH
  GL_UNPACK_SKIP_IMAGES = GL_UNPACK_SKIP_IMAGES
  GL_UNPACK_SKIP_IMAGES_EXT = GL_UNPACK_SKIP_IMAGES_EXT
  GL_UNPACK_SKIP_PIXELS = GL_UNPACK_SKIP_PIXELS
  GL_UNPACK_SKIP_ROWS = GL_UNPACK_SKIP_ROWS
  GL_UNPACK_SKIP_VOLUMES_SGIS = GL_UNPACK_SKIP_VOLUMES_SGIS
  GL_UNPACK_SUBSAMPLE_RATE_SGIX = GL_UNPACK_SUBSAMPLE_RATE_SGIX
  GL_UNPACK_SWAP_BYTES = GL_UNPACK_SWAP_BYTES
  GL_UNSIGNED_BYTE = GL_UNSIGNED_BYTE
  GL_UNSIGNED_BYTE_2_3_3_REV = GL_UNSIGNED_BYTE_2_3_3_REV
  GL_UNSIGNED_BYTE_3_3_2 = GL_UNSIGNED_BYTE_3_3_2
  GL_UNSIGNED_BYTE_3_3_2_EXT = GL_UNSIGNED_BYTE_3_3_2_EXT
  GL_UNSIGNED_IDENTITY_NV = GL_UNSIGNED_IDENTITY_NV
  GL_UNSIGNED_INT = GL_UNSIGNED_INT
  GL_UNSIGNED_INT_10F_11F_11F_REV = GL_UNSIGNED_INT_10F_11F_11F_REV
  GL_UNSIGNED_INT_10_10_10_2 = GL_UNSIGNED_INT_10_10_10_2
  GL_UNSIGNED_INT_10_10_10_2_EXT = GL_UNSIGNED_INT_10_10_10_2_EXT
  GL_UNSIGNED_INT_24_8_NV = GL_UNSIGNED_INT_24_8_NV
  GL_UNSIGNED_INT_2_10_10_10_REV = GL_UNSIGNED_INT_2_10_10_10_REV
  GL_UNSIGNED_INT_5_9_9_9_REV = GL_UNSIGNED_INT_5_9_9_9_REV
  GL_UNSIGNED_INT_8_8_8_8 = GL_UNSIGNED_INT_8_8_8_8
  GL_UNSIGNED_INT_8_8_8_8_EXT = GL_UNSIGNED_INT_8_8_8_8_EXT
  GL_UNSIGNED_INT_8_8_8_8_REV = GL_UNSIGNED_INT_8_8_8_8_REV
  GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = GL_UNSIGNED_INT_8_8_S8_S8_R...
  GL_UNSIGNED_INT_S8_S8_8_8_NV = GL_UNSIGNED_INT_S8_S8_8_8_NV
  GL_UNSIGNED_INT_SAMPLER_1D = GL_UNSIGNED_INT_SAMPLER_1D
  GL_UNSIGNED_INT_SAMPLER_1D_ARRAY = GL_UNSIGNED_INT_SAMPLER_1D_...
  GL_UNSIGNED_INT_SAMPLER_2D = GL_UNSIGNED_INT_SAMPLER_2D
  GL_UNSIGNED_INT_SAMPLER_2D_ARRAY = GL_UNSIGNED_INT_SAMPLER_2D_...
  GL_UNSIGNED_INT_SAMPLER_3D = GL_UNSIGNED_INT_SAMPLER_3D
  GL_UNSIGNED_INT_SAMPLER_CUBE = GL_UNSIGNED_INT_SAMPLER_CUBE
  GL_UNSIGNED_INT_VEC2 = GL_UNSIGNED_INT_VEC2
  GL_UNSIGNED_INT_VEC3 = GL_UNSIGNED_INT_VEC3
  GL_UNSIGNED_INT_VEC4 = GL_UNSIGNED_INT_VEC4
  GL_UNSIGNED_INVERT_NV = GL_UNSIGNED_INVERT_NV
  GL_UNSIGNED_NORMALIZED = GL_UNSIGNED_NORMALIZED
  GL_UNSIGNED_NORMALIZED_ARB = GL_UNSIGNED_NORMALIZED_ARB
  GL_UNSIGNED_SHORT = GL_UNSIGNED_SHORT
  GL_UNSIGNED_SHORT_1_5_5_5_REV = GL_UNSIGNED_SHORT_1_5_5_5_REV
  GL_UNSIGNED_SHORT_4_4_4_4 = GL_UNSIGNED_SHORT_4_4_4_4
  GL_UNSIGNED_SHORT_4_4_4_4_EXT = GL_UNSIGNED_SHORT_4_4_4_4_EXT
  GL_UNSIGNED_SHORT_4_4_4_4_REV = GL_UNSIGNED_SHORT_4_4_4_4_REV
  GL_UNSIGNED_SHORT_5_5_5_1 = GL_UNSIGNED_SHORT_5_5_5_1
  GL_UNSIGNED_SHORT_5_5_5_1_EXT = GL_UNSIGNED_SHORT_5_5_5_1_EXT
  GL_UNSIGNED_SHORT_5_6_5 = GL_UNSIGNED_SHORT_5_6_5
  GL_UNSIGNED_SHORT_5_6_5_REV = GL_UNSIGNED_SHORT_5_6_5_REV
  GL_UNSIGNED_SHORT_8_8_APPLE = GL_UNSIGNED_SHORT_8_8_APPLE
  GL_UNSIGNED_SHORT_8_8_MESA = GL_UNSIGNED_SHORT_8_8_MESA
  GL_UNSIGNED_SHORT_8_8_REV_APPLE = GL_UNSIGNED_SHORT_8_8_REV_APPLE
  GL_UNSIGNED_SHORT_8_8_REV_MESA = GL_UNSIGNED_SHORT_8_8_REV_MESA
  GL_UPPER_LEFT = GL_UPPER_LEFT
  GL_V2F = GL_V2F
  GL_V3F = GL_V3F
  GL_VALIDATE_STATUS = GL_VALIDATE_STATUS
  GL_VARIABLE_A_NV = GL_VARIABLE_A_NV
  GL_VARIABLE_B_NV = GL_VARIABLE_B_NV
  GL_VARIABLE_C_NV = GL_VARIABLE_C_NV
  GL_VARIABLE_D_NV = GL_VARIABLE_D_NV
  GL_VARIABLE_E_NV = GL_VARIABLE_E_NV
  GL_VARIABLE_F_NV = GL_VARIABLE_F_NV
  GL_VARIABLE_G_NV = GL_VARIABLE_G_NV
  GL_VARIANT_ARRAY_EXT = GL_VARIANT_ARRAY_EXT
  GL_VARIANT_ARRAY_POINTER_EXT = GL_VARIANT_ARRAY_POINTER_EXT
  GL_VARIANT_ARRAY_STRIDE_EXT = GL_VARIANT_ARRAY_STRIDE_EXT
  GL_VARIANT_ARRAY_TYPE_EXT = GL_VARIANT_ARRAY_TYPE_EXT
  GL_VARIANT_DATATYPE_EXT = GL_VARIANT_DATATYPE_EXT
  GL_VARIANT_EXT = GL_VARIANT_EXT
  GL_VARIANT_VALUE_EXT = GL_VARIANT_VALUE_EXT
  GL_VECTOR_EXT = GL_VECTOR_EXT
  GL_VENDOR = GL_VENDOR
  GL_VERSION = GL_VERSION
  GL_VERSION_1_1 = GL_VERSION_1_1
  GL_VERSION_1_2 = GL_VERSION_1_2
  GL_VERSION_1_3 = GL_VERSION_1_3
  GL_VERSION_1_4 = GL_VERSION_1_4
  GL_VERSION_1_5 = GL_VERSION_1_5
  GL_VERSION_2_0 = GL_VERSION_2_0
  GL_VERTEX23_BIT_PGI = GL_VERTEX23_BIT_PGI
  GL_VERTEX4_BIT_PGI = GL_VERTEX4_BIT_PGI
  GL_VERTEX_ARRAY = GL_VERTEX_ARRAY
  GL_VERTEX_ARRAY_BINDING_APPLE = GL_VERTEX_ARRAY_BINDING_APPLE
  GL_VERTEX_ARRAY_BUFFER_BINDING = GL_VERTEX_ARRAY_BUFFER_BINDING
  GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = GL_VERTEX_ARRAY_BUFFER_BI...
  GL_VERTEX_ARRAY_COUNT_EXT = GL_VERTEX_ARRAY_COUNT_EXT
  GL_VERTEX_ARRAY_EXT = GL_VERTEX_ARRAY_EXT
  GL_VERTEX_ARRAY_LIST_IBM = GL_VERTEX_ARRAY_LIST_IBM
  GL_VERTEX_ARRAY_LIST_STRIDE_IBM = GL_VERTEX_ARRAY_LIST_STRIDE_IBM
  GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = GL_VERTEX_ARRAY_PARA...
  GL_VERTEX_ARRAY_POINTER = GL_VERTEX_ARRAY_POINTER
  GL_VERTEX_ARRAY_POINTER_EXT = GL_VERTEX_ARRAY_POINTER_EXT
  GL_VERTEX_ARRAY_RANGE_APPLE = GL_VERTEX_ARRAY_RANGE_APPLE
  GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = GL_VERTEX_ARRAY_RANGE_LEN...
  GL_VERTEX_ARRAY_RANGE_LENGTH_NV = GL_VERTEX_ARRAY_RANGE_LENGTH_NV
  GL_VERTEX_ARRAY_RANGE_NV = GL_VERTEX_ARRAY_RANGE_NV
  GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = GL_VERTEX_ARRAY_RANGE_PO...
  GL_VERTEX_ARRAY_RANGE_POINTER_NV = GL_VERTEX_ARRAY_RANGE_POINT...
  GL_VERTEX_ARRAY_RANGE_VALID_NV = GL_VERTEX_ARRAY_RANGE_VALID_NV
  GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = GL_VERTEX_ARRAY_RANGE...
  GL_VERTEX_ARRAY_SIZE = GL_VERTEX_ARRAY_SIZE
  GL_VERTEX_ARRAY_SIZE_EXT = GL_VERTEX_ARRAY_SIZE_EXT
  GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = GL_VERTEX_ARRAY_STORAGE_H...
  GL_VERTEX_ARRAY_STRIDE = GL_VERTEX_ARRAY_STRIDE
  GL_VERTEX_ARRAY_STRIDE_EXT = GL_VERTEX_ARRAY_STRIDE_EXT
  GL_VERTEX_ARRAY_TYPE = GL_VERTEX_ARRAY_TYPE
  GL_VERTEX_ARRAY_TYPE_EXT = GL_VERTEX_ARRAY_TYPE_EXT
  GL_VERTEX_ATTRIB_ARRAY0_NV = GL_VERTEX_ATTRIB_ARRAY0_NV
  GL_VERTEX_ATTRIB_ARRAY10_NV = GL_VERTEX_ATTRIB_ARRAY10_NV
  GL_VERTEX_ATTRIB_ARRAY11_NV = GL_VERTEX_ATTRIB_ARRAY11_NV
  GL_VERTEX_ATTRIB_ARRAY12_NV = GL_VERTEX_ATTRIB_ARRAY12_NV
  GL_VERTEX_ATTRIB_ARRAY13_NV = GL_VERTEX_ATTRIB_ARRAY13_NV
  GL_VERTEX_ATTRIB_ARRAY14_NV = GL_VERTEX_ATTRIB_ARRAY14_NV
  GL_VERTEX_ATTRIB_ARRAY15_NV = GL_VERTEX_ATTRIB_ARRAY15_NV
  GL_VERTEX_ATTRIB_ARRAY1_NV = GL_VERTEX_ATTRIB_ARRAY1_NV
  GL_VERTEX_ATTRIB_ARRAY2_NV = GL_VERTEX_ATTRIB_ARRAY2_NV
  GL_VERTEX_ATTRIB_ARRAY3_NV = GL_VERTEX_ATTRIB_ARRAY3_NV
  GL_VERTEX_ATTRIB_ARRAY4_NV = GL_VERTEX_ATTRIB_ARRAY4_NV
  GL_VERTEX_ATTRIB_ARRAY5_NV = GL_VERTEX_ATTRIB_ARRAY5_NV
  GL_VERTEX_ATTRIB_ARRAY6_NV = GL_VERTEX_ATTRIB_ARRAY6_NV
  GL_VERTEX_ATTRIB_ARRAY7_NV = GL_VERTEX_ATTRIB_ARRAY7_NV
  GL_VERTEX_ATTRIB_ARRAY8_NV = GL_VERTEX_ATTRIB_ARRAY8_NV
  GL_VERTEX_ATTRIB_ARRAY9_NV = GL_VERTEX_ATTRIB_ARRAY9_NV
  GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = GL_VERTEX_ATTRIB_ARRAY...
  GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = GL_VERTEX_ATTRIB_A...
  GL_VERTEX_ATTRIB_ARRAY_ENABLED = GL_VERTEX_ATTRIB_ARRAY_ENABLED
  GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = GL_VERTEX_ATTRIB_ARRAY_EN...
  GL_VERTEX_ATTRIB_ARRAY_INTEGER = GL_VERTEX_ATTRIB_ARRAY_INTEGER
  GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = GL_VERTEX_ATTRIB_ARRAY_NOR...
  GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = GL_VERTEX_ATTRIB_ARRAY...
  GL_VERTEX_ATTRIB_ARRAY_POINTER = GL_VERTEX_ATTRIB_ARRAY_POINTER
  GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB = GL_VERTEX_ATTRIB_ARRAY_PO...
  GL_VERTEX_ATTRIB_ARRAY_SIZE = GL_VERTEX_ATTRIB_ARRAY_SIZE
  GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB = GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB
  GL_VERTEX_ATTRIB_ARRAY_STRIDE = GL_VERTEX_ATTRIB_ARRAY_STRIDE
  GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = GL_VERTEX_ATTRIB_ARRAY_STR...
  GL_VERTEX_ATTRIB_ARRAY_TYPE = GL_VERTEX_ATTRIB_ARRAY_TYPE
  GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB = GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB
  GL_VERTEX_BLEND_ARB = GL_VERTEX_BLEND_ARB
  GL_VERTEX_CONSISTENT_HINT_PGI = GL_VERTEX_CONSISTENT_HINT_PGI
  GL_VERTEX_DATA_HINT_PGI = GL_VERTEX_DATA_HINT_PGI
  GL_VERTEX_PRECLIP_HINT_SGIX = GL_VERTEX_PRECLIP_HINT_SGIX
  GL_VERTEX_PRECLIP_SGIX = GL_VERTEX_PRECLIP_SGIX
  GL_VERTEX_PROGRAM_ARB = GL_VERTEX_PROGRAM_ARB
  GL_VERTEX_PROGRAM_BINDING_NV = GL_VERTEX_PROGRAM_BINDING_NV
  GL_VERTEX_PROGRAM_NV = GL_VERTEX_PROGRAM_NV
  GL_VERTEX_PROGRAM_POINT_SIZE = GL_VERTEX_PROGRAM_POINT_SIZE
  GL_VERTEX_PROGRAM_POINT_SIZE_ARB = GL_VERTEX_PROGRAM_POINT_SIZ...
  GL_VERTEX_PROGRAM_POINT_SIZE_NV = GL_VERTEX_PROGRAM_POINT_SIZE_NV
  GL_VERTEX_PROGRAM_TWO_SIDE = GL_VERTEX_PROGRAM_TWO_SIDE
  GL_VERTEX_PROGRAM_TWO_SIDE_ARB = GL_VERTEX_PROGRAM_TWO_SIDE_ARB
  GL_VERTEX_PROGRAM_TWO_SIDE_NV = GL_VERTEX_PROGRAM_TWO_SIDE_NV
  GL_VERTEX_SHADER = GL_VERTEX_SHADER
  GL_VERTEX_SHADER_ARB = GL_VERTEX_SHADER_ARB
  GL_VERTEX_SHADER_BINDING_EXT = GL_VERTEX_SHADER_BINDING_EXT
  GL_VERTEX_SHADER_EXT = GL_VERTEX_SHADER_EXT
  GL_VERTEX_SHADER_INSTRUCTIONS_EXT = GL_VERTEX_SHADER_INSTRUCTI...
  GL_VERTEX_SHADER_INVARIANTS_EXT = GL_VERTEX_SHADER_INVARIANTS_EXT
  GL_VERTEX_SHADER_LOCALS_EXT = GL_VERTEX_SHADER_LOCALS_EXT
  GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = GL_VERTEX_SHADER_LOCAL_...
  GL_VERTEX_SHADER_OPTIMIZED_EXT = GL_VERTEX_SHADER_OPTIMIZED_EXT
  GL_VERTEX_SHADER_VARIANTS_EXT = GL_VERTEX_SHADER_VARIANTS_EXT
  GL_VERTEX_SOURCE_ATI = GL_VERTEX_SOURCE_ATI
  GL_VERTEX_STATE_PROGRAM_NV = GL_VERTEX_STATE_PROGRAM_NV
  GL_VERTEX_STREAM0_ATI = GL_VERTEX_STREAM0_ATI
  GL_VERTEX_STREAM1_ATI = GL_VERTEX_STREAM1_ATI
  GL_VERTEX_STREAM2_ATI = GL_VERTEX_STREAM2_ATI
  GL_VERTEX_STREAM3_ATI = GL_VERTEX_STREAM3_ATI
  GL_VERTEX_STREAM4_ATI = GL_VERTEX_STREAM4_ATI
  GL_VERTEX_STREAM5_ATI = GL_VERTEX_STREAM5_ATI
  GL_VERTEX_STREAM6_ATI = GL_VERTEX_STREAM6_ATI
  GL_VERTEX_STREAM7_ATI = GL_VERTEX_STREAM7_ATI
  GL_VERTEX_WEIGHTING_EXT = GL_VERTEX_WEIGHTING_EXT
  GL_VERTEX_WEIGHT_ARRAY_EXT = GL_VERTEX_WEIGHT_ARRAY_EXT
  GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = GL_VERTEX_WEIGHT_ARRAY_PO...
  GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT
  GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = GL_VERTEX_WEIGHT_ARRAY_STR...
  GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT
  GL_VIBRANCE_BIAS_NV = GL_VIBRANCE_BIAS_NV
  GL_VIBRANCE_SCALE_NV = GL_VIBRANCE_SCALE_NV
  GL_VIEWPORT = GL_VIEWPORT
  GL_VIEWPORT_BIT = GL_VIEWPORT_BIT
  GL_WEIGHT_ARRAY_ARB = GL_WEIGHT_ARRAY_ARB
  GL_WEIGHT_ARRAY_BUFFER_BINDING = GL_WEIGHT_ARRAY_BUFFER_BINDING
  GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = GL_WEIGHT_ARRAY_BUFFER_BI...
  GL_WEIGHT_ARRAY_POINTER_ARB = GL_WEIGHT_ARRAY_POINTER_ARB
  GL_WEIGHT_ARRAY_SIZE_ARB = GL_WEIGHT_ARRAY_SIZE_ARB
  GL_WEIGHT_ARRAY_STRIDE_ARB = GL_WEIGHT_ARRAY_STRIDE_ARB
  GL_WEIGHT_ARRAY_TYPE_ARB = GL_WEIGHT_ARRAY_TYPE_ARB
  GL_WEIGHT_SUM_UNITY_ARB = GL_WEIGHT_SUM_UNITY_ARB
  GL_WIDE_LINE_HINT_PGI = GL_WIDE_LINE_HINT_PGI
  GL_WRAP_BORDER_SUN = GL_WRAP_BORDER_SUN
  GL_WRITE_ONLY = GL_WRITE_ONLY
  GL_WRITE_ONLY_ARB = GL_WRITE_ONLY_ARB
  GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = GL_WRITE_PIXEL_DATA_RANG...
  GL_WRITE_PIXEL_DATA_RANGE_NV = GL_WRITE_PIXEL_DATA_RANGE_NV
  GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = GL_WRITE_PIXEL_DATA_RAN...
  GL_W_EXT = GL_W_EXT
  GL_XOR = GL_XOR
  GL_X_EXT = GL_X_EXT
  GL_YCBCR_422_APPLE = GL_YCBCR_422_APPLE
  GL_YCBCR_MESA = GL_YCBCR_MESA
  GL_YCRCBA_SGIX = GL_YCRCBA_SGIX
  GL_YCRCB_422_SGIX = GL_YCRCB_422_SGIX
  GL_YCRCB_444_SGIX = GL_YCRCB_444_SGIX
  GL_YCRCB_SGIX = GL_YCRCB_SGIX
  GL_Y_EXT = GL_Y_EXT
  GL_ZERO = GL_ZERO
  GL_ZERO_EXT = GL_ZERO_EXT
  GL_ZOOM_X = GL_ZOOM_X
  GL_ZOOM_Y = GL_ZOOM_Y
  GL_Z_EXT = GL_Z_EXT
  GLvoid = None
  HAT_CENTERED = 0
  HAT_DOWN = 4
  HAT_LEFT = 8
  HAT_LEFTDOWN = 12
  HAT_LEFTUP = 9
  HAT_RIGHT = 2
  HAT_RIGHTDOWN = 6
  HAT_RIGHTUP = 3
  HAT_UP = 1
  HWACCEL = 256
  HWPALETTE = 536870912
  HWSURFACE = 1
  IYUV_OVERLAY = 1448433993
  JOYAXISMOTION = 7
  JOYBALLMOTION = 8
  JOYBUTTONDOWN = 10
  JOYBUTTONUP = 11
  JOYHATMOTION = 9
  KEYDOWN = 2
  KEYUP = 3
  KMOD_ALT = 768
  KMOD_CAPS = 8192
  KMOD_CTRL = 192
  KMOD_LALT = 256
  KMOD_LCTRL = 64
  KMOD_LMETA = 1024
  KMOD_LSHIFT = 1
  KMOD_META = 3072
  KMOD_MODE = 16384
  KMOD_NONE = 0
  KMOD_NUM = 4096
  KMOD_RALT = 512
  KMOD_RCTRL = 128
  KMOD_RMETA = 2048
  KMOD_RSHIFT = 2
  KMOD_SHIFT = 3
  K_0 = 48
  K_1 = 49
  K_2 = 50
  K_3 = 51
  K_4 = 52
  K_5 = 53
  K_6 = 54
  K_7 = 55
  K_8 = 56
  K_9 = 57
  K_AMPERSAND = 38
  K_ASTERISK = 42
  K_AT = 64
  K_BACKQUOTE = 96
  K_BACKSLASH = 92
  K_BACKSPACE = 8
  K_BREAK = 318
  K_CAPSLOCK = 301
  K_CARET = 94
  K_CLEAR = 12
  K_COLON = 58
  K_COMMA = 44
  K_DELETE = 127
  K_DOLLAR = 36
  K_DOWN = 274
  K_END = 279
  K_EQUALS = 61
  K_ESCAPE = 27
  K_EURO = 321
  K_EXCLAIM = 33
  K_F1 = 282
  K_F10 = 291
  K_F11 = 292
  K_F12 = 293
  K_F13 = 294
  K_F14 = 295
  K_F15 = 296
  K_F2 = 283
  K_F3 = 284
  K_F4 = 285
  K_F5 = 286
  K_F6 = 287
  K_F7 = 288
  K_F8 = 289
  K_F9 = 290
  K_FIRST = 0
  K_GREATER = 62
  K_HASH = 35
  K_HELP = 315
  K_HOME = 278
  K_INSERT = 277
  K_KP0 = 256
  K_KP1 = 257
  K_KP2 = 258
  K_KP3 = 259
  K_KP4 = 260
  K_KP5 = 261
  K_KP6 = 262
  K_KP7 = 263
  K_KP8 = 264
  K_KP9 = 265
  K_KP_DIVIDE = 267
  K_KP_ENTER = 271
  K_KP_EQUALS = 272
  K_KP_MINUS = 269
  K_KP_MULTIPLY = 268
  K_KP_PERIOD = 266
  K_KP_PLUS = 270
  K_LALT = 308
  K_LAST = 323
  K_LCTRL = 306
  K_LEFT = 276
  K_LEFTBRACKET = 91
  K_LEFTPAREN = 40
  K_LESS = 60
  K_LMETA = 310
  K_LSHIFT = 304
  K_LSUPER = 311
  K_MENU = 319
  K_MINUS = 45
  K_MODE = 313
  K_NUMLOCK = 300
  K_PAGEDOWN = 281
  K_PAGEUP = 280
  K_PAUSE = 19
  K_PERIOD = 46
  K_PLUS = 43
  K_POWER = 320
  K_PRINT = 316
  K_QUESTION = 63
  K_QUOTE = 39
  K_QUOTEDBL = 34
  K_RALT = 307
  K_RCTRL = 305
  K_RETURN = 13
  K_RIGHT = 275
  K_RIGHTBRACKET = 93
  K_RIGHTPAREN = 41
  K_RMETA = 309
  K_RSHIFT = 303
  K_RSUPER = 312
  K_SCROLLOCK = 302
  K_SEMICOLON = 59
  K_SLASH = 47
  K_SPACE = 32
  K_SYSREQ = 317
  K_TAB = 9
  K_UNDERSCORE = 95
  K_UNKNOWN = 0
  K_UP = 273
  K_a = 97
  K_b = 98
  K_c = 99
  K_d = 100
  K_e = 101
  K_f = 102
  K_g = 103
  K_h = 104
  K_i = 105
  K_j = 106
  K_k = 107
  K_l = 108
  K_m = 109
  K_n = 110
  K_o = 111
  K_p = 112
  K_q = 113
  K_r = 114
  K_s = 115
  K_t = 116
  K_u = 117
  K_v = 118
  K_w = 119
  K_x = 120
  K_y = 121
  K_z = 122
  LIL_ENDIAN = 1234
  MOUSEBUTTONDOWN = 5
  MOUSEBUTTONUP = 6
  MOUSEMOTION = 4
  NOEVENT = 0
  NOFRAME = 32
  NUMEVENTS = 32
  OPENGL = 2
  OPENGLBLIT = 10
  PREALLOC = 16777216
  QUIT = 12
  RESIZABLE = 16
  RLEACCEL = 16384
  RLEACCELOK = 8192
  SCRAP_BMP = 'image/bmp'
  SCRAP_CLIPBOARD = 0
  SCRAP_PBM = 'image/pbm'
  SCRAP_PPM = 'image/ppm'
  SCRAP_SELECTION = 1
  SCRAP_TEXT = 'text/plain'
  SRCALPHA = 65536
  SRCCOLORKEY = 4096
  SWSURFACE = 0
  SYSWMEVENT = 13
  TIMER_RESOLUTION = 10
  USEREVENT = 24
  UYVY_OVERLAY = 1498831189
  VIDEOEXPOSE = 17
  VIDEORESIZE = 16
  YUY2_OVERLAY = 844715353
  YV12_OVERLAY = 842094169
  YVYU_OVERLAY = 1431918169
  __package__ = 'toon'
  frag = '\n/**\n * Fragment shader for chroma-keying. \n * \n *...
  glAccum = <CFunctionType object at 0x90bd304>
  glActiveTexture = <OpenGL.platform.baseplatform.glActiveTextur...
  glAlphaFunc = <CFunctionType object at 0x90bd36c>
  glAreTexturesResident = <OpenGL.lazywrapper.glAreTexturesResid...
  glArrayElement = <CFunctionType object at 0x90bd43c>
  glAttachShader = <OpenGL.platform.baseplatform.glAttachShader ...
  glBegin = <OpenGL.lazywrapper.glBegin object at 0x923fd2c>
  glBeginConditionalRender = <OpenGL.platform.baseplatform.glBeg...
  glBeginQuery = <OpenGL.platform.baseplatform.glBeginQuery obje...
  glBeginTransformFeedback = <OpenGL.platform.baseplatform.glBeg...
  glBindAttribLocation = <OpenGL.platform.baseplatform.glBindAtt...
  glBindBuffer = <OpenGL.platform.baseplatform.glBindBuffer obje...
  glBindBufferBase = <OpenGL.platform.baseplatform.glBindBufferB...
  glBindBufferRange = <OpenGL.platform.baseplatform.glBindBuffer...
  glBindFragDataLocation = <OpenGL.platform.baseplatform.glBindF...
  glBindTexture = <CFunctionType object at 0x90bd50c>
  glBitmap = <OpenGL.wrapper.glBitmap object at 0x91de8ec>
  glBlendColor = <OpenGL.platform.baseplatform.glBlendColor obje...
  glBlendEquation = <OpenGL.platform.baseplatform.glBlendEquatio...
  glBlendEquationSeparate = <OpenGL.platform.baseplatform.glBlen...
  glBlendFunc = <CFunctionType object at 0x90bd5dc>
  glBlendFuncSeparate = <OpenGL.platform.baseplatform.glBlendFun...
  glBufferData = <OpenGL.wrapper.glBufferData object at 0x9287fcc>
  glBufferSubData = <OpenGL.wrapper.glBufferSubData object at 0x...
  glCallList = <CFunctionType object at 0x90bd644>
  glCallLists = <OpenGL.lazywrapper.glCallLists object at 0x923f...
  glClampColor = <OpenGL.platform.baseplatform.glClampColor obje...
  glClear = <CFunctionType object at 0x90bd714>
  glClearAccum = <CFunctionType object at 0x90bd77c>
  glClearBufferfi = <OpenGL.platform.baseplatform.glClearBufferf...
  glClearBufferfv = <OpenGL.platform.baseplatform.glClearBufferf...
  glClearBufferiv = <OpenGL.platform.baseplatform.glClearBufferi...
  glClearBufferuiv = <OpenGL.platform.baseplatform.glClearBuffer...
  glClearColor = <CFunctionType object at 0x90bd7e4>
  glClearDepth = <CFunctionType object at 0x90bd84c>
  glClearIndex = <CFunctionType object at 0x90bd8b4>
  glClearStencil = <CFunctionType object at 0x90bd91c>
  glClientActiveTexture = <OpenGL.platform.baseplatform.glClient...
  glClipPlane = <OpenGL.wrapper.glClipPlane object at 0x91de9ac>
  glColor3b = <CFunctionType object at 0x90bd9ec>
  glColor3bv = <OpenGL.wrapper.glColor3bv object at 0x91dea6c>
  glColor3d = <CFunctionType object at 0x90bdabc>
  glColor3dv = <OpenGL.wrapper.glColor3dv object at 0x91deb0c>
  glColor3f = <CFunctionType object at 0x90bdb8c>
  glColor3fv = <OpenGL.wrapper.glColor3fv object at 0x91debac>
  glColor3i = <CFunctionType object at 0x90bdc5c>
  glColor3iv = <OpenGL.wrapper.glColor3iv object at 0x91dec4c>
  glColor3s = <CFunctionType object at 0x90bdd2c>
  glColor3sv = <OpenGL.wrapper.glColor3sv object at 0x91decec>
  glColor3ub = <CFunctionType object at 0x90bddfc>
  glColor3ubv = <OpenGL.wrapper.glColor3ubv object at 0x91ded8c>
  glColor3ui = <CFunctionType object at 0x90bdecc>
  glColor3uiv = <OpenGL.wrapper.glColor3uiv object at 0x91dee2c>
  glColor3us = <CFunctionType object at 0x90bdf9c>
  glColor3usv = <OpenGL.wrapper.glColor3usv object at 0x91deecc>
  glColor4b = <CFunctionType object at 0x91b9094>
  glColor4bv = <OpenGL.wrapper.glColor4bv object at 0x91def6c>
  glColor4d = <CFunctionType object at 0x91b9164>
  glColor4dv = <OpenGL.wrapper.glColor4dv object at 0x91e502c>
  glColor4f = <CFunctionType object at 0x91b9234>
  glColor4fv = <OpenGL.wrapper.glColor4fv object at 0x91e50cc>
  glColor4i = <CFunctionType object at 0x91b9304>
  glColor4iv = <OpenGL.wrapper.glColor4iv object at 0x91e516c>
  glColor4s = <CFunctionType object at 0x91b93d4>
  glColor4sv = <OpenGL.wrapper.glColor4sv object at 0x91e520c>
  glColor4ub = <CFunctionType object at 0x91b94a4>
  glColor4ubv = <OpenGL.wrapper.glColor4ubv object at 0x91e52ac>
  glColor4ui = <CFunctionType object at 0x91b9574>
  glColor4uiv = <OpenGL.wrapper.glColor4uiv object at 0x91e534c>
  glColor4us = <CFunctionType object at 0x91b9644>
  glColor4usv = <OpenGL.wrapper.glColor4usv object at 0x91e53ec>
  glColorMask = <CFunctionType object at 0x91b9714>
  glColorMaski = <OpenGL.platform.baseplatform.glColorMaski obje...
  glColorMaterial = <CFunctionType object at 0x91b977c>
  glColorPointer = <OpenGL.wrapper.glColorPointer object at 0x92...
  glColorPointerb = <OpenGL.wrapper.glColorPointer object at 0x9...
  glColorPointerd = <OpenGL.wrapper.glColorPointer object at 0x9...
  glColorPointerf = <OpenGL.wrapper.glColorPointer object at 0x9...
  glColorPointeri = <OpenGL.wrapper.glColorPointer object at 0x9...
  glColorPointers = <OpenGL.wrapper.glColorPointer object at 0x9...
  glColorPointerub = <OpenGL.wrapper.glColorPointer object at 0x...
  glColorPointerui = <OpenGL.wrapper.glColorPointer object at 0x...
  glColorPointerus = <OpenGL.wrapper.glColorPointer object at 0x...
  glColorSubTable = <OpenGL.wrapper.glColorSubTable object at 0x...
  glColorTable = <OpenGL.wrapper.glColorTable object at 0x927106c>
  glColorTableParameterfv = <OpenGL.wrapper.glColorTableParamete...
  glColorTableParameteriv = <OpenGL.platform.baseplatform.glColo...
  glCompileShader = <OpenGL.platform.baseplatform.glCompileShade...
  glCompressedTexImage1D = <OpenGL.platform.baseplatform.glCompr...
  glCompressedTexImage2D = <OpenGL.platform.baseplatform.glCompr...
  glCompressedTexImage3D = <OpenGL.platform.baseplatform.glCompr...
  glCompressedTexSubImage1D = <OpenGL.platform.baseplatform.glCo...
  glCompressedTexSubImage2D = <OpenGL.platform.baseplatform.glCo...
  glCompressedTexSubImage3D = <OpenGL.platform.baseplatform.glCo...
  glConvolutionFilter1D = <OpenGL.wrapper.glConvolutionFilter1D ...
  glConvolutionFilter2D = <OpenGL.wrapper.glConvolutionFilter2D ...
  glConvolutionParameterf = <OpenGL.platform.baseplatform.glConv...
  glConvolutionParameterfv = <OpenGL.platform.baseplatform.glCon...
  glConvolutionParameteri = <OpenGL.platform.baseplatform.glConv...
  glConvolutionParameteriv = <OpenGL.platform.baseplatform.glCon...
  glCopyColorSubTable = <OpenGL.platform.baseplatform.glCopyColo...
  glCopyColorTable = <OpenGL.platform.baseplatform.glCopyColorTa...
  glCopyConvolutionFilter1D = <OpenGL.platform.baseplatform.glCo...
  glCopyConvolutionFilter2D = <OpenGL.platform.baseplatform.glCo...
  glCopyPixels = <CFunctionType object at 0x91b984c>
  glCopyTexImage1D = <CFunctionType object at 0x91b98b4>
  glCopyTexImage2D = <CFunctionType object at 0x91b991c>
  glCopyTexSubImage1D = <CFunctionType object at 0x91b9984>
  glCopyTexSubImage2D = <CFunctionType object at 0x91b99ec>
  glCopyTexSubImage3D = <OpenGL.platform.baseplatform.glCopyTexS...
  glCreateProgram = <OpenGL.platform.baseplatform.glCreateProgra...
  glCreateShader = <OpenGL.platform.baseplatform.glCreateShader ...
  glCullFace = <CFunctionType object at 0x91b9a54>
  glDeleteBuffers = <OpenGL.wrapper.glDeleteBuffers object at 0x...
  glDeleteLists = <CFunctionType object at 0x91b9abc>
  glDeleteProgram = <OpenGL.platform.baseplatform.glDeleteProgra...
  glDeleteQueries = <OpenGL.wrapper.glDeleteQueries object at 0x...
  glDeleteShader = <OpenGL.platform.baseplatform.glDeleteShader ...
  glDeleteTextures = <OpenGL.lazywrapper.glDeleteTextures object...
  glDepthFunc = <CFunctionType object at 0x91b9b8c>
  glDepthMask = <CFunctionType object at 0x91b9bf4>
  glDepthRange = <CFunctionType object at 0x91b9c5c>
  glDetachShader = <OpenGL.platform.baseplatform.glDetachShader ...
  glDisable = <CFunctionType object at 0x91b9cc4>
  glDisableClientState = <CFunctionType object at 0x91b9d2c>
  glDisableVertexAttribArray = <OpenGL.platform.baseplatform.glD...
  glDisablei = <OpenGL.platform.baseplatform.glDisablei object a...
  glDrawArrays = <CFunctionType object at 0x91b9d94>
  glDrawBuffer = <CFunctionType object at 0x91b9dfc>
  glDrawBuffers = <OpenGL.platform.baseplatform.glDrawBuffers ob...
  glDrawElements = <OpenGL.wrapper.glDrawElements object at 0x92...
  glDrawElementsub = <OpenGL.wrapper.glDrawElements object at 0x...
  glDrawElementsui = <OpenGL.wrapper.glDrawElements object at 0x...
  glDrawElementsus = <OpenGL.wrapper.glDrawElements object at 0x...
  glDrawPixels = <OpenGL.wrapper.glDrawPixels object at 0x9230c0c>
  glDrawPixelsb = <OpenGL.wrapper.glDrawPixels object at 0x923862c>
  glDrawPixelsf = <OpenGL.wrapper.glDrawPixels object at 0x9238bcc>
  glDrawPixelsi = <OpenGL.wrapper.glDrawPixels object at 0x923c18c>
  glDrawPixelss = <OpenGL.wrapper.glDrawPixels object at 0x923c72c>
  glDrawPixelsub = <OpenGL.wrapper.glDrawPixels object at 0x923c...
  glDrawPixelsui = <OpenGL.wrapper.glDrawPixels object at 0x923f...
  glDrawPixelsus = <OpenGL.wrapper.glDrawPixels object at 0x923f...
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  glEdgeFlagPointer = <OpenGL.wrapper.glEdgeFlagPointer object a...
  glEdgeFlagPointerb = <OpenGL.wrapper.glEdgeFlagPointer object ...
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  glEnableClientState = <CFunctionType object at 0x91c00fc>
  glEnableVertexAttribArray = <OpenGL.platform.baseplatform.glEn...
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  glEndConditionalRender = <OpenGL.platform.baseplatform.glEndCo...
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  glEndQuery = <OpenGL.platform.baseplatform.glEndQuery object a...
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  glEvalCoord1dv = <OpenGL.wrapper.glEvalCoord1dv object at 0x91...
  glEvalCoord1f = <CFunctionType object at 0x91c0304>
  glEvalCoord1fv = <OpenGL.wrapper.glEvalCoord1fv object at 0x91...
  glEvalCoord2d = <CFunctionType object at 0x91c03d4>
  glEvalCoord2dv = <OpenGL.wrapper.glEvalCoord2dv object at 0x91...
  glEvalCoord2f = <CFunctionType object at 0x91c04a4>
  glEvalCoord2fv = <OpenGL.wrapper.glEvalCoord2fv object at 0x91...
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  glEvalMesh2 = <CFunctionType object at 0x91c05dc>
  glEvalPoint1 = <CFunctionType object at 0x91c0644>
  glEvalPoint2 = <CFunctionType object at 0x91c06ac>
  glFinish = <CFunctionType object at 0x91c077c>
  glFlush = <CFunctionType object at 0x91c07e4>
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  glFogfv = <OpenGL.wrapper.glFogfv object at 0x91e588c>
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  glFogiv = <OpenGL.wrapper.glFogiv object at 0x91e594c>
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  glFrustum = <CFunctionType object at 0x91c0a54>
  glGenBuffers = <OpenGL.wrapper.glGenBuffers object at 0x9287ecc>
  glGenLists = <CFunctionType object at 0x91c0abc>
  glGenQueries = <OpenGL.wrapper.glGenQueries object at 0x928f44c>
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  glGetFloat = <OpenGL.wrapper.glGetFloatv object at 0x922afac>
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  glGetLightiv = <OpenGL.wrapper.glGetLightiv object at 0x922c2cc>
  glGetMapdv = <OpenGL.wrapper.glGetMapdv object at 0x91e5f4c>
  glGetMapfv = <OpenGL.wrapper.glGetMapfv object at 0x91ea02c>
  glGetMapiv = <OpenGL.wrapper.glGetMapiv object at 0x91ea0ec>
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  glGetTexGenfv = <OpenGL.wrapper.glGetTexGenfv object at 0x922c...
  glGetTexGeniv = <OpenGL.wrapper.glGetTexGeniv object at 0x922c...
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  glGetTexLevelParameteriv = <OpenGL.wrapper.glGetTexLevelParame...
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  glGetVertexAttribIuiv = <OpenGL.platform.baseplatform.glGetVer...
  glGetVertexAttribPointerv = <OpenGL.platform.baseplatform.glGe...
  glGetVertexAttribdv = <OpenGL.platform.baseplatform.glGetVerte...
  glGetVertexAttribfv = <OpenGL.platform.baseplatform.glGetVerte...
  glGetVertexAttribiv = <OpenGL.platform.baseplatform.glGetVerte...
  glHint = <CFunctionType object at 0x91c577c>
  glHistogram = <OpenGL.platform.baseplatform.glHistogram object...
  glIndexMask = <CFunctionType object at 0x91c57e4>
  glIndexPointer = <OpenGL.wrapper.glIndexPointer object at 0x92...
  glIndexPointerb = <OpenGL.wrapper.glIndexPointer object at 0x9...
  glIndexPointerd = <OpenGL.wrapper.glIndexPointer object at 0x9...
  glIndexPointerf = <OpenGL.wrapper.glIndexPointer object at 0x9...
  glIndexPointeri = <OpenGL.wrapper.glIndexPointer object at 0x9...
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  glUniformMatrix4x2fv = <OpenGL.platform.baseplatform.glUniform...
  glUniformMatrix4x3fv = <OpenGL.platform.baseplatform.glUniform...
  glUnmapBuffer = <OpenGL.platform.baseplatform.glUnmapBuffer ob...
  glUseProgram = <OpenGL.platform.baseplatform.glUseProgram obje...
  glValidateProgram = <OpenGL.platform.baseplatform.glValidatePr...
  glVertex2d = <CFunctionType object at 0x91df234>
  glVertex2dv = <OpenGL.wrapper.glVertex2dv object at 0x92178cc>
  glVertex2f = <CFunctionType object at 0x91df304>
  glVertex2fv = <OpenGL.wrapper.glVertex2fv object at 0x92179ac>
  glVertex2i = <CFunctionType object at 0x91df3d4>
  glVertex2iv = <OpenGL.wrapper.glVertex2iv object at 0x9217a8c>
  glVertex2s = <CFunctionType object at 0x91df4a4>
  glVertex2sv = <OpenGL.wrapper.glVertex2sv object at 0x9217b6c>
  glVertex3d = <CFunctionType object at 0x91df574>
  glVertex3dv = <OpenGL.wrapper.glVertex3dv object at 0x9217c4c>
  glVertex3f = <CFunctionType object at 0x91df644>
  glVertex3fv = <OpenGL.wrapper.glVertex3fv object at 0x9217d2c>
  glVertex3i = <CFunctionType object at 0x91df714>
  glVertex3iv = <OpenGL.wrapper.glVertex3iv object at 0x9217e0c>
  glVertex3s = <CFunctionType object at 0x91df7e4>
  glVertex3sv = <OpenGL.wrapper.glVertex3sv object at 0x9217eec>
  glVertex4d = <CFunctionType object at 0x91df8b4>
  glVertex4dv = <OpenGL.wrapper.glVertex4dv object at 0x9217fcc>
  glVertex4f = <CFunctionType object at 0x91df984>
  glVertex4fv = <OpenGL.wrapper.glVertex4fv object at 0x921c0cc>
  glVertex4i = <CFunctionType object at 0x91dfa54>
  glVertex4iv = <OpenGL.wrapper.glVertex4iv object at 0x921c1ac>
  glVertex4s = <CFunctionType object at 0x91dfb24>
  glVertex4sv = <OpenGL.wrapper.glVertex4sv object at 0x921c28c>
  glVertexAttrib1d = <OpenGL.platform.baseplatform.glVertexAttri...
  glVertexAttrib1dv = <OpenGL.platform.baseplatform.glVertexAttr...
  glVertexAttrib1f = <OpenGL.platform.baseplatform.glVertexAttri...
  glVertexAttrib1fv = <OpenGL.platform.baseplatform.glVertexAttr...
  glVertexAttrib1s = <OpenGL.platform.baseplatform.glVertexAttri...
  glVertexAttrib1sv = <OpenGL.platform.baseplatform.glVertexAttr...
  glVertexAttrib2d = <OpenGL.platform.baseplatform.glVertexAttri...
  glVertexAttrib2dv = <OpenGL.platform.baseplatform.glVertexAttr...
  glVertexAttrib2f = <OpenGL.platform.baseplatform.glVertexAttri...
  glVertexAttrib2fv = <OpenGL.platform.baseplatform.glVertexAttr...
  glVertexAttrib2s = <OpenGL.platform.baseplatform.glVertexAttri...
  glVertexAttrib2sv = <OpenGL.platform.baseplatform.glVertexAttr...
  glVertexAttrib3d = <OpenGL.platform.baseplatform.glVertexAttri...
  glVertexAttrib3dv = <OpenGL.platform.baseplatform.glVertexAttr...
  glVertexAttrib3f = <OpenGL.platform.baseplatform.glVertexAttri...
  glVertexAttrib3fv = <OpenGL.platform.baseplatform.glVertexAttr...
  glVertexAttrib3s = <OpenGL.platform.baseplatform.glVertexAttri...
  glVertexAttrib3sv = <OpenGL.platform.baseplatform.glVertexAttr...
  glVertexAttrib4Nbv = <OpenGL.platform.baseplatform.glVertexAtt...
  glVertexAttrib4Niv = <OpenGL.platform.baseplatform.glVertexAtt...
  glVertexAttrib4Nsv = <OpenGL.platform.baseplatform.glVertexAtt...
  glVertexAttrib4Nub = <OpenGL.platform.baseplatform.glVertexAtt...
  glVertexAttrib4Nubv = <OpenGL.platform.baseplatform.glVertexAt...
  glVertexAttrib4Nuiv = <OpenGL.platform.baseplatform.glVertexAt...
  glVertexAttrib4Nusv = <OpenGL.platform.baseplatform.glVertexAt...
  glVertexAttrib4bv = <OpenGL.platform.baseplatform.glVertexAttr...
  glVertexAttrib4d = <OpenGL.platform.baseplatform.glVertexAttri...
  glVertexAttrib4dv = <OpenGL.platform.baseplatform.glVertexAttr...
  glVertexAttrib4f = <OpenGL.platform.baseplatform.glVertexAttri...
  glVertexAttrib4fv = <OpenGL.platform.baseplatform.glVertexAttr...
  glVertexAttrib4iv = <OpenGL.platform.baseplatform.glVertexAttr...
  glVertexAttrib4s = <OpenGL.platform.baseplatform.glVertexAttri...
  glVertexAttrib4sv = <OpenGL.platform.baseplatform.glVertexAttr...
  glVertexAttrib4ubv = <OpenGL.platform.baseplatform.glVertexAtt...
  glVertexAttrib4uiv = <OpenGL.platform.baseplatform.glVertexAtt...
  glVertexAttrib4usv = <OpenGL.platform.baseplatform.glVertexAtt...
  glVertexAttribI1i = <OpenGL.platform.baseplatform.glVertexAttr...
  glVertexAttribI1iv = <OpenGL.platform.baseplatform.glVertexAtt...
  glVertexAttribI1ui = <OpenGL.platform.baseplatform.glVertexAtt...
  glVertexAttribI1uiv = <OpenGL.platform.baseplatform.glVertexAt...
  glVertexAttribI2i = <OpenGL.platform.baseplatform.glVertexAttr...
  glVertexAttribI2iv = <OpenGL.platform.baseplatform.glVertexAtt...
  glVertexAttribI2ui = <OpenGL.platform.baseplatform.glVertexAtt...
  glVertexAttribI2uiv = <OpenGL.platform.baseplatform.glVertexAt...
  glVertexAttribI3i = <OpenGL.platform.baseplatform.glVertexAttr...
  glVertexAttribI3iv = <OpenGL.platform.baseplatform.glVertexAtt...
  glVertexAttribI3ui = <OpenGL.platform.baseplatform.glVertexAtt...
  glVertexAttribI3uiv = <OpenGL.platform.baseplatform.glVertexAt...
  glVertexAttribI4bv = <OpenGL.platform.baseplatform.glVertexAtt...
  glVertexAttribI4i = <OpenGL.platform.baseplatform.glVertexAttr...
  glVertexAttribI4iv = <OpenGL.platform.baseplatform.glVertexAtt...
  glVertexAttribI4sv = <OpenGL.platform.baseplatform.glVertexAtt...
  glVertexAttribI4ubv = <OpenGL.platform.baseplatform.glVertexAt...
  glVertexAttribI4ui = <OpenGL.platform.baseplatform.glVertexAtt...
  glVertexAttribI4uiv = <OpenGL.platform.baseplatform.glVertexAt...
  glVertexAttribI4usv = <OpenGL.platform.baseplatform.glVertexAt...
  glVertexAttribIPointer = <OpenGL.platform.baseplatform.glVerte...
  glVertexAttribPointer = <OpenGL.lazywrapper.glVertexAttribPoin...
  glVertexPointer = <OpenGL.wrapper.glVertexPointer object at 0x...
  glVertexPointerb = <OpenGL.wrapper.glVertexPointer object at 0...
  glVertexPointerd = <OpenGL.wrapper.glVertexPointer object at 0...
  glVertexPointerf = <OpenGL.wrapper.glVertexPointer object at 0...
  glVertexPointeri = <OpenGL.wrapper.glVertexPointer object at 0...
  glVertexPointers = <OpenGL.wrapper.glVertexPointer object at 0...
  glViewport = <CFunctionType object at 0x91dfc5c>
  glWindowPos2d = <OpenGL.platform.baseplatform.glWindowPos2d ob...
  glWindowPos2dv = <OpenGL.platform.baseplatform.glWindowPos2dv ...
  glWindowPos2f = <OpenGL.platform.baseplatform.glWindowPos2f ob...
  glWindowPos2fv = <OpenGL.platform.baseplatform.glWindowPos2fv ...
  glWindowPos2i = <OpenGL.platform.baseplatform.glWindowPos2i ob...
  glWindowPos2iv = <OpenGL.platform.baseplatform.glWindowPos2iv ...
  glWindowPos2s = <OpenGL.platform.baseplatform.glWindowPos2s ob...
  glWindowPos2sv = <OpenGL.platform.baseplatform.glWindowPos2sv ...
  glWindowPos3d = <OpenGL.platform.baseplatform.glWindowPos3d ob...
  glWindowPos3dv = <OpenGL.platform.baseplatform.glWindowPos3dv ...
  glWindowPos3f = <OpenGL.platform.baseplatform.glWindowPos3f ob...
  glWindowPos3fv = <OpenGL.platform.baseplatform.glWindowPos3fv ...
  glWindowPos3i = <OpenGL.platform.baseplatform.glWindowPos3i ob...
  glWindowPos3iv = <OpenGL.platform.baseplatform.glWindowPos3iv ...
  glWindowPos3s = <OpenGL.platform.baseplatform.glWindowPos3s ob...
  glWindowPos3sv = <OpenGL.platform.baseplatform.glWindowPos3sv ...
  gluBeginCurve = <CFunctionType object at 0x930a234>
  gluBeginPolygon = <CFunctionType object at 0x930a29c>
  gluBeginSurface = <CFunctionType object at 0x930a304>
  gluBeginTrim = <CFunctionType object at 0x930a36c>
  gluBuild1DMipmapLevels = <CFunctionType object at 0x930a3d4>
  gluBuild1DMipmaps = <CFunctionType object at 0x930a43c>
  gluBuild2DMipmapLevels = <CFunctionType object at 0x930a4a4>
  gluBuild2DMipmaps = <CFunctionType object at 0x930a50c>
  gluBuild3DMipmapLevels = <CFunctionType object at 0x930a574>
  gluBuild3DMipmaps = <CFunctionType object at 0x930a5dc>
  gluCheckExtension = <OpenGL.wrapper.gluCheckExtension object a...
  gluCylinder = <CFunctionType object at 0x930a6ac>
  gluDeleteNurbsRenderer = <CFunctionType object at 0x930a714>
  gluDeleteQuadric = <CFunctionType object at 0x930a77c>
  gluDeleteTess = <CFunctionType object at 0x930a7e4>
  gluDisk = <CFunctionType object at 0x930a84c>
  gluEndCurve = <CFunctionType object at 0x930a8b4>
  gluEndPolygon = <CFunctionType object at 0x930a91c>
  gluEndSurface = <CFunctionType object at 0x930a984>
  gluEndTrim = <CFunctionType object at 0x930a9ec>
  gluErrorString = <CFunctionType object at 0x930aa54>
  gluGetNurbsProperty = <OpenGL.wrapper.gluGetNurbsProperty obje...
  gluGetString = <CFunctionType object at 0x930ab24>
  gluGetTessProperty = <OpenGL.lazywrapper.gluGetTessProperty ob...
  gluLoadSamplingMatrices = <OpenGL.wrapper.gluLoadSamplingMatri...
  gluLookAt = <CFunctionType object at 0x930ac5c>
  gluNewNurbsRenderer = <OpenGL.lazywrapper.gluNewNurbsRenderer ...
  gluNewQuadric = <CFunctionType object at 0x9321b24>
  gluNewTess = <OpenGL.lazywrapper.gluNewTess object at 0x9332a6c>
  gluNextContour = <CFunctionType object at 0x930adfc>
  gluNurbsCallbackData = <OpenGL.lazywrapper.gluNurbsCallbackDat...
  gluNurbsCallbackDataEXT = <OpenGL.lazywrapper.gluNurbsCallback...
  gluNurbsCurve = <OpenGL.lazywrapper.gluNurbsCurve object at 0x...
  gluNurbsProperty = <CFunctionType object at 0x932102c>
  gluNurbsSurface = <OpenGL.lazywrapper.gluNurbsSurface object a...
  gluOrtho2D = <CFunctionType object at 0x93210fc>
  gluPartialDisk = <CFunctionType object at 0x9321164>
  gluPerspective = <CFunctionType object at 0x93211cc>
  gluPickMatrix = <OpenGL.wrapper.gluPickMatrix object at 0x9327...
  gluProject = <OpenGL.lazywrapper.gluProject object at 0x932c18c>
  gluPwlCurve = <OpenGL.lazywrapper.gluPwlCurve object at 0x9383...
  gluQuadricDrawStyle = <CFunctionType object at 0x93213d4>
  gluQuadricNormals = <CFunctionType object at 0x932143c>
  gluQuadricOrientation = <CFunctionType object at 0x93214a4>
  gluQuadricTexture = <CFunctionType object at 0x932150c>
  gluScaleImage = <CFunctionType object at 0x9321574>
  gluSphere = <CFunctionType object at 0x93215dc>
  gluTessBeginContour = <CFunctionType object at 0x9321644>
  gluTessEndContour = <CFunctionType object at 0x932177c>
  gluTessEndPolygon = <CFunctionType object at 0x93217e4>
  gluTessNormal = <CFunctionType object at 0x932184c>
  gluTessProperty = <CFunctionType object at 0x93218b4>
  gluUnProject = <OpenGL.lazywrapper.gluUnProject object at 0x93...
  gluUnProject4 = <OpenGL.lazywrapper.gluUnProject4 object at 0x...
  name = 'glUniform4iv'
  vert = '\n/**\n * Vertex shader that does nothing\n */\n// var...

Imports: ARB, ArrayDatatype, Color, Error, GLError, GLUError, GLUQuadric, GLUTError, GLUTerror, GLUerror, GLUnurbs, GLUnurbsObj, GLUquadric, GLUquadricObj, GLUtesselator, GLUtesselatorObj, GLUtriangulatorObj, GLbitfield, GLboolean, GLbyte, GLclampd, GLclampf, GLdouble, GLenum, GLerror, GLfloat, GLint, GLshort, GLsizei, GLubyte, GLuint, GLushort, OpenGL, Rect, ShaderError, ShaderProgram, VERSION, arrays, color, constant, constants, contextdata, converters, ctypes, error, exceptional, extensions, fx, glCheckError, glColor, glFeedbackBuffer, glGetPointerv, glGetTexImage, glGetTexImageb, glGetTexImaged, glGetTexImagef, glGetTexImagei, glGetTexImages, glGetTexImageub, glGetTexImageui, glGetTexImageus, glMap1d, glMap1f, glMap2d, glMap2f, glMaterial, glRasterPos, glReadPixels, glReadPixelsb, glReadPixelsd, glReadPixelsf, glReadPixelsi, glReadPixelss, glReadPixelsub, glReadPixelsui, glReadPixelsus, glRenderMode, glSelectBuffer, glTexParameter, glVertex, glget, gluNurbsCallback, gluQuadricCallback, gluTessBeginPolygon, gluTessCallback, gluTessVertex, glunurbs, glustruct, images, imaging, lazy, platform, pointers, projection, quadrics, simple, tess, wrapper


Variables Details [hide private]

GL_CLIP_VOLUME_CLIPPING_HINT_EXT

Value:
GL_CLIP_VOLUME_CLIPPING_HINT_EXT

GL_COLOR_ARRAY_BUFFER_BINDING_ARB

Value:
GL_COLOR_ARRAY_BUFFER_BINDING_ARB

GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL

Value:
GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL

GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI

Value:
GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI

GL_COLOR_TABLE_INTENSITY_SIZE_SGI

Value:
GL_COLOR_TABLE_INTENSITY_SIZE_SGI

GL_COLOR_TABLE_LUMINANCE_SIZE_SGI

Value:
GL_COLOR_TABLE_LUMINANCE_SIZE_SGI

GL_COMPRESSED_LUMINANCE_ALPHA_ARB

Value:
GL_COMPRESSED_LUMINANCE_ALPHA_ARB

GL_COMPRESSED_RGBA_S3TC_DXT1_EXT

Value:
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT

GL_COMPRESSED_RGBA_S3TC_DXT3_EXT

Value:
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT

GL_COMPRESSED_RGBA_S3TC_DXT5_EXT

Value:
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT

GL_COMPRESSED_TEXTURE_FORMATS_ARB

Value:
GL_COMPRESSED_TEXTURE_FORMATS_ARB

GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT

Value:
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT

GL_CULL_VERTEX_OBJECT_POSITION_EXT

Value:
GL_CULL_VERTEX_OBJECT_POSITION_EXT

GL_CURRENT_MATRIX_STACK_DEPTH_ARB

Value:
GL_CURRENT_MATRIX_STACK_DEPTH_ARB

GL_CURRENT_MATRIX_STACK_DEPTH_NV

Value:
GL_CURRENT_MATRIX_STACK_DEPTH_NV

GL_CURRENT_OCCLUSION_QUERY_ID_NV

Value:
GL_CURRENT_OCCLUSION_QUERY_ID_NV

GL_CURRENT_RASTER_POSITION_VALID

Value:
GL_CURRENT_RASTER_POSITION_VALID

GL_CURRENT_RASTER_SECONDARY_COLOR

Value:
GL_CURRENT_RASTER_SECONDARY_COLOR

GL_CURRENT_RASTER_TEXTURE_COORDS

Value:
GL_CURRENT_RASTER_TEXTURE_COORDS

GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV

Value:
GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV

GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX

Value:
GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX

GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX

Value:
GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX

GL_DETAIL_TEXTURE_2D_BINDING_SGIS

Value:
GL_DETAIL_TEXTURE_2D_BINDING_SGIS

GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS

Value:
GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS

GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV

Value:
GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV

GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV

Value:
GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV

GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV

Value:
GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV

GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV

Value:
GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV

GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV

Value:
GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV

GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV

Value:
GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV

GL_EDGE_FLAG_ARRAY_BUFFER_BINDING

Value:
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING

GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB

Value:
GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB

GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM

Value:
GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM

GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB

Value:
GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB

GL_EVAL_FRACTIONAL_TESSELLATION_NV

Value:
GL_EVAL_FRACTIONAL_TESSELLATION_NV

GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING

Value:
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING

GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB

Value:
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB

GL_FOG_COORDINATE_ARRAY_LIST_IBM

Value:
GL_FOG_COORDINATE_ARRAY_LIST_IBM

GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM

Value:
GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM

GL_FOG_COORDINATE_ARRAY_POINTER_EXT

Value:
GL_FOG_COORDINATE_ARRAY_POINTER_EXT

GL_FOG_COORDINATE_ARRAY_STRIDE_EXT

Value:
GL_FOG_COORDINATE_ARRAY_STRIDE_EXT

GL_FOG_COORDINATE_ARRAY_TYPE_EXT

Value:
GL_FOG_COORDINATE_ARRAY_TYPE_EXT

GL_FOG_COORD_ARRAY_BUFFER_BINDING

Value:
GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING

GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX

Value:
GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX

GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX

Value:
GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX

GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX

Value:
GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX

GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX

Value:
GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX

GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX

Value:
GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX

GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX

Value:
GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX

GL_FRAGMENT_SHADER_DERIVATIVE_HINT

Value:
GL_FRAGMENT_SHADER_DERIVATIVE_HINT

GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB

Value:
GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB

GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT

Value:
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT

GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT

Value:
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT

GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT

Value:
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT

GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT

Value:
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT

GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT

Value:
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT

GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT

Value:
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT

GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT

Value:
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT

GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT

Value:
GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT

GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT

Value:
GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT

GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT

Value:
GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT

GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT

Value:
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT

GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT

Value:
GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT

GL_GEOMETRY_DEFORMATION_BIT_SGIX

Value:
GL_GEOMETRY_DEFORMATION_BIT_SGIX

GL_GET_CP_SIZES

Value:
{GL_CONVOLUTION_BORDER_MODE: 1,
 GL_CONVOLUTION_FILTER_SCALE: 4,
 GL_CONVOLUTION_FILTER_BIAS: 4,
 GL_CONVOLUTION_FORMAT: 1,
 GL_CONVOLUTION_WIDTH: 1,
 GL_CONVOLUTION_HEIGHT: 1,
 GL_MAX_CONVOLUTION_WIDTH: 1,
 GL_MAX_CONVOLUTION_HEIGHT: 1,
...

GL_GET_CTP_SIZES

Value:
{GL_COLOR_TABLE_FORMAT: 1,
 GL_COLOR_TABLE_WIDTH: 1,
 GL_COLOR_TABLE_RED_SIZE: 1,
 GL_COLOR_TABLE_GREEN_SIZE: 1,
 GL_COLOR_TABLE_BLUE_SIZE: 1,
 GL_COLOR_TABLE_ALPHA_SIZE: 1,
 GL_COLOR_TABLE_LUMINANCE_SIZE: 1,
 GL_COLOR_TABLE_INTENSITY_SIZE: 1}

GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES

Value:
GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES

GL_IMPLEMENTATION_COLOR_READ_TYPE_OES

Value:
GL_IMPLEMENTATION_COLOR_READ_TYPE_OES

GL_INDEX_ARRAY_BUFFER_BINDING_ARB

Value:
GL_INDEX_ARRAY_BUFFER_BINDING_ARB

GL_INSTRUMENT_BUFFER_POINTER_SGIX

Value:
GL_INSTRUMENT_BUFFER_POINTER_SGIX

GL_INVALID_FRAMEBUFFER_OPERATION_EXT

Value:
GL_INVALID_FRAMEBUFFER_OPERATION_EXT

GL_LIGHT_MODEL_COLOR_CONTROL_EXT

Value:
GL_LIGHT_MODEL_COLOR_CONTROL_EXT

GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE

Value:
GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE

GL_MATRIX_INDEX_ARRAY_POINTER_ARB

Value:
GL_MATRIX_INDEX_ARRAY_POINTER_ARB

GL_MATRIX_INDEX_ARRAY_STRIDE_ARB

Value:
GL_MATRIX_INDEX_ARRAY_STRIDE_ARB

GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI

Value:
GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI

GL_MAX_CLIENT_ATTRIB_STACK_DEPTH

Value:
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH

GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX

Value:
GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX

GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI

Value:
GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI

GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS

Value:
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS

GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB

Value:
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB

GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB

Value:
GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB

GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT

Value:
GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT

GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV

Value:
GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV

GL_MAX_FRAGMENT_UNIFORM_COMPONENTS

Value:
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS

GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB

Value:
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB

GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB

Value:
GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB

GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT

Value:
GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT

GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT

Value:
GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT

GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT

Value:
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT

GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT

Value:
GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT

GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT

Value:
GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT

GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT

Value:
GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT

GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI

Value:
GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI

GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB

Value:
GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB

GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB

Value:
GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB

GL_MAX_PROGRAM_ENV_PARAMETERS_ARB

Value:
GL_MAX_PROGRAM_ENV_PARAMETERS_ARB

GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV

Value:
GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV

GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB

Value:
GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB

GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB

Value:
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB

GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB

Value:
GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB

GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB

Value:
GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB

GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB

Value:
GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB

GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB

Value:
GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB

GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB

Value:
GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB

GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB

Value:
GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB

GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB

Value:
GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB

GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB

Value:
GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB

GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB

Value:
GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB

GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB

Value:
GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB

GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB

Value:
GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB

GL_MAX_RECTANGLE_TEXTURE_SIZE_NV

Value:
GL_MAX_RECTANGLE_TEXTURE_SIZE_NV

GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT

Value:
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT

GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV

Value:
GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV

GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS

Value:
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS

GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS

Value:
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS

GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS

Value:
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS

GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV

Value:
GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV

GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT

Value:
GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT

GL_MAX_VERTEX_SHADER_INVARIANTS_EXT

Value:
GL_MAX_VERTEX_SHADER_INVARIANTS_EXT

GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT

Value:
GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT

GL_MAX_VERTEX_SHADER_VARIANTS_EXT

Value:
GL_MAX_VERTEX_SHADER_VARIANTS_EXT

GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS

Value:
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS

GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB

Value:
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB

GL_MAX_VERTEX_UNIFORM_COMPONENTS

Value:
GL_MAX_VERTEX_UNIFORM_COMPONENTS

GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB

Value:
GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB

GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI

Value:
GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI

GL_NORMAL_ARRAY_BUFFER_BINDING_ARB

Value:
GL_NORMAL_ARRAY_BUFFER_BINDING_ARB

GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL

Value:
GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL

GL_NUM_COMPRESSED_TEXTURE_FORMATS

Value:
GL_NUM_COMPRESSED_TEXTURE_FORMATS

GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB

Value:
GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB

GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI

Value:
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI

GL_NUM_INSTRUCTIONS_PER_PASS_ATI

Value:
GL_NUM_INSTRUCTIONS_PER_PASS_ATI

GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB

Value:
GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB

GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB

Value:
GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB

GL_OBJECT_DISTANCE_TO_POINT_SGIS

Value:
GL_OBJECT_DISTANCE_TO_POINT_SGIS

GL_OBJECT_SHADER_SOURCE_LENGTH_ARB

Value:
GL_OBJECT_SHADER_SOURCE_LENGTH_ARB

GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV

Value:
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV

GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV

Value:
GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV

GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV

Value:
GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV

GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV

Value:
GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV

GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV

Value:
GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV

GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV

Value:
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV

GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV

Value:
GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV

GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV

Value:
GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV

GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS

Value:
GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS

GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS

Value:
GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS

GL_PIXEL_PACK_BUFFER_BINDING_ARB

Value:
GL_PIXEL_PACK_BUFFER_BINDING_ARB

GL_PIXEL_PACK_BUFFER_BINDING_EXT

Value:
GL_PIXEL_PACK_BUFFER_BINDING_EXT

GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX

Value:
GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX

GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX

Value:
GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX

GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX

Value:
GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX

GL_PIXEL_TILE_CACHE_INCREMENT_SGIX

Value:
GL_PIXEL_TILE_CACHE_INCREMENT_SGIX

GL_PIXEL_TRANSFORM_2D_MATRIX_EXT

Value:
GL_PIXEL_TRANSFORM_2D_MATRIX_EXT

GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT

Value:
GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT

GL_PIXEL_UNPACK_BUFFER_BINDING_ARB

Value:
GL_PIXEL_UNPACK_BUFFER_BINDING_ARB

GL_PIXEL_UNPACK_BUFFER_BINDING_EXT

Value:
GL_PIXEL_UNPACK_BUFFER_BINDING_EXT

GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI

Value:
GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI

GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI

Value:
GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI

GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI

Value:
GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI

GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI

Value:
GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI

GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI

Value:
GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI

GL_POINT_DISTANCE_ATTENUATION_ARB

Value:
GL_POINT_DISTANCE_ATTENUATION_ARB

GL_POINT_FADE_THRESHOLD_SIZE_ARB

Value:
GL_POINT_FADE_THRESHOLD_SIZE_ARB

GL_POINT_FADE_THRESHOLD_SIZE_EXT

Value:
GL_POINT_FADE_THRESHOLD_SIZE_EXT

GL_POINT_FADE_THRESHOLD_SIZE_SGIS

Value:
GL_POINT_FADE_THRESHOLD_SIZE_SGIS

GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI

Value:
GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI

GL_POST_COLOR_MATRIX_ALPHA_SCALE

Value:
GL_POST_COLOR_MATRIX_ALPHA_SCALE

GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI

Value:
GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI

GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI

Value:
GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI

GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI

Value:
GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI

GL_POST_COLOR_MATRIX_COLOR_TABLE

Value:
GL_POST_COLOR_MATRIX_COLOR_TABLE

GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI

Value:
GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI

GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI

Value:
GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI

GL_POST_COLOR_MATRIX_GREEN_SCALE

Value:
GL_POST_COLOR_MATRIX_GREEN_SCALE

GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI

Value:
GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI

GL_POST_COLOR_MATRIX_RED_BIAS_SGI

Value:
GL_POST_COLOR_MATRIX_RED_BIAS_SGI

GL_POST_COLOR_MATRIX_RED_SCALE_SGI

Value:
GL_POST_COLOR_MATRIX_RED_SCALE_SGI

GL_POST_CONVOLUTION_ALPHA_BIAS_EXT

Value:
GL_POST_CONVOLUTION_ALPHA_BIAS_EXT

GL_POST_CONVOLUTION_ALPHA_SCALE_EXT

Value:
GL_POST_CONVOLUTION_ALPHA_SCALE_EXT

GL_POST_CONVOLUTION_BLUE_BIAS_EXT

Value:
GL_POST_CONVOLUTION_BLUE_BIAS_EXT

GL_POST_CONVOLUTION_BLUE_SCALE_EXT

Value:
GL_POST_CONVOLUTION_BLUE_SCALE_EXT

GL_POST_CONVOLUTION_COLOR_TABLE_SGI

Value:
GL_POST_CONVOLUTION_COLOR_TABLE_SGI

GL_POST_CONVOLUTION_GREEN_BIAS_EXT

Value:
GL_POST_CONVOLUTION_GREEN_BIAS_EXT

GL_POST_CONVOLUTION_GREEN_SCALE_EXT

Value:
GL_POST_CONVOLUTION_GREEN_SCALE_EXT

GL_POST_CONVOLUTION_RED_BIAS_EXT

Value:
GL_POST_CONVOLUTION_RED_BIAS_EXT

GL_POST_CONVOLUTION_RED_SCALE_EXT

Value:
GL_POST_CONVOLUTION_RED_SCALE_EXT

GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP

Value:
GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP

GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX

Value:
GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX

GL_POST_TEXTURE_FILTER_BIAS_SGIX

Value:
GL_POST_TEXTURE_FILTER_BIAS_SGIX

GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX

Value:
GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX

GL_POST_TEXTURE_FILTER_SCALE_SGIX

Value:
GL_POST_TEXTURE_FILTER_SCALE_SGIX

GL_PROGRAM_ADDRESS_REGISTERS_ARB

Value:
GL_PROGRAM_ADDRESS_REGISTERS_ARB

GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB

Value:
GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB

GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB

Value:
GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB

GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB

Value:
GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB

GL_PROGRAM_NATIVE_PARAMETERS_ARB

Value:
GL_PROGRAM_NATIVE_PARAMETERS_ARB

GL_PROGRAM_NATIVE_TEMPORARIES_ARB

Value:
GL_PROGRAM_NATIVE_TEMPORARIES_ARB

GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB

Value:
GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB

GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB

Value:
GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB

GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB

Value:
GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB

GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE

Value:
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE

GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI

Value:
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI

GL_PROXY_POST_CONVOLUTION_COLOR_TABLE

Value:
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE

GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI

Value:
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI

GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP

Value:
GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP

GL_PROXY_TEXTURE_COLOR_TABLE_SGI

Value:
GL_PROXY_TEXTURE_COLOR_TABLE_SGI

GL_RASTER_POSITION_UNCLIPPED_IBM

Value:
GL_RASTER_POSITION_UNCLIPPED_IBM

GL_READ_PIXEL_DATA_RANGE_LENGTH_NV

Value:
GL_READ_PIXEL_DATA_RANGE_LENGTH_NV

GL_READ_PIXEL_DATA_RANGE_POINTER_NV

Value:
GL_READ_PIXEL_DATA_RANGE_POINTER_NV

GL_REFERENCE_PLANE_EQUATION_SGIX

Value:
GL_REFERENCE_PLANE_EQUATION_SGIX

GL_RENDERBUFFER_INTERNAL_FORMAT_EXT

Value:
GL_RENDERBUFFER_INTERNAL_FORMAT_EXT

GL_RENDERBUFFER_STENCIL_SIZE_EXT

Value:
GL_RENDERBUFFER_STENCIL_SIZE_EXT

GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN

Value:
GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN

GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN

Value:
GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN

GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN

Value:
GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN

GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV

Value:
GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV

GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING

Value:
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING

GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB

Value:
GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB

GL_SECONDARY_COLOR_ARRAY_LIST_IBM

Value:
GL_SECONDARY_COLOR_ARRAY_LIST_IBM

GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM

Value:
GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM

GL_SECONDARY_COLOR_ARRAY_POINTER

Value:
GL_SECONDARY_COLOR_ARRAY_POINTER

GL_SECONDARY_COLOR_ARRAY_POINTER_EXT

Value:
GL_SECONDARY_COLOR_ARRAY_POINTER_EXT

GL_SECONDARY_COLOR_ARRAY_SIZE_EXT

Value:
GL_SECONDARY_COLOR_ARRAY_SIZE_EXT

GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT

Value:
GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT

GL_SECONDARY_COLOR_ARRAY_TYPE_EXT

Value:
GL_SECONDARY_COLOR_ARRAY_TYPE_EXT

GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS

Value:
GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS

GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV

Value:
GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV

GL_SMOOTH_LINE_WIDTH_GRANULARITY

Value:
GL_SMOOTH_LINE_WIDTH_GRANULARITY

GL_SMOOTH_POINT_SIZE_GRANULARITY

Value:
GL_SMOOTH_POINT_SIZE_GRANULARITY

GL_SPARE0_PLUS_SECONDARY_COLOR_NV

Value:
GL_SPARE0_PLUS_SECONDARY_COLOR_NV

GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI

Value:
GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI

GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI

Value:
GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI

GL_TEXTURE_BINDING_RECTANGLE_ARB

Value:
GL_TEXTURE_BINDING_RECTANGLE_ARB

GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX

Value:
GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX

GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX

Value:
GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX

GL_TEXTURE_COMPARE_FAIL_VALUE_ARB

Value:
GL_TEXTURE_COMPARE_FAIL_VALUE_ARB

GL_TEXTURE_COMPARE_OPERATOR_SGIX

Value:
GL_TEXTURE_COMPARE_OPERATOR_SGIX

GL_TEXTURE_COMPRESSED_IMAGE_SIZE

Value:
GL_TEXTURE_COMPRESSED_IMAGE_SIZE

GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB

Value:
GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB

GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING

Value:
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING

GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB

Value:
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB

GL_TEXTURE_COORD_ARRAY_COUNT_EXT

Value:
GL_TEXTURE_COORD_ARRAY_COUNT_EXT

GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM

Value:
GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM

GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL

Value:
GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL

GL_TEXTURE_COORD_ARRAY_POINTER_EXT

Value:
GL_TEXTURE_COORD_ARRAY_POINTER_EXT

GL_TEXTURE_COORD_ARRAY_STRIDE_EXT

Value:
GL_TEXTURE_COORD_ARRAY_STRIDE_EXT

GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB

Value:
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB

GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT

Value:
GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT

GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB

Value:
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB

GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT

Value:
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT

GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB

Value:
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB

GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT

Value:
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT

GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB

Value:
GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB

GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT

Value:
GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT

GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB

Value:
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB

GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT

Value:
GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT

GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB

Value:
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB

GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT

Value:
GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT

GL_TEXTURE_MATERIAL_PARAMETER_EXT

Value:
GL_TEXTURE_MATERIAL_PARAMETER_EXT

GL_TEXTURE_MULTI_BUFFER_HINT_SGIX

Value:
GL_TEXTURE_MULTI_BUFFER_HINT_SGIX

GL_TEXTURE_UNSIGNED_REMAP_MODE_NV

Value:
GL_TEXTURE_UNSIGNED_REMAP_MODE_NV

GL_TRANSFORM_FEEDBACK_BUFFER_BINDING

Value:
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING

GL_TRANSFORM_FEEDBACK_BUFFER_MODE

Value:
GL_TRANSFORM_FEEDBACK_BUFFER_MODE

GL_TRANSFORM_FEEDBACK_BUFFER_SIZE

Value:
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE

GL_TRANSFORM_FEEDBACK_BUFFER_START

Value:
GL_TRANSFORM_FEEDBACK_BUFFER_START

GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN

Value:
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN

GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH

Value:
GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH

GL_TRANSPOSE_MODELVIEW_MATRIX_ARB

Value:
GL_TRANSPOSE_MODELVIEW_MATRIX_ARB

GL_TRANSPOSE_PROJECTION_MATRIX_ARB

Value:
GL_TRANSPOSE_PROJECTION_MATRIX_ARB

GL_UNSIGNED_INT_8_8_S8_S8_REV_NV

Value:
GL_UNSIGNED_INT_8_8_S8_S8_REV_NV

GL_UNSIGNED_INT_SAMPLER_1D_ARRAY

Value:
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY

GL_UNSIGNED_INT_SAMPLER_2D_ARRAY

Value:
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY

GL_VERTEX_ARRAY_BUFFER_BINDING_ARB

Value:
GL_VERTEX_ARRAY_BUFFER_BINDING_ARB

GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL

Value:
GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL

GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE

Value:
GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE

GL_VERTEX_ARRAY_RANGE_POINTER_APPLE

Value:
GL_VERTEX_ARRAY_RANGE_POINTER_APPLE

GL_VERTEX_ARRAY_RANGE_POINTER_NV

Value:
GL_VERTEX_ARRAY_RANGE_POINTER_NV

GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV

Value:
GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV

GL_VERTEX_ARRAY_STORAGE_HINT_APPLE

Value:
GL_VERTEX_ARRAY_STORAGE_HINT_APPLE

GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING

Value:
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING

GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB

Value:
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB

GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB

Value:
GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB

GL_VERTEX_ATTRIB_ARRAY_NORMALIZED

Value:
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED

GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB

Value:
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB

GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB

Value:
GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB

GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB

Value:
GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB

GL_VERTEX_PROGRAM_POINT_SIZE_ARB

Value:
GL_VERTEX_PROGRAM_POINT_SIZE_ARB

GL_VERTEX_SHADER_INSTRUCTIONS_EXT

Value:
GL_VERTEX_SHADER_INSTRUCTIONS_EXT

GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT

Value:
GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT

GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT

Value:
GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT

GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT

Value:
GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT

GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB

Value:
GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB

GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV

Value:
GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV

GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV

Value:
GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV

frag

Value:
'''
/**
 * Fragment shader for chroma-keying. 
 * 
 * (using a green or blue screen, or any background color)
 * 
 * Main thing is, make sure the texcoord\'s arent 
 * normalized (so they are in the range of [0..w, 0..h] )
...

glActiveTexture

Value:
<OpenGL.platform.baseplatform.glActiveTexture object at 0x92772cc>

glAreTexturesResident

Value:
<OpenGL.lazywrapper.glAreTexturesResident object at 0x924588c>

glAttachShader

Value:
<OpenGL.platform.baseplatform.glAttachShader object at 0x9296a2c>

glBeginConditionalRender

Value:
<OpenGL.platform.baseplatform.glBeginConditionalRender object at 0x930\
e08c>

glBeginQuery

Value:
<OpenGL.platform.baseplatform.glBeginQuery object at 0x928794c>

glBeginTransformFeedback

Value:
<OpenGL.platform.baseplatform.glBeginTransformFeedback object at 0x930\
4e8c>

glBindAttribLocation

Value:
<OpenGL.platform.baseplatform.glBindAttribLocation object at 0x9296a6c\
>

glBindBuffer

Value:
<OpenGL.platform.baseplatform.glBindBuffer object at 0x9287aac>

glBindBufferBase

Value:
<OpenGL.platform.baseplatform.glBindBufferBase object at 0x9304f4c>

glBindBufferRange

Value:
<OpenGL.platform.baseplatform.glBindBufferRange object at 0x9304f0c>

glBindFragDataLocation

Value:
<OpenGL.platform.baseplatform.glBindFragDataLocation object at 0x930e8\
cc>

glBlendColor

Value:
<OpenGL.platform.baseplatform.glBlendColor object at 0x924a06c>

glBlendEquation

Value:
<OpenGL.platform.baseplatform.glBlendEquation object at 0x924a0cc>

glBlendEquationSeparate

Value:
<OpenGL.platform.baseplatform.glBlendEquationSeparate object at 0x9296\
8ec>

glBlendFuncSeparate

Value:
<OpenGL.platform.baseplatform.glBlendFuncSeparate object at 0x92826ac>

glBufferSubData

Value:
<OpenGL.wrapper.glBufferSubData object at 0x928f12c>

glCallLists

Value:
<OpenGL.lazywrapper.glCallLists object at 0x923ff0c>

glClampColor

Value:
<OpenGL.platform.baseplatform.glClampColor object at 0x930e02c>

glClearBufferfi

Value:
<OpenGL.platform.baseplatform.glClearBufferfi object at 0x930edac>

glClearBufferfv

Value:
<OpenGL.platform.baseplatform.glClearBufferfv object at 0x930ed6c>

glClearBufferiv

Value:
<OpenGL.platform.baseplatform.glClearBufferiv object at 0x930ecac>

glClearBufferuiv

Value:
<OpenGL.platform.baseplatform.glClearBufferuiv object at 0x930ed0c>

glClientActiveTexture

Value:
<OpenGL.platform.baseplatform.glClientActiveTexture object at 0x927732\
c>

glColorMaski

Value:
<OpenGL.platform.baseplatform.glColorMaski object at 0x9304cec>

glColorPointer

Value:
<OpenGL.wrapper.glColorPointer object at 0x9223fac>

glColorPointerb

Value:
<OpenGL.wrapper.glColorPointer object at 0x921cacc>

glColorPointerd

Value:
<OpenGL.wrapper.glColorPointer object at 0x921c4ac>

glColorPointerf

Value:
<OpenGL.wrapper.glColorPointer object at 0x921c5cc>

glColorPointeri

Value:
<OpenGL.wrapper.glColorPointer object at 0x921c70c>

glColorPointers

Value:
<OpenGL.wrapper.glColorPointer object at 0x921c84c>

glColorPointerub

Value:
<OpenGL.wrapper.glColorPointer object at 0x921c98c>

glColorPointerui

Value:
<OpenGL.wrapper.glColorPointer object at 0x921cc0c>

glColorPointerus

Value:
<OpenGL.wrapper.glColorPointer object at 0x921cd4c>

glColorSubTable

Value:
<OpenGL.wrapper.glColorSubTable object at 0x927118c>

glColorTableParameterfv

Value:
<OpenGL.wrapper.glColorTableParameterfv object at 0x927198c>

glColorTableParameteriv

Value:
<OpenGL.platform.baseplatform.glColorTableParameteriv object at 0x924a\
1cc>

glCompileShader

Value:
<OpenGL.platform.baseplatform.glCompileShader object at 0x9296acc>

glCompressedTexImage1D

Value:
<OpenGL.platform.baseplatform.glCompressedTexImage1D object at 0x9277d\
ac>

glCompressedTexImage2D

Value:
<OpenGL.platform.baseplatform.glCompressedTexImage2D object at 0x9277d\
6c>

glCompressedTexImage3D

Value:
<OpenGL.platform.baseplatform.glCompressedTexImage3D object at 0x9277d\
2c>

glCompressedTexSubImage1D

Value:
<OpenGL.platform.baseplatform.glCompressedTexSubImage1D object at 0x92\
77e6c>

glCompressedTexSubImage2D

Value:
<OpenGL.platform.baseplatform.glCompressedTexSubImage2D object at 0x92\
77e2c>

glCompressedTexSubImage3D

Value:
<OpenGL.platform.baseplatform.glCompressedTexSubImage3D object at 0x92\
77dec>

glConvolutionFilter1D

Value:
<OpenGL.wrapper.glConvolutionFilter1D object at 0x92713ec>

glConvolutionFilter2D

Value:
<OpenGL.wrapper.glConvolutionFilter2D object at 0x927150c>

glConvolutionParameterf

Value:
<OpenGL.platform.baseplatform.glConvolutionParameterf object at 0x924a\
40c>

glConvolutionParameterfv

Value:
<OpenGL.platform.baseplatform.glConvolutionParameterfv object at 0x924\
a44c>

glConvolutionParameteri

Value:
<OpenGL.platform.baseplatform.glConvolutionParameteri object at 0x924a\
48c>

glConvolutionParameteriv

Value:
<OpenGL.platform.baseplatform.glConvolutionParameteriv object at 0x924\
a4cc>

glCopyColorSubTable

Value:
<OpenGL.platform.baseplatform.glCopyColorSubTable object at 0x924a34c>

glCopyColorTable

Value:
<OpenGL.platform.baseplatform.glCopyColorTable object at 0x924a20c>

glCopyConvolutionFilter1D

Value:
<OpenGL.platform.baseplatform.glCopyConvolutionFilter1D object at 0x92\
4a50c>

glCopyConvolutionFilter2D

Value:
<OpenGL.platform.baseplatform.glCopyConvolutionFilter2D object at 0x92\
4a54c>

glCopyTexSubImage3D

Value:
<OpenGL.platform.baseplatform.glCopyTexSubImage3D object at 0x924aa0c>

glCreateProgram

Value:
<OpenGL.platform.baseplatform.glCreateProgram object at 0x9296b0c>

glCreateShader

Value:
<OpenGL.platform.baseplatform.glCreateShader object at 0x9296b6c>

glDeleteBuffers

Value:
<OpenGL.wrapper.glDeleteBuffers object at 0x9287dcc>

glDeleteProgram

Value:
<OpenGL.platform.baseplatform.glDeleteProgram object at 0x9296bcc>

glDeleteQueries

Value:
<OpenGL.wrapper.glDeleteQueries object at 0x928f58c>

glDeleteShader

Value:
<OpenGL.platform.baseplatform.glDeleteShader object at 0x9296c2c>

glDeleteTextures

Value:
<OpenGL.lazywrapper.glDeleteTextures object at 0x923fe6c>

glDetachShader

Value:
<OpenGL.platform.baseplatform.glDetachShader object at 0x9296c6c>

glDisableVertexAttribArray

Value:
<OpenGL.platform.baseplatform.glDisableVertexAttribArray object at 0x9\
296ccc>

glDisablei

Value:
<OpenGL.platform.baseplatform.glDisablei object at 0x9304dec>

glDrawBuffers

Value:
<OpenGL.platform.baseplatform.glDrawBuffers object at 0x929692c>

glDrawElements

Value:
<OpenGL.wrapper.glDrawElements object at 0x922618c>

glDrawElementsub

Value:
<OpenGL.wrapper.glDrawElements object at 0x92262cc>

glDrawElementsui

Value:
<OpenGL.wrapper.glDrawElements object at 0x922640c>

glDrawElementsus

Value:
<OpenGL.wrapper.glDrawElements object at 0x922654c>

glDrawPixelsub

Value:
<OpenGL.wrapper.glDrawPixels object at 0x923cccc>

glDrawPixelsui

Value:
<OpenGL.wrapper.glDrawPixels object at 0x923f28c>

glDrawPixelsus

Value:
<OpenGL.wrapper.glDrawPixels object at 0x923f82c>

glDrawRangeElements

Value:
<OpenGL.wrapper.glDrawRangeElements object at 0x9271ecc>

glEdgeFlagPointer

Value:
<OpenGL.wrapper.glEdgeFlagPointer object at 0x9223e8c>

glEdgeFlagPointerb

Value:
<OpenGL.wrapper.glEdgeFlagPointer object at 0x921ce8c>

glEnableVertexAttribArray

Value:
<OpenGL.platform.baseplatform.glEnableVertexAttribArray object at 0x92\
96d2c>

glEnablei

Value:
<OpenGL.platform.baseplatform.glEnablei object at 0x9304dac>

glEndConditionalRender

Value:
<OpenGL.platform.baseplatform.glEndConditionalRender object at 0x930e0\
cc>

glEndQuery

Value:
<OpenGL.platform.baseplatform.glEndQuery object at 0x92879ac>

glEndTransformFeedback

Value:
<OpenGL.platform.baseplatform.glEndTransformFeedback object at 0x9304e\
cc>

glEvalCoord1dv

Value:
<OpenGL.wrapper.glEvalCoord1dv object at 0x91e554c>

glEvalCoord1fv

Value:
<OpenGL.wrapper.glEvalCoord1fv object at 0x91e55ec>

glEvalCoord2dv

Value:
<OpenGL.wrapper.glEvalCoord2dv object at 0x91e568c>

glEvalCoord2fv

Value:
<OpenGL.wrapper.glEvalCoord2fv object at 0x91e572c>

glFogCoordPointer

Value:
<OpenGL.platform.baseplatform.glFogCoordPointer object at 0x928286c>

glFogCoordd

Value:
<OpenGL.platform.baseplatform.glFogCoordd object at 0x92827cc>

glFogCoorddv

Value:
<OpenGL.platform.baseplatform.glFogCoorddv object at 0x928282c>

glFogCoordf

Value:
<OpenGL.platform.baseplatform.glFogCoordf object at 0x928270c>

glFogCoordfv

Value:
<OpenGL.platform.baseplatform.glFogCoordfv object at 0x928276c>

glGenTextures

Value:
<OpenGL.lazywrapper.glGenTextures object at 0x923ffcc>

glGetActiveAttrib

Value:
<OpenGL.platform.baseplatform.glGetActiveAttrib object at 0x9296d6c>

glGetActiveUniform

Value:
<OpenGL.lazywrapper.glGetActiveUniform object at 0x9300b2c>

glGetAttachedShaders

Value:
<OpenGL.lazywrapper.glGetAttachedShaders object at 0x930096c>

glGetAttribLocation

Value:
<OpenGL.lazywrapper.glGetAttribLocation object at 0x9300cec>

glGetBooleani_v

Value:
<OpenGL.platform.baseplatform.glGetBooleani_v object at 0x9304d2c>

glGetBooleanv

Value:
<OpenGL.wrapper.glGetIntegerv object at 0x922c0cc>

glGetBufferParameteriv

Value:
<OpenGL.wrapper.glGetBufferParameteriv object at 0x928f26c>

glGetBufferPointerv

Value:
<OpenGL.lazywrapper.glGetBufferPointerv object at 0x928f3cc>

glGetBufferSubData

Value:
<OpenGL.platform.baseplatform.glGetBufferSubData object at 0x9287c4c>

glGetClipPlane

Value:
<OpenGL.wrapper.glGetClipPlane object at 0x91e5acc>

glGetColorTable

Value:
<OpenGL.lazywrapper.glGetColorTable object at 0x92717ac>

glGetColorTableParameterfv

Value:
<OpenGL.wrapper.glGetColorTableParameterfv object at 0x9271a8c>

glGetColorTableParameteriv

Value:
<OpenGL.wrapper.glGetColorTableParameteriv object at 0x9271b8c>

glGetCompressedTexImage

Value:
<OpenGL.platform.baseplatform.glGetCompressedTexImage object at 0x9277\
eac>

glGetConvolutionFilter

Value:
<OpenGL.lazywrapper.glGetConvolutionFilter object at 0x927166c>

glGetConvolutionParameterfv

Value:
<OpenGL.wrapper.glGetConvolutionParameterfv object at 0x9271dcc>

glGetConvolutionParameteriv

Value:
<OpenGL.wrapper.glGetConvolutionParameteriv object at 0x9271cac>

glGetFragDataLocation

Value:
<OpenGL.platform.baseplatform.glGetFragDataLocation object at 0x930e92\
c>

glGetHistogram

Value:
<OpenGL.lazywrapper.glGetHistogram object at 0x927186c>

glGetHistogramParameterfv

Value:
<OpenGL.wrapper.glGetHistogramParameterfv object at 0x924ac0c>

glGetHistogramParameteriv

Value:
<OpenGL.wrapper.glGetHistogramParameteriv object at 0x924ad0c>

glGetInfoLog

Value:
<OpenGL.lazywrapper.glGetInfoLogARB object at 0x92fb66c>

glGetIntegeri_v

Value:
<OpenGL.platform.baseplatform.glGetIntegeri_v object at 0x9304d6c>

glGetIntegerv

Value:
<OpenGL.wrapper.glGetIntegerv object at 0x922c0cc>

glGetMaterialfv

Value:
<OpenGL.wrapper.glGetMaterialfv object at 0x922c3cc>

glGetMaterialiv

Value:
<OpenGL.wrapper.glGetMaterialiv object at 0x922c4cc>

glGetMinmax

Value:
<OpenGL.lazywrapper.glGetMinmax object at 0x927192c>

glGetMinmaxParameterfv

Value:
<OpenGL.platform.baseplatform.glGetMinmaxParameterfv object at 0x924a7\
cc>

glGetMinmaxParameteriv

Value:
<OpenGL.platform.baseplatform.glGetMinmaxParameteriv object at 0x924a8\
0c>

glGetPixelMapfv

Value:
<OpenGL.wrapper.glGetPixelMapfv object at 0x922c5cc>

glGetPixelMapuiv

Value:
<OpenGL.wrapper.glGetPixelMapuiv object at 0x922c6ac>

glGetPixelMapusv

Value:
<OpenGL.wrapper.glGetPixelMapusv object at 0x922c78c>

glGetPolygonStipple

Value:
<OpenGL.wrapper.glGetPolygonStipple object at 0x922c88c>

glGetPolygonStippleub

Value:
<OpenGL.wrapper.glGetPolygonStipple object at 0x922c88c>

glGetProgramInfoLog

Value:
<OpenGL.lazywrapper.glGetProgramInfoLog object at 0x930088c>

glGetProgramiv

Value:
<OpenGL.lazywrapper.glGetProgramiv object at 0x93006cc>

glGetQueryObjectiv

Value:
<OpenGL.wrapper.glGetQueryObjectiv object at 0x928f7cc>

glGetQueryObjectuiv

Value:
<OpenGL.wrapper.glGetQueryObjectuiv object at 0x928f8cc>

glGetSeparableFilter

Value:
<OpenGL.lazywrapper.glGetSeparableFilter object at 0x927170c>

glGetShaderInfoLog

Value:
<OpenGL.lazywrapper.glGetShaderInfoLog object at 0x93007ac>

glGetShaderSource

Value:
<OpenGL.lazywrapper.glGetShaderSource object at 0x9300a4c>

glGetShaderiv

Value:
<OpenGL.lazywrapper.glGetShaderiv object at 0x930060c>

glGetStringi

Value:
<OpenGL.platform.baseplatform.glGetStringi object at 0x930ee0c>

glGetTexEnvfv

Value:
<OpenGL.wrapper.glGetTexEnvfv object at 0x922c96c>

glGetTexEnviv

Value:
<OpenGL.wrapper.glGetTexEnviv object at 0x922ca6c>

glGetTexGendv

Value:
<OpenGL.wrapper.glGetTexGendv object at 0x922cb6c>

glGetTexGenfv

Value:
<OpenGL.wrapper.glGetTexGenfv object at 0x922cc6c>

glGetTexGeniv

Value:
<OpenGL.wrapper.glGetTexGeniv object at 0x922cd6c>

glGetTexLevelParameterfv

Value:
<OpenGL.wrapper.glGetTexLevelParameterfv object at 0x922ce6c>

glGetTexLevelParameteriv

Value:
<OpenGL.wrapper.glGetTexLevelParameteriv object at 0x922cf4c>

glGetTexParameterIiv

Value:
<OpenGL.platform.baseplatform.glGetTexParameterIiv object at 0x930ec0c\
>

glGetTexParameterIuiv

Value:
<OpenGL.platform.baseplatform.glGetTexParameterIuiv object at 0x930ec4\
c>

glGetTexParameterfv

Value:
<OpenGL.wrapper.glGetTexParameterfv object at 0x923004c>

glGetTexParameteriv

Value:
<OpenGL.wrapper.glGetTexParameteriv object at 0x923014c>

glGetTransformFeedbackVarying

Value:
<OpenGL.platform.baseplatform.glGetTransformFeedbackVarying object at \
0x9304fcc>

glGetUniformLocation

Value:
<OpenGL.lazywrapper.glGetUniformLocation object at 0x9300c0c>

glGetUniformfv

Value:
<OpenGL.platform.baseplatform.glGetUniformfv object at 0x9296fec>

glGetUniformiv

Value:
<OpenGL.platform.baseplatform.glGetUniformiv object at 0x929b04c>

glGetUniformuiv

Value:
<OpenGL.platform.baseplatform.glGetUniformuiv object at 0x930e88c>

glGetVertexAttribIiv

Value:
<OpenGL.platform.baseplatform.glGetVertexAttribIiv object at 0x930e80c\
>

glGetVertexAttribIuiv

Value:
<OpenGL.platform.baseplatform.glGetVertexAttribIuiv object at 0x930e84\
c>

glGetVertexAttribPointerv

Value:
<OpenGL.platform.baseplatform.glGetVertexAttribPointerv object at 0x92\
9b14c>

glGetVertexAttribdv

Value:
<OpenGL.platform.baseplatform.glGetVertexAttribdv object at 0x929b08c>

glGetVertexAttribfv

Value:
<OpenGL.platform.baseplatform.glGetVertexAttribfv object at 0x929b0cc>

glGetVertexAttribiv

Value:
<OpenGL.platform.baseplatform.glGetVertexAttribiv object at 0x929b10c>

glHistogram

Value:
<OpenGL.platform.baseplatform.glHistogram object at 0x924a84c>

glIndexPointer

Value:
<OpenGL.wrapper.glIndexPointer object at 0x9223d6c>

glIndexPointerb

Value:
<OpenGL.wrapper.glIndexPointer object at 0x922062c>

glIndexPointerd

Value:
<OpenGL.wrapper.glIndexPointer object at 0x921cfcc>

glIndexPointerf

Value:
<OpenGL.wrapper.glIndexPointer object at 0x922012c>

glIndexPointeri

Value:
<OpenGL.wrapper.glIndexPointer object at 0x922026c>

glIndexPointers

Value:
<OpenGL.wrapper.glIndexPointer object at 0x92204ec>

glIndexPointerub

Value:
<OpenGL.wrapper.glIndexPointer object at 0x92203ac>

glInterleavedArrays

Value:
<OpenGL.wrapper.glInterleavedArrays object at 0x92260ec>

glIsBuffer

Value:
<OpenGL.platform.baseplatform.glIsBuffer object at 0x9287b8c>

glIsEnabledi

Value:
<OpenGL.platform.baseplatform.glIsEnabledi object at 0x9304e2c>

glIsProgram

Value:
<OpenGL.platform.baseplatform.glIsProgram object at 0x929b1ac>

glIsQuery

Value:
<OpenGL.platform.baseplatform.glIsQuery object at 0x928790c>

glIsShader

Value:
<OpenGL.platform.baseplatform.glIsShader object at 0x929b20c>

glLightModelfv

Value:
<OpenGL.wrapper.glLightModelfv object at 0x91f00cc>

glLightModeliv

Value:
<OpenGL.wrapper.glLightModeliv object at 0x91f018c>

glLinkProgram

Value:
<OpenGL.platform.baseplatform.glLinkProgram object at 0x929b26c>

glLoadMatrixd

Value:
<OpenGL.wrapper.glLoadMatrixd object at 0x91f03cc>

glLoadMatrixf

Value:
<OpenGL.wrapper.glLoadMatrixf object at 0x91f046c>

glLoadTransposeMatrixd

Value:
<OpenGL.wrapper.glLoadTransposeMatrixd object at 0x927ff4c>

glLoadTransposeMatrixf

Value:
<OpenGL.wrapper.glLoadTransposeMatrixf object at 0x928214c>

glMapBuffer

Value:
<OpenGL.platform.baseplatform.glMapBuffer object at 0x9287c8c>

glMinmax

Value:
<OpenGL.platform.baseplatform.glMinmax object at 0x924a88c>

glMultMatrixd

Value:
<OpenGL.wrapper.glMultMatrixd object at 0x91f098c>

glMultMatrixf

Value:
<OpenGL.wrapper.glMultMatrixf object at 0x91f0a2c>

glMultTransposeMatrixd

Value:
<OpenGL.wrapper.glMultTransposeMatrixd object at 0x928206c>

glMultTransposeMatrixf

Value:
<OpenGL.wrapper.glMultTransposeMatrixf object at 0x928222c>

glMultiDrawArrays

Value:
<OpenGL.platform.baseplatform.glMultiDrawArrays object at 0x92828ac>

glMultiDrawElements

Value:
<OpenGL.lazywrapper.glMultiDrawElements object at 0x92874ec>

glMultiTexCoord1d

Value:
<OpenGL.platform.baseplatform.glMultiTexCoord1d object at 0x927736c>

glMultiTexCoord1dv

Value:
<OpenGL.wrapper.glMultiTexCoord1dv object at 0x9277f4c>

glMultiTexCoord1f

Value:
<OpenGL.platform.baseplatform.glMultiTexCoord1f object at 0x92773ec>

glMultiTexCoord1fv

Value:
<OpenGL.wrapper.glMultiTexCoord1fv object at 0x927f34c>

glMultiTexCoord1i

Value:
<OpenGL.platform.baseplatform.glMultiTexCoord1i object at 0x927746c>

glMultiTexCoord1iv

Value:
<OpenGL.wrapper.glMultiTexCoord1iv object at 0x927f74c>

glMultiTexCoord1s

Value:
<OpenGL.platform.baseplatform.glMultiTexCoord1s object at 0x92774ec>

glMultiTexCoord1sv

Value:
<OpenGL.wrapper.glMultiTexCoord1sv object at 0x927fb4c>

glMultiTexCoord2d

Value:
<OpenGL.platform.baseplatform.glMultiTexCoord2d object at 0x927756c>

glMultiTexCoord2dv

Value:
<OpenGL.wrapper.glMultiTexCoord2dv object at 0x927f04c>

glMultiTexCoord2f

Value:
<OpenGL.platform.baseplatform.glMultiTexCoord2f object at 0x92775ec>

glMultiTexCoord2fv

Value:
<OpenGL.wrapper.glMultiTexCoord2fv object at 0x927f44c>

glMultiTexCoord2i

Value:
<OpenGL.platform.baseplatform.glMultiTexCoord2i object at 0x927766c>

glMultiTexCoord2iv

Value:
<OpenGL.wrapper.glMultiTexCoord2iv object at 0x927f84c>

glMultiTexCoord2s

Value:
<OpenGL.platform.baseplatform.glMultiTexCoord2s object at 0x92776ec>

glMultiTexCoord2sv

Value:
<OpenGL.wrapper.glMultiTexCoord2sv object at 0x927fc4c>

glMultiTexCoord3d

Value:
<OpenGL.platform.baseplatform.glMultiTexCoord3d object at 0x927776c>

glMultiTexCoord3dv

Value:
<OpenGL.wrapper.glMultiTexCoord3dv object at 0x927f14c>

glMultiTexCoord3f

Value:
<OpenGL.platform.baseplatform.glMultiTexCoord3f object at 0x92777ec>

glMultiTexCoord3fv

Value:
<OpenGL.wrapper.glMultiTexCoord3fv object at 0x927f54c>

glMultiTexCoord3i

Value:
<OpenGL.platform.baseplatform.glMultiTexCoord3i object at 0x927786c>

glMultiTexCoord3iv

Value:
<OpenGL.wrapper.glMultiTexCoord3iv object at 0x927f94c>

glMultiTexCoord3s

Value:
<OpenGL.platform.baseplatform.glMultiTexCoord3s object at 0x92778ec>

glMultiTexCoord3sv

Value:
<OpenGL.wrapper.glMultiTexCoord3sv object at 0x927fd4c>

glMultiTexCoord4d

Value:
<OpenGL.platform.baseplatform.glMultiTexCoord4d object at 0x927796c>

glMultiTexCoord4dv

Value:
<OpenGL.wrapper.glMultiTexCoord4dv object at 0x927f24c>

glMultiTexCoord4f

Value:
<OpenGL.platform.baseplatform.glMultiTexCoord4f object at 0x92779ec>

glMultiTexCoord4fv

Value:
<OpenGL.wrapper.glMultiTexCoord4fv object at 0x927f64c>

glMultiTexCoord4i

Value:
<OpenGL.platform.baseplatform.glMultiTexCoord4i object at 0x9277a6c>

glMultiTexCoord4iv

Value:
<OpenGL.wrapper.glMultiTexCoord4iv object at 0x927fa4c>

glMultiTexCoord4s

Value:
<OpenGL.platform.baseplatform.glMultiTexCoord4s object at 0x9277aec>

glMultiTexCoord4sv

Value:
<OpenGL.wrapper.glMultiTexCoord4sv object at 0x927fe4c>

glNormalPointer

Value:
<OpenGL.wrapper.glNormalPointer object at 0x9223c4c>

glNormalPointerb

Value:
<OpenGL.wrapper.glNormalPointer object at 0x9220b2c>

glNormalPointerd

Value:
<OpenGL.wrapper.glNormalPointer object at 0x922076c>

glNormalPointerf

Value:
<OpenGL.wrapper.glNormalPointer object at 0x92208ac>

glNormalPointeri

Value:
<OpenGL.wrapper.glNormalPointer object at 0x92209ec>

glNormalPointers

Value:
<OpenGL.wrapper.glNormalPointer object at 0x9220c6c>

glPixelMapuiv

Value:
<OpenGL.wrapper.glPixelMapuiv object at 0x91f0f4c>

glPixelMapusv

Value:
<OpenGL.wrapper.glPixelMapusv object at 0x920f06c>

glPointParameterf

Value:
<OpenGL.platform.baseplatform.glPointParameterf object at 0x928292c>

glPointParameterfv

Value:
<OpenGL.platform.baseplatform.glPointParameterfv object at 0x928296c>

glPointParameteri

Value:
<OpenGL.platform.baseplatform.glPointParameteri object at 0x92829ac>

glPointParameteriv

Value:
<OpenGL.platform.baseplatform.glPointParameteriv object at 0x92829ec>

glPolygonStipple

Value:
<OpenGL.wrapper.glPolygonStipple object at 0x920f16c>

glPrioritizeTextures

Value:
<OpenGL.wrapper.glPrioritizeTextures object at 0x920f26c>

glRasterPos2dv

Value:
<OpenGL.wrapper.glRasterPos2dv object at 0x920f38c>

glRasterPos2fv

Value:
<OpenGL.wrapper.glRasterPos2fv object at 0x920f46c>

glRasterPos2iv

Value:
<OpenGL.wrapper.glRasterPos2iv object at 0x920f54c>

glRasterPos2sv

Value:
<OpenGL.wrapper.glRasterPos2sv object at 0x920f62c>

glRasterPos3dv

Value:
<OpenGL.wrapper.glRasterPos3dv object at 0x920f70c>

glRasterPos3fv

Value:
<OpenGL.wrapper.glRasterPos3fv object at 0x920f7ec>

glRasterPos3iv

Value:
<OpenGL.wrapper.glRasterPos3iv object at 0x920f8cc>

glRasterPos3sv

Value:
<OpenGL.wrapper.glRasterPos3sv object at 0x920f9ac>

glRasterPos4dv

Value:
<OpenGL.wrapper.glRasterPos4dv object at 0x920fa8c>

glRasterPos4fv

Value:
<OpenGL.wrapper.glRasterPos4fv object at 0x920fb6c>

glRasterPos4iv

Value:
<OpenGL.wrapper.glRasterPos4iv object at 0x920fc4c>

glRasterPos4sv

Value:
<OpenGL.wrapper.glRasterPos4sv object at 0x920fd2c>

glResetHistogram

Value:
<OpenGL.platform.baseplatform.glResetHistogram object at 0x924a8ec>

glResetMinmax

Value:
<OpenGL.platform.baseplatform.glResetMinmax object at 0x924a94c>

glSampleCoverage

Value:
<OpenGL.platform.baseplatform.glSampleCoverage object at 0x9277cec>

glSecondaryColor3b

Value:
<OpenGL.platform.baseplatform.glSecondaryColor3b object at 0x9282a2c>

glSecondaryColor3bv

Value:
<OpenGL.platform.baseplatform.glSecondaryColor3bv object at 0x9282a8c>

glSecondaryColor3d

Value:
<OpenGL.platform.baseplatform.glSecondaryColor3d object at 0x9282acc>

glSecondaryColor3dv

Value:
<OpenGL.platform.baseplatform.glSecondaryColor3dv object at 0x9282b2c>

glSecondaryColor3f

Value:
<OpenGL.platform.baseplatform.glSecondaryColor3f object at 0x9282b6c>

glSecondaryColor3fv

Value:
<OpenGL.platform.baseplatform.glSecondaryColor3fv object at 0x9282bcc>

glSecondaryColor3i

Value:
<OpenGL.platform.baseplatform.glSecondaryColor3i object at 0x9282c0c>

glSecondaryColor3iv

Value:
<OpenGL.platform.baseplatform.glSecondaryColor3iv object at 0x9282c6c>

glSecondaryColor3s

Value:
<OpenGL.platform.baseplatform.glSecondaryColor3s object at 0x9282cac>

glSecondaryColor3sv

Value:
<OpenGL.platform.baseplatform.glSecondaryColor3sv object at 0x9282d0c>

glSecondaryColor3ub

Value:
<OpenGL.platform.baseplatform.glSecondaryColor3ub object at 0x9282d4c>

glSecondaryColor3ubv

Value:
<OpenGL.platform.baseplatform.glSecondaryColor3ubv object at 0x9282dac\
>

glSecondaryColor3ui

Value:
<OpenGL.platform.baseplatform.glSecondaryColor3ui object at 0x9282dec>

glSecondaryColor3uiv

Value:
<OpenGL.platform.baseplatform.glSecondaryColor3uiv object at 0x9282e4c\
>

glSecondaryColor3us

Value:
<OpenGL.platform.baseplatform.glSecondaryColor3us object at 0x9282e8c>

glSecondaryColor3usv

Value:
<OpenGL.platform.baseplatform.glSecondaryColor3usv object at 0x9282eec\
>

glSecondaryColorPointer

Value:
<OpenGL.platform.baseplatform.glSecondaryColorPointer object at 0x9282\
f2c>

glSeparableFilter2D

Value:
<OpenGL.wrapper.glSeparableFilter2D object at 0x92712ac>

glShaderSource

Value:
<OpenGL.wrapper.glShaderSource object at 0x92fbb6c>

glStencilFuncSeparate

Value:
<OpenGL.platform.baseplatform.glStencilFuncSeparate object at 0x92969a\
c>

glStencilMaskSeparate

Value:
<OpenGL.platform.baseplatform.glStencilMaskSeparate object at 0x92969e\
c>

glStencilOpSeparate

Value:
<OpenGL.platform.baseplatform.glStencilOpSeparate object at 0x929696c>

glTexCoord1dv

Value:
<OpenGL.wrapper.glTexCoord1dv object at 0x92123ac>

glTexCoord1fv

Value:
<OpenGL.wrapper.glTexCoord1fv object at 0x921248c>

glTexCoord1iv

Value:
<OpenGL.wrapper.glTexCoord1iv object at 0x921256c>

glTexCoord1sv

Value:
<OpenGL.wrapper.glTexCoord1sv object at 0x921264c>

glTexCoord2dv

Value:
<OpenGL.wrapper.glTexCoord2dv object at 0x921272c>

glTexCoord2fv

Value:
<OpenGL.wrapper.glTexCoord2fv object at 0x921280c>

glTexCoord2iv

Value:
<OpenGL.wrapper.glTexCoord2iv object at 0x92128ec>

glTexCoord2sv

Value:
<OpenGL.wrapper.glTexCoord2sv object at 0x92129cc>

glTexCoord3dv

Value:
<OpenGL.wrapper.glTexCoord3dv object at 0x9212aac>

glTexCoord3fv

Value:
<OpenGL.wrapper.glTexCoord3fv object at 0x9212b8c>

glTexCoord3iv

Value:
<OpenGL.wrapper.glTexCoord3iv object at 0x9212c6c>

glTexCoord3sv

Value:
<OpenGL.wrapper.glTexCoord3sv object at 0x9212d4c>

glTexCoord4dv

Value:
<OpenGL.wrapper.glTexCoord4dv object at 0x9212e2c>

glTexCoord4fv

Value:
<OpenGL.wrapper.glTexCoord4fv object at 0x9212f0c>

glTexCoord4iv

Value:
<OpenGL.wrapper.glTexCoord4iv object at 0x9212fec>

glTexCoord4sv

Value:
<OpenGL.wrapper.glTexCoord4sv object at 0x92170ec>

glTexCoordPointer

Value:
<OpenGL.wrapper.glTexCoordPointer object at 0x9223b2c>

glTexCoordPointerb

Value:
<OpenGL.wrapper.glTexCoordPointer object at 0x922318c>

glTexCoordPointerd

Value:
<OpenGL.wrapper.glTexCoordPointer object at 0x9220dac>

glTexCoordPointerf

Value:
<OpenGL.wrapper.glTexCoordPointer object at 0x9220eec>

glTexCoordPointeri

Value:
<OpenGL.wrapper.glTexCoordPointer object at 0x922304c>

glTexCoordPointers

Value:
<OpenGL.wrapper.glTexCoordPointer object at 0x92232cc>

glTexImage1Dub

Value:
<OpenGL.wrapper.glTexImage1D object at 0x923c84c>

glTexImage1Dui

Value:
<OpenGL.wrapper.glTexImage1D object at 0x923cdec>

glTexImage1Dus

Value:
<OpenGL.wrapper.glTexImage1D object at 0x923f3ac>

glTexImage2Dub

Value:
<OpenGL.wrapper.glTexImage2D object at 0x923c96c>

glTexImage2Dui

Value:
<OpenGL.wrapper.glTexImage2D object at 0x923cf0c>

glTexImage2Dus

Value:
<OpenGL.wrapper.glTexImage2D object at 0x923f4cc>

glTexImage3Db

Value:
<OpenGL.platform.baseplatform.glTexImage3D object at 0x924a98c>

glTexImage3Df

Value:
<OpenGL.platform.baseplatform.glTexImage3D object at 0x924a98c>

glTexImage3Di

Value:
<OpenGL.platform.baseplatform.glTexImage3D object at 0x924a98c>

glTexImage3Ds

Value:
<OpenGL.platform.baseplatform.glTexImage3D object at 0x924a98c>

glTexImage3Dub

Value:
<OpenGL.platform.baseplatform.glTexImage3D object at 0x924a98c>

glTexImage3Dui

Value:
<OpenGL.platform.baseplatform.glTexImage3D object at 0x924a98c>

glTexImage3Dus

Value:
<OpenGL.platform.baseplatform.glTexImage3D object at 0x924a98c>

glTexParameterIiv

Value:
<OpenGL.platform.baseplatform.glTexParameterIiv object at 0x930eb8c>

glTexParameterIuiv

Value:
<OpenGL.platform.baseplatform.glTexParameterIuiv object at 0x930ebcc>

glTexParameterfv

Value:
<OpenGL.wrapper.glTexParameterfv object at 0x92176cc>

glTexParameteriv

Value:
<OpenGL.wrapper.glTexParameteriv object at 0x92177cc>

glTexSubImage1D

Value:
<OpenGL.wrapper.glTexSubImage1D object at 0x9230e0c>

glTexSubImage1Db

Value:
<OpenGL.wrapper.glTexSubImage1D object at 0x92383ec>

glTexSubImage1Df

Value:
<OpenGL.wrapper.glTexSubImage1D object at 0x923898c>

glTexSubImage1Di

Value:
<OpenGL.wrapper.glTexSubImage1D object at 0x9238f2c>

glTexSubImage1Ds

Value:
<OpenGL.wrapper.glTexSubImage1D object at 0x923c4ec>

glTexSubImage1Dub

Value:
<OpenGL.wrapper.glTexSubImage1D object at 0x923ca8c>

glTexSubImage1Dui

Value:
<OpenGL.wrapper.glTexSubImage1D object at 0x923f04c>

glTexSubImage1Dus

Value:
<OpenGL.wrapper.glTexSubImage1D object at 0x923f5ec>

glTexSubImage2D

Value:
<OpenGL.wrapper.glTexSubImage2D object at 0x9230d0c>

glTexSubImage2Db

Value:
<OpenGL.wrapper.glTexSubImage2D object at 0x923850c>

glTexSubImage2Df

Value:
<OpenGL.wrapper.glTexSubImage2D object at 0x9238aac>

glTexSubImage2Di

Value:
<OpenGL.wrapper.glTexSubImage2D object at 0x923c06c>

glTexSubImage2Ds

Value:
<OpenGL.wrapper.glTexSubImage2D object at 0x923c60c>

glTexSubImage2Dub

Value:
<OpenGL.wrapper.glTexSubImage2D object at 0x923cbac>

glTexSubImage2Dui

Value:
<OpenGL.wrapper.glTexSubImage2D object at 0x923f16c>

glTexSubImage2Dus

Value:
<OpenGL.wrapper.glTexSubImage2D object at 0x923f70c>

glTexSubImage3D

Value:
<OpenGL.wrapper.glTexSubImage3D object at 0x924af2c>

glTexSubImage3Db

Value:
<OpenGL.platform.baseplatform.glTexSubImage3D object at 0x924a9cc>

glTexSubImage3Df

Value:
<OpenGL.platform.baseplatform.glTexSubImage3D object at 0x924a9cc>

glTexSubImage3Di

Value:
<OpenGL.platform.baseplatform.glTexSubImage3D object at 0x924a9cc>

glTexSubImage3Ds

Value:
<OpenGL.platform.baseplatform.glTexSubImage3D object at 0x924a9cc>

glTexSubImage3Dub

Value:
<OpenGL.platform.baseplatform.glTexSubImage3D object at 0x924a9cc>

glTexSubImage3Dui

Value:
<OpenGL.platform.baseplatform.glTexSubImage3D object at 0x924a9cc>

glTexSubImage3Dus

Value:
<OpenGL.platform.baseplatform.glTexSubImage3D object at 0x924a9cc>

glTransformFeedbackVaryings

Value:
<OpenGL.platform.baseplatform.glTransformFeedbackVaryings object at 0x\
9304f8c>

glUniform1f

Value:
<OpenGL.platform.baseplatform.glUniform1f object at 0x929b3cc>

glUniform1i

Value:
<OpenGL.platform.baseplatform.glUniform1i object at 0x929b4cc>

glUniform1ui

Value:
<OpenGL.platform.baseplatform.glUniform1ui object at 0x930e98c>

glUniform1uiv

Value:
<OpenGL.platform.baseplatform.glUniform1uiv object at 0x930ea8c>

glUniform2f

Value:
<OpenGL.platform.baseplatform.glUniform2f object at 0x929b40c>

glUniform2i

Value:
<OpenGL.platform.baseplatform.glUniform2i object at 0x929b50c>

glUniform2ui

Value:
<OpenGL.platform.baseplatform.glUniform2ui object at 0x930e9cc>

glUniform2uiv

Value:
<OpenGL.platform.baseplatform.glUniform2uiv object at 0x930eacc>

glUniform3f

Value:
<OpenGL.platform.baseplatform.glUniform3f object at 0x929b44c>

glUniform3i

Value:
<OpenGL.platform.baseplatform.glUniform3i object at 0x929b54c>

glUniform3ui

Value:
<OpenGL.platform.baseplatform.glUniform3ui object at 0x930ea0c>

glUniform3uiv

Value:
<OpenGL.platform.baseplatform.glUniform3uiv object at 0x930eb0c>

glUniform4f

Value:
<OpenGL.platform.baseplatform.glUniform4f object at 0x929b48c>

glUniform4i

Value:
<OpenGL.platform.baseplatform.glUniform4i object at 0x929b58c>

glUniform4ui

Value:
<OpenGL.platform.baseplatform.glUniform4ui object at 0x930ea4c>

glUniform4uiv

Value:
<OpenGL.platform.baseplatform.glUniform4uiv object at 0x930eb4c>

glUniformMatrix2fv

Value:
<OpenGL.platform.baseplatform.glUniformMatrix2fv object at 0x929b7cc>

glUniformMatrix2x3fv

Value:
<OpenGL.platform.baseplatform.glUniformMatrix2x3fv object at 0x930406c\
>

glUniformMatrix2x4fv

Value:
<OpenGL.platform.baseplatform.glUniformMatrix2x4fv object at 0x93040ac\
>

glUniformMatrix3fv

Value:
<OpenGL.platform.baseplatform.glUniformMatrix3fv object at 0x929b80c>

glUniformMatrix3x2fv

Value:
<OpenGL.platform.baseplatform.glUniformMatrix3x2fv object at 0x930408c\
>

glUniformMatrix3x4fv

Value:
<OpenGL.platform.baseplatform.glUniformMatrix3x4fv object at 0x930410c\
>

glUniformMatrix4fv

Value:
<OpenGL.platform.baseplatform.glUniformMatrix4fv object at 0x929b84c>

glUniformMatrix4x2fv

Value:
<OpenGL.platform.baseplatform.glUniformMatrix4x2fv object at 0x93040cc\
>

glUniformMatrix4x3fv

Value:
<OpenGL.platform.baseplatform.glUniformMatrix4x3fv object at 0x930414c\
>

glUnmapBuffer

Value:
<OpenGL.platform.baseplatform.glUnmapBuffer object at 0x9287cec>

glUseProgram

Value:
<OpenGL.platform.baseplatform.glUseProgram object at 0x929b38c>

glValidateProgram

Value:
<OpenGL.platform.baseplatform.glValidateProgram object at 0x929b8ac>

glVertexAttrib1d

Value:
<OpenGL.platform.baseplatform.glVertexAttrib1d object at 0x929b8ec>

glVertexAttrib1dv

Value:
<OpenGL.platform.baseplatform.glVertexAttrib1dv object at 0x929b92c>

glVertexAttrib1f

Value:
<OpenGL.platform.baseplatform.glVertexAttrib1f object at 0x929b96c>

glVertexAttrib1fv

Value:
<OpenGL.platform.baseplatform.glVertexAttrib1fv object at 0x929b9ac>

glVertexAttrib1s

Value:
<OpenGL.platform.baseplatform.glVertexAttrib1s object at 0x929b9ec>

glVertexAttrib1sv

Value:
<OpenGL.platform.baseplatform.glVertexAttrib1sv object at 0x929ba4c>

glVertexAttrib2d

Value:
<OpenGL.platform.baseplatform.glVertexAttrib2d object at 0x929ba8c>

glVertexAttrib2dv

Value:
<OpenGL.platform.baseplatform.glVertexAttrib2dv object at 0x929baec>

glVertexAttrib2f

Value:
<OpenGL.platform.baseplatform.glVertexAttrib2f object at 0x929bb2c>

glVertexAttrib2fv

Value:
<OpenGL.platform.baseplatform.glVertexAttrib2fv object at 0x929bb8c>

glVertexAttrib2s

Value:
<OpenGL.platform.baseplatform.glVertexAttrib2s object at 0x929bbcc>

glVertexAttrib2sv

Value:
<OpenGL.platform.baseplatform.glVertexAttrib2sv object at 0x929bc2c>

glVertexAttrib3d

Value:
<OpenGL.platform.baseplatform.glVertexAttrib3d object at 0x929bc6c>

glVertexAttrib3dv

Value:
<OpenGL.platform.baseplatform.glVertexAttrib3dv object at 0x929bccc>

glVertexAttrib3f

Value:
<OpenGL.platform.baseplatform.glVertexAttrib3f object at 0x929bd0c>

glVertexAttrib3fv

Value:
<OpenGL.platform.baseplatform.glVertexAttrib3fv object at 0x929bd6c>

glVertexAttrib3s

Value:
<OpenGL.platform.baseplatform.glVertexAttrib3s object at 0x929bdac>

glVertexAttrib3sv

Value:
<OpenGL.platform.baseplatform.glVertexAttrib3sv object at 0x929be0c>

glVertexAttrib4Nbv

Value:
<OpenGL.platform.baseplatform.glVertexAttrib4Nbv object at 0x929be6c>

glVertexAttrib4Niv

Value:
<OpenGL.platform.baseplatform.glVertexAttrib4Niv object at 0x929becc>

glVertexAttrib4Nsv

Value:
<OpenGL.platform.baseplatform.glVertexAttrib4Nsv object at 0x929bf2c>

glVertexAttrib4Nub

Value:
<OpenGL.platform.baseplatform.glVertexAttrib4Nub object at 0x929bf6c>

glVertexAttrib4Nubv

Value:
<OpenGL.platform.baseplatform.glVertexAttrib4Nubv object at 0x929bfcc>

glVertexAttrib4Nuiv

Value:
<OpenGL.platform.baseplatform.glVertexAttrib4Nuiv object at 0x92a104c>

glVertexAttrib4Nusv

Value:
<OpenGL.platform.baseplatform.glVertexAttrib4Nusv object at 0x92a10ac>

glVertexAttrib4bv

Value:
<OpenGL.platform.baseplatform.glVertexAttrib4bv object at 0x92a110c>

glVertexAttrib4d

Value:
<OpenGL.platform.baseplatform.glVertexAttrib4d object at 0x92a114c>

glVertexAttrib4dv

Value:
<OpenGL.platform.baseplatform.glVertexAttrib4dv object at 0x92a11ac>

glVertexAttrib4f

Value:
<OpenGL.platform.baseplatform.glVertexAttrib4f object at 0x92a11ec>

glVertexAttrib4fv

Value:
<OpenGL.platform.baseplatform.glVertexAttrib4fv object at 0x92a124c>

glVertexAttrib4iv

Value:
<OpenGL.platform.baseplatform.glVertexAttrib4iv object at 0x92a12ac>

glVertexAttrib4s

Value:
<OpenGL.platform.baseplatform.glVertexAttrib4s object at 0x92a12ec>

glVertexAttrib4sv

Value:
<OpenGL.platform.baseplatform.glVertexAttrib4sv object at 0x92a134c>

glVertexAttrib4ubv

Value:
<OpenGL.platform.baseplatform.glVertexAttrib4ubv object at 0x92a13ac>

glVertexAttrib4uiv

Value:
<OpenGL.platform.baseplatform.glVertexAttrib4uiv object at 0x92a140c>

glVertexAttrib4usv

Value:
<OpenGL.platform.baseplatform.glVertexAttrib4usv object at 0x92a146c>

glVertexAttribI1i

Value:
<OpenGL.platform.baseplatform.glVertexAttribI1i object at 0x930e12c>

glVertexAttribI1iv

Value:
<OpenGL.platform.baseplatform.glVertexAttribI1iv object at 0x930e36c>

glVertexAttribI1ui

Value:
<OpenGL.platform.baseplatform.glVertexAttribI1ui object at 0x930e24c>

glVertexAttribI1uiv

Value:
<OpenGL.platform.baseplatform.glVertexAttribI1uiv object at 0x930e4ec>

glVertexAttribI2i

Value:
<OpenGL.platform.baseplatform.glVertexAttribI2i object at 0x930e16c>

glVertexAttribI2iv

Value:
<OpenGL.platform.baseplatform.glVertexAttribI2iv object at 0x930e3cc>

glVertexAttribI2ui

Value:
<OpenGL.platform.baseplatform.glVertexAttribI2ui object at 0x930e28c>

glVertexAttribI2uiv

Value:
<OpenGL.platform.baseplatform.glVertexAttribI2uiv object at 0x930e54c>

glVertexAttribI3i

Value:
<OpenGL.platform.baseplatform.glVertexAttribI3i object at 0x930e1ac>

glVertexAttribI3iv

Value:
<OpenGL.platform.baseplatform.glVertexAttribI3iv object at 0x930e42c>

glVertexAttribI3ui

Value:
<OpenGL.platform.baseplatform.glVertexAttribI3ui object at 0x930e2cc>

glVertexAttribI3uiv

Value:
<OpenGL.platform.baseplatform.glVertexAttribI3uiv object at 0x930e5ac>

glVertexAttribI4bv

Value:
<OpenGL.platform.baseplatform.glVertexAttribI4bv object at 0x930e66c>

glVertexAttribI4i

Value:
<OpenGL.platform.baseplatform.glVertexAttribI4i object at 0x930e1ec>

glVertexAttribI4iv

Value:
<OpenGL.platform.baseplatform.glVertexAttribI4iv object at 0x930e48c>

glVertexAttribI4sv

Value:
<OpenGL.platform.baseplatform.glVertexAttribI4sv object at 0x930e6cc>

glVertexAttribI4ubv

Value:
<OpenGL.platform.baseplatform.glVertexAttribI4ubv object at 0x930e72c>

glVertexAttribI4ui

Value:
<OpenGL.platform.baseplatform.glVertexAttribI4ui object at 0x930e30c>

glVertexAttribI4uiv

Value:
<OpenGL.platform.baseplatform.glVertexAttribI4uiv object at 0x930e60c>

glVertexAttribI4usv

Value:
<OpenGL.platform.baseplatform.glVertexAttribI4usv object at 0x930e78c>

glVertexAttribIPointer

Value:
<OpenGL.platform.baseplatform.glVertexAttribIPointer object at 0x930e7\
cc>

glVertexAttribPointer

Value:
<OpenGL.lazywrapper.glVertexAttribPointer object at 0x9300dcc>

glVertexPointer

Value:
<OpenGL.wrapper.glVertexPointer object at 0x9223a2c>

glVertexPointerb

Value:
<OpenGL.wrapper.glVertexPointer object at 0x92237cc>

glVertexPointerd

Value:
<OpenGL.wrapper.glVertexPointer object at 0x922340c>

glVertexPointerf

Value:
<OpenGL.wrapper.glVertexPointer object at 0x922354c>

glVertexPointeri

Value:
<OpenGL.wrapper.glVertexPointer object at 0x922368c>

glVertexPointers

Value:
<OpenGL.wrapper.glVertexPointer object at 0x922390c>

glWindowPos2d

Value:
<OpenGL.platform.baseplatform.glWindowPos2d object at 0x9282f6c>

glWindowPos2dv

Value:
<OpenGL.platform.baseplatform.glWindowPos2dv object at 0x9282fcc>

glWindowPos2f

Value:
<OpenGL.platform.baseplatform.glWindowPos2f object at 0x928702c>

glWindowPos2fv

Value:
<OpenGL.platform.baseplatform.glWindowPos2fv object at 0x928708c>

glWindowPos2i

Value:
<OpenGL.platform.baseplatform.glWindowPos2i object at 0x92870cc>

glWindowPos2iv

Value:
<OpenGL.platform.baseplatform.glWindowPos2iv object at 0x928712c>

glWindowPos2s

Value:
<OpenGL.platform.baseplatform.glWindowPos2s object at 0x928716c>

glWindowPos2sv

Value:
<OpenGL.platform.baseplatform.glWindowPos2sv object at 0x92871cc>

glWindowPos3d

Value:
<OpenGL.platform.baseplatform.glWindowPos3d object at 0x928720c>

glWindowPos3dv

Value:
<OpenGL.platform.baseplatform.glWindowPos3dv object at 0x928726c>

glWindowPos3f

Value:
<OpenGL.platform.baseplatform.glWindowPos3f object at 0x92872ac>

glWindowPos3fv

Value:
<OpenGL.platform.baseplatform.glWindowPos3fv object at 0x928730c>

glWindowPos3i

Value:
<OpenGL.platform.baseplatform.glWindowPos3i object at 0x928734c>

glWindowPos3iv

Value:
<OpenGL.platform.baseplatform.glWindowPos3iv object at 0x92873ac>

glWindowPos3s

Value:
<OpenGL.platform.baseplatform.glWindowPos3s object at 0x92873ec>

glWindowPos3sv

Value:
<OpenGL.platform.baseplatform.glWindowPos3sv object at 0x928744c>

gluCheckExtension

Value:
<OpenGL.wrapper.gluCheckExtension object at 0x930ef4c>

gluGetNurbsProperty

Value:
<OpenGL.wrapper.gluGetNurbsProperty object at 0x932728c>

gluGetTessProperty

Value:
<OpenGL.lazywrapper.gluGetTessProperty object at 0x9332b2c>

gluLoadSamplingMatrices

Value:
<OpenGL.wrapper.gluLoadSamplingMatrices object at 0x932740c>

gluNewNurbsRenderer

Value:
<OpenGL.lazywrapper.gluNewNurbsRenderer object at 0x9383b2c>

gluNurbsCallbackData

Value:
<OpenGL.lazywrapper.gluNurbsCallbackData object at 0x9383bcc>

gluNurbsCallbackDataEXT

Value:
<OpenGL.lazywrapper.gluNurbsCallbackDataEXT object at 0x9383c6c>

gluNurbsCurve

Value:
<OpenGL.lazywrapper.gluNurbsCurve object at 0x9383d0c>

gluNurbsSurface

Value:
<OpenGL.lazywrapper.gluNurbsSurface object at 0x9383dac>

gluPickMatrix

Value:
<OpenGL.wrapper.gluPickMatrix object at 0x932772c>

gluPwlCurve

Value:
<OpenGL.lazywrapper.gluPwlCurve object at 0x9383e4c>

gluUnProject

Value:
<OpenGL.lazywrapper.gluUnProject object at 0x932c22c>

gluUnProject4

Value:
<OpenGL.lazywrapper.gluUnProject4 object at 0x932c2cc>

vert

Value:
'''
/**
 * Vertex shader that does nothing
 */
// variables passed to the fragment shader
varying vec2 texcoord0;
varying vec2 texdim0;
void main()
...